Player Matchup

Xbalanque
Xbalanque
IMPECCABLE-JUNO
Xbalanque
Level 129
God Stats
2W - 0L
1,689 SR
Queue Stats
127W - 128L
1,485 Elo+
Party 2
Bacchus
Bacchus
UchihaDende
Bacchus
Level 55
God Stats
8W - 1L
2,003 SR
Queue Stats
105W - 104L
1,482 Elo+
Party 2
Thoth
Thoth
user2colby
Thoth
Level 153
God Stats
103W - 155L
1,466 SR
Queue Stats
841W - 922L
1,528 Elo+
Solo
Team Averages
Level 112
1,719 SR
1,498 Elo+

VS

Team Averages
Level 97
1,579 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Findarito
Baron Samedi
Level 77
God Stats
10W - 9L
1,738 SR
Queue Stats
230W - 235L
1,504 Elo+
Party 1
Cerberus
Cerberus
Nearly Asleep
Cerberus
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
198W - 200L
1,494 Elo+
Party 1
Skadi
Skadi
grandmaisnice
Skadi
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
18W - 21L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IMPECCABLE-JUNO
Xbalanque
15
2 / 1 / 6
10,306
736
18,612
10,541
5,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
UchihaDende
Bacchus
16
3 / 2 / 6
11,216
801
11,041
16,385
25,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
16
4 / 3 / 5
10,826
773
13,990
7,025
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Findarito
Baron Samedi
16
2 / 1 / 3
9,936
710
9,555
16,456
9,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nearly Asleep
Cerberus
14
1 / 3 / 3
9,853
704
6,938
22,940
22,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 1
9,944
710
9,288
14,358
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
6
6
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Findarito
Baron Samedi
2
1
3
3.5
W
Xbalanque
IMPECCABLE-JUNO
Xbalanque
2
1
6
5
L
Cerberus
Nearly Asleep
Cerberus
1
3
3
0.83
W
Bacchus
UchihaDende
Bacchus
3
2
6
3
L
3
5
1
0.7
W
Thoth
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
25,781
33,951
Taken
53,754
34,112
Mitigated
38,742
6,248
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Findarito
Baron Samedi
9,555
1,019
1,258
5,297
16,456
9,403
0
9,829
6,627
33,886
0
W
Xbalanque
IMPECCABLE-JUNO
Xbalanque
18,612
9,058
0
2,240
10,541
5,333
2,536
5,381
5,160
0
51,741
L
Cerberus
Nearly Asleep
Cerberus
6,938
554
1,995
5,731
22,940
22,487
0
7,934
15,006
27,068
0
W
Bacchus
UchihaDende
Bacchus
11,041
1,329
0
3,122
16,385
25,877
207
7,701
8,684
16,050
0
L
9,288
4,771
0
1,407
14,358
6,852
0
7,383
6,975
0
60,966
W
Thoth
13,990
656
0
886
7,025
2,902
613
3,441
3,584
47,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
29,733
154
Minions Killed
190
0
Camps Cleared
0
791,294
Distance Traveled
765,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,936
710
53
4
0
265,738
0
W
Xbalanque
10,306
736
61
4
0
269,485
0
L
Cerberus
9,853
704
49
4
0
265,550
0
W
Bacchus
11,216
801
11
1
0
278,340
0
L
Skadi
9,944
710
88
6
0
234,583
0
W
Thoth
10,826
773
82
6
0
243,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role