Player Matchup

Cabrakan
Cabrakan
Bikkelz
Cabrakan
Level 125
God Stats
2W - 2L
1,711 SR
Queue Stats
214W - 159L
1,674 Elo+
Solo
Charybdis
Charybdis
DHomme
Charybdis
Level 149
God Stats
7W - 12L
1,318 SR
Queue Stats
1,396W - 1,299L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
GoldStone Off
Ao Kuang
Level 177
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 169L
1,392 Elo+
Party 1
Thanatos
Thanatos
benji67220
Thanatos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 90L
1,576 Elo+
Party 1
Odin
Odin
ti fou happy
Odin
Level 202
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 150L
1,459 Elo+
Party 1
Team Averages
Level 160
1,506 SR
1,527 Elo+

VS

Team Averages
Level 141
1,474 SR
1,583 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Esrapit
Atlas
Level 155
God Stats
2W - 1L
1,334 SR
Queue Stats
138W - 111L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
PiggyMcWiggles
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,752 Elo+
Solo
Cthulhu
Cthulhu
Sniqer1
Cthulhu
Level 188
God Stats
9W - 6L
1,749 SR
Queue Stats
454W - 450L
1,557 Elo+
Solo
Cliodhna
Cliodhna
UnitingGhost
Cliodhna
Level 154
God Stats
2W - 1L
1,285 SR
Queue Stats
211W - 213L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bikkelz
Cabrakan
11
1 / 5 / 2
6,609
661
5,064
11,587
18,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
DHomme
Charybdis
13
1 / 4 / 4
7,272
727
11,616
10,437
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
GoldStone Off
Ao Kuang
14
2 / 3 / 3
7,185
719
7,891
12,615
10,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
benji67220
Thanatos
12
2 / 7 / 2
7,237
724
7,351
12,088
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 6
7,874
787
7,335
11,360
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 1 / 16
8,712
871
13,560
7,953
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Esrapit
Atlas
15
6 / 2 / 10
9,664
966
10,148
14,114
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 18
8,877
888
6,226
14,378
26,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Sniqer1
Cthulhu
15
3 / 1 / 15
9,355
936
9,593
11,408
14,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
UnitingGhost
Cliodhna
16
10 / 3 / 8
9,429
943
12,949
13,346
8,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
7
Kills
22
22
Deaths
8
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
16
11
L
Cabrakan
Bikkelz
Cabrakan
1
5
2
0.4
L
Charybdis
DHomme
Charybdis
1
4
4
0.75
W
Atlas
Esrapit
Atlas
6
2
10
5.5
L
Ao Kuang
GoldStone Off
Ao Kuang
2
3
3
1.17
W
0
1
18
9
W
Cthulhu
Sniqer1
Cthulhu
3
1
15
10.5
W
Cliodhna
UnitingGhost
Cliodhna
10
3
8
4.67
L
Thanatos
benji67220
Thanatos
2
7
2
0.43
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,257
Damage
52,476
58,087
Taken
61,199
49,149
Mitigated
72,242
20,202
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,560
790
3,843
2,616
7,953
4,874
2,607
1,979
5,974
31,283
0
L
Cabrakan
Bikkelz
Cabrakan
5,064
411
365
1,779
11,587
18,162
0
6,581
5,006
10,458
0
L
Charybdis
DHomme
Charybdis
11,616
5,688
0
3,411
10,437
5,646
0
8,205
2,232
0
28,037
W
Atlas
Esrapit
Atlas
10,148
3,209
2,414
3,163
14,114
17,527
462
2,740
11,335
17,696
1,601
L
Ao Kuang
GoldStone Off
Ao Kuang
7,891
1,452
478
6,479
12,615
10,402
0
6,932
5,683
14,007
0
W
6,226
1,803
941
2,237
14,378
26,005
378
3,410
10,815
9,228
372
W
Cthulhu
Sniqer1
Cthulhu
9,593
313
3,217
2,153
11,408
14,896
292
3,591
7,724
19,672
0
W
Cliodhna
UnitingGhost
Cliodhna
12,949
2,148
984
2,569
13,346
8,940
2,158
3,548
9,456
0
18,488
L
Thanatos
benji67220
Thanatos
7,351
576
127
5,653
12,088
5,711
0
8,145
3,943
0
13,013
L
7,335
468
89
1,821
11,360
9,228
0
7,691
3,669
5,462
9,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
46,037
98
Minions Killed
117
0
Camps Cleared
0
952,693
Distance Traveled
1,001,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,712
871
46
5
0
216,489
0
L
Cabrakan
6,609
661
8
1
0
144,673
0
L
Charybdis
7,272
727
46
5
0
170,810
0
W
Atlas
9,664
966
12
1
0
178,835
0
L
Ao Kuang
7,185
719
15
2
0
208,369
0
W
Kuzenbo
8,877
888
3
0
0
207,912
0
W
Cthulhu
9,355
936
35
4
0
204,099
0
W
Cliodhna
9,429
943
21
2
0
194,298
0
L
Thanatos
7,237
724
5
1
0
220,662
0
L
Odin
7,874
787
24
2
0
208,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role