Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Erebøs
Ah Muzen Cab
Diamond IV
Level 109
God Stats
17W - 5L
1,914 SR
Queue Stats
58W - 57L
2,033 MMR
Solo
Ganesha
Ganesha
Platinum IV
SchwiftySchwift
Ganesha
Platinum IV
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 72L
1,909 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
WPTDT
Baron Samedi
Platinum IV
Level 141
God Stats
1W - 3L
1,534 SR
Queue Stats
80W - 73L
1,909 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,649 SR
1,950 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,571 SR
2,021 MMR
Fenrir
Fenrir
Platinum III
Gremorys24
Fenrir
Platinum III
Level 149
God Stats
13W - 6L
1,610 SR
Queue Stats
226W - 222L
1,674 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
ih3artchipmunks
Danzaburou
Diamond III
Level 159
God Stats
8W - 15L
1,385 SR
Queue Stats
789W - 806L
2,328 MMR
Solo
Agni
Agni
Diamond III
liKing08l
Agni
Diamond III
Level 146
God Stats
85W - 70L
1,717 SR
Queue Stats
244W - 251L
2,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Erebøs
Ah Muzen Cab
15
0 / 3 / 1
9,198
657
9,236
14,002
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 1
9,735
695
4,898
17,506
19,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
WPTDT
Baron Samedi
14
2 / 5 / 0
8,954
640
8,222
15,418
12,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesAtlasAo Kuang

VS

Bans
SurtrKuzenboGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gremorys24
Fenrir
15
3 / 2 / 5
10,121
723
7,702
13,370
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ih3artchipmunks
Danzaburou
16
1 / 0 / 10
10,846
775
13,851
12,506
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
7 / 1 / 4
11,977
856
21,461
9,173
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Erebøs
Ah Muzen Cab
0
3
1
0.17
W
Fenrir
Gremorys24
Fenrir
3
2
5
2.75
L
1
3
1
0.5
L
Baron Samedi
WPTDT
Baron Samedi
2
5
0
0.4
W
Danzaburou
ih3artchipmunks
Danzaburou
1
0
10
6
W
Agni
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
43,014
46,926
Taken
35,049
38,404
Mitigated
32,165
14,585
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Erebøs
Ah Muzen Cab
9,236
3,220
0
1,883
14,002
6,532
0
4,361
8,653
0
54,051
W
Fenrir
Gremorys24
Fenrir
7,702
2,174
0
2,356
13,370
13,895
621
4,946
8,424
304
28,279
L
4,898
588
2,276
5,215
17,506
19,297
0
8,733
6,871
19,417
0
L
Baron Samedi
WPTDT
Baron Samedi
8,222
479
1,291
3,920
15,418
12,575
0
6,532
7,436
31,608
0
W
Danzaburou
ih3artchipmunks
Danzaburou
13,851
4,724
0
5,902
12,506
13,633
810
3,529
8,977
0
47,478
W
Agni
21,461
2,405
0
1,357
9,173
4,637
1,188
5,005
4,168
79,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
32,944
177
Minions Killed
222
0
Camps Cleared
0
787,486
Distance Traveled
834,090
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,198
657
105
8
0
279,255
1
W
Fenrir
10,121
723
36
3
0
277,713
6
L
Ganesha
9,735
695
8
1
0
266,628
1
L
Baron Samedi
8,954
640
64
5
0
241,603
0
W
Danzaburou
10,846
775
58
4
0
276,316
1
W
Agni
11,977
856
128
9
0
280,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role