Player Matchup

Terra
Terra
Ahsotan
Terra
Level 77
God Stats
2W - 0L
1,674 SR
Queue Stats
52W - 60L
1,437 Elo+
Party 1
Anubis
Anubis
DarmaWDg
Anubis
Level 52
God Stats
15W - 16L
1,416 SR
Queue Stats
36W - 42L
1,371 Elo+
Solo
Fenrir
Fenrir
LordAyms
Fenrir
Level 28
God Stats
2W - 1L
1,674 SR
Queue Stats
28W - 35L
1,380 Elo+
Party 1
Hercules
Hercules
TheGreatMythe
Hercules
Level 114
God Stats
10W - 5L
1,752 SR
Queue Stats
184W - 179L
1,461 Elo+
Solo
Jing Wei
Jing Wei
pokenate
Jing Wei
Level 67
God Stats
6W - 5L
1,608 SR
Queue Stats
62W - 66L
1,448 Elo+
Party 1
Team Averages
Level 68
1,625 SR
1,419 Elo+

VS

Team Averages
Level 90
1,492 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
The5сkngCasino
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,289 Elo+
Solo
Thoth
Thoth
Zorglock
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,413 Elo+
Solo
Bacchus
Bacchus
peke398
Bacchus
Level 44
God Stats
21W - 21L
1,459 SR
Queue Stats
35W - 54L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ahsotan
Terra
11
0 / 0 / 5
6,984
537
1,574
9,650
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
DarmaWDg
Anubis
13
3 / 0 / 0
7,767
597
8,406
7,403
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
LordAyms
Fenrir
12
1 / 1 / 2
7,554
581
3,276
13,043
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
TheGreatMythe
Hercules
13
1 / 0 / 1
7,491
576
7,526
9,807
7,606
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
pokenate
Jing Wei
12
2 / 1 / 1
6,872
529
5,736
10,733
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 0
7,673
590
5,603
7,392
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
9
1 / 3 / 0
5,717
440
4,304
11,114
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
6,196
477
5,296
12,516
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
Zorglock
Thoth
11
0 / 0 / 0
5,837
449
7,227
4,757
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
peke398
Bacchus
10
0 / 0 / 1
6,422
494
4,329
8,209
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Terra
Ahsotan
Terra
0
0
5
2.5
W
Anubis
DarmaWDg
Anubis
3
0
0
3
W
Fenrir
LordAyms
Fenrir
1
1
2
2
L
0
2
0
0
W
Hercules
TheGreatMythe
Hercules
1
0
1
1.5
L
Thoth
Zorglock
Thoth
0
0
0
0
L
Bacchus
peke398
Bacchus
0
0
1
0.5
W
Jing Wei
pokenate
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
26,759
50,636
Taken
43,988
25,352
Mitigated
25,065
25,173
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,603
2,224
0
3,308
7,392
3,062
982
75
7,317
72,536
11,438
L
Fenrir
 
Fenrir
4,304
1,807
0
1,050
11,114
3,881
0
4,110
7,004
0
28,992
W
Terra
Ahsotan
Terra
1,574
184
3,232
4,385
9,650
5,092
0
4,211
5,439
10,890
0
W
Anubis
DarmaWDg
Anubis
8,406
398
0
5,700
7,403
3,550
0
4,811
2,592
64,947
0
W
Fenrir
LordAyms
Fenrir
3,276
1,413
0
3,736
13,043
5,245
0
2,241
10,802
0
55,644
L
5,296
1,132
0
3,983
12,516
8,246
0
2,770
9,746
0
34,683
W
Hercules
TheGreatMythe
Hercules
7,526
2,301
0
3,637
9,807
7,606
525
1,130
8,677
0
52,043
L
Thoth
Zorglock
Thoth
7,227
217
0
240
4,757
1,352
0
1,776
2,981
43,469
0
L
Bacchus
peke398
Bacchus
4,329
632
129
3,583
8,209
8,524
0
1,249
6,960
19,526
0
W
Jing Wei
pokenate
Jing Wei
5,736
4,690
0
4,483
10,733
3,859
1,056
4,452
6,281
0
54,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
31,845
355
Minions Killed
324
0
Camps Cleared
0
1,245,319
Distance Traveled
1,369,355
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,673
590
125
10
0
269,263
0
L
Fenrir
5,717
440
52
4
0
291,476
0
W
Terra
6,984
537
12
1
0
261,973
0
W
Anubis
7,767
597
92
7
0
237,424
2
W
Fenrir
7,554
581
79
6
0
280,893
0
L
Chaac
6,196
477
64
5
0
286,157
4
W
Hercules
7,491
576
86
7
0
231,515
4
L
Thoth
5,837
449
66
5
0
251,528
0
L
Bacchus
6,422
494
17
1
0
270,931
0
W
Jing Wei
6,872
529
86
7
0
233,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role