Player Matchup

Cabrakan
Cabrakan
Gazebo69
Cabrakan
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,561 Elo+
Party 1
Mulan
Mulan
Husky007032
Mulan
Level 123
God Stats
1W - 4L
1,423 SR
Queue Stats
99W - 122L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
Moxep
Cu Chulainn
Level 146
God Stats
2W - 4L
1,452 SR
Queue Stats
64W - 56L
1,563 Elo+
Party 1
Thoth
Thoth
Postu
Thoth
Level 127
God Stats
0W - 4L
1,126 SR
Queue Stats
54W - 39L
1,565 Elo+
Party 1
Khepri
Khepri
castagnaaa
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,583 Elo+
Party 1
Team Averages
Level 129
1,400 SR
1,533 Elo+

VS

Team Averages
Level 133
1,548 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Snéaky
Kukulkan
Level 118
God Stats
3W - 0L
1,657 SR
Queue Stats
74W - 77L
1,534 Elo+
Solo
Athena
Athena
ZANZ1
Athena
Level 138
God Stats
4W - 6L
1,615 SR
Queue Stats
493W - 484L
1,525 Elo+
Party 2
Anubis
Anubis
Zaboychik
Anubis
Level 124
God Stats
2W - 1L
1,466 SR
Queue Stats
78W - 90L
1,473 Elo+
Party 2
Sol
Sol
cArsí
Sol
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 95L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gazebo69
Cabrakan
11
0 / 7 / 6
6,843
622
7,285
13,645
22,526
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 5
7,852
714
11,409
18,507
18,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Moxep
Cu Chulainn
15
7 / 5 / 2
9,092
827
14,352
15,283
20,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Postu
Thoth
17
2 / 2 / 6
8,599
782
9,241
9,442
5,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
castagnaaa
Khepri
13
1 / 6 / 6
8,295
754
3,129
15,677
18,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 2 / 12
10,139
922
20,224
8,089
4,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Snéaky
Kukulkan
17
7 / 2 / 11
10,463
951
15,053
10,364
6,220
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ZANZ1
Athena
14
2 / 4 / 15
8,373
761
6,295
13,606
13,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Zaboychik
Anubis
16
6 / 2 / 14
9,572
870
10,086
9,278
5,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
cArsí
Sol
16
2 / 1 / 21
9,774
889
11,851
9,218
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
11
Kills
26
26
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
12
7.5
L
Cabrakan
Gazebo69
Cabrakan
0
7
6
0.43
L
1
6
5
0.58
L
Cu Chulainn
Moxep
Cu Chulainn
7
5
2
1.6
L
Thoth
Postu
Thoth
2
2
6
2.5
W
Kukulkan
Snéaky
Kukulkan
7
2
11
6.25
W
Athena
ZANZ1
Athena
2
4
15
2.38
W
Anubis
Zaboychik
Anubis
6
2
14
6.5
W
Sol
cArsí
Sol
2
1
21
12.5
L
Khepri
castagnaaa
Khepri
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,416
Damage
63,509
72,554
Taken
50,555
84,527
Mitigated
35,779
12,860
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
20,224
13,028
680
1,469
8,089
4,717
1,930
2,774
5,315
0
30,725
L
Cabrakan
Gazebo69
Cabrakan
7,285
817
842
1,145
13,645
22,526
0
7,559
5,853
9,320
0
L
11,409
1,261
713
2,143
18,507
18,360
301
12,300
5,614
0
17,766
L
Cu Chulainn
Moxep
Cu Chulainn
14,352
1,539
1,312
1,273
15,283
20,063
0
6,394
8,467
753
20,638
L
Thoth
Postu
Thoth
9,241
599
0
1,782
9,442
5,271
678
7,335
1,935
33,706
0
W
Kukulkan
Snéaky
Kukulkan
15,053
1,373
1,451
3,191
10,364
6,220
118
4,381
5,983
39,156
0
W
Athena
ZANZ1
Athena
6,295
1,523
1,873
2,056
13,606
13,869
0
5,664
7,942
8,761
0
W
Anubis
Zaboychik
Anubis
10,086
670
2,542
3,598
9,278
5,716
198
4,733
4,545
18,865
0
W
Sol
cArsí
Sol
11,851
3,618
787
4,223
9,218
5,257
1,826
2,856
6,362
21,398
0
L
Khepri
castagnaaa
Khepri
3,129
182
1,682
1,968
15,677
18,307
195
7,799
7,400
8,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
48,321
97
Minions Killed
148
0
Camps Cleared
0
1,005,393
Distance Traveled
1,037,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,139
922
26
2
0
188,115
0
L
Cabrakan
6,843
622
1
0
0
200,490
0
L
Mulan
7,852
714
17
2
0
186,087
0
L
Cu Chulainn
9,092
827
18
2
0
183,575
0
L
Thoth
8,599
782
49
4
0
230,876
0
W
Kukulkan
10,463
951
69
6
0
210,290
0
W
Athena
8,373
761
2
0
0
218,848
0
W
Anubis
9,572
870
28
3
0
211,145
0
W
Sol
9,774
889
23
2
0
209,278
0
L
Khepri
8,295
754
12
1
0
204,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role