Player Matchup

Neith
Neith
HeHeWaa
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,464 Elo+
Solo
Sobek
Sobek
NotoriousAdutt
Sobek
Level 69
God Stats
11W - 11L
1,521 SR
Queue Stats
129W - 138L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Taftpanda
Ne Zha
Level 63
God Stats
4W - 7L
1,093 SR
Queue Stats
86W - 100L
1,415 Elo+
Party 2
Olorun
Olorun
XxJdawgxX
Olorun
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 92L
1,461 Elo+
Solo
Chaac
Chaac
xbatte
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,255 Elo+
Solo
Team Averages
Level 54
1,423 SR
1,408 Elo+

VS

Team Averages
Level 64
1,579 SR
1,490 Elo+
Nike
Nike
GonxixP0
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 81L
1,650 Elo+
Solo
Rama
Rama
JackFrst
Rama
Level 66
God Stats
27W - 23L
1,694 SR
Queue Stats
233W - 226L
1,497 Elo+
Party 3
Maui
Maui
PlanetDruidia
Maui
Level 41
God Stats
24W - 20L
1,843 SR
Queue Stats
220W - 222L
1,485 Elo+
Party 3
Ra
Ra
Robocop28
Ra
Level 44
God Stats
6W - 6L
1,359 SR
Queue Stats
69W - 76L
1,402 Elo+
Party 1
Loki
Loki
emibellon
Loki
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 165L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeHeWaa
Neith
8
0 / 3 / 0
4,904
409
6,218
8,757
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,442
454
1,635
9,749
6,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Taftpanda
Ne Zha
10
1 / 2 / 1
5,996
500
2,704
9,318
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
XxJdawgxX
Olorun
13
3 / 1 / 1
7,605
634
7,433
8,895
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
xbatte
Chaac
12
0 / 1 / 0
6,388
532
2,690
7,584
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 0 / 1
7,352
613
2,074
5,271
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
4 / 0 / 2
6,885
574
8,662
10,356
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 5
6,765
564
4,212
5,424
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
6,586
549
3,954
7,091
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
3 / 1 / 1
7,084
590
3,816
8,096
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
8
8
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
0
0
1
0.5
L
Neith
HeHeWaa
Neith
0
3
0
0
W
Rama
4
0
2
5
L
0
1
0
0
W
1
0
5
3.5
W
0
3
1
0.17
L
Ne Zha
Taftpanda
Ne Zha
1
2
1
0.75
L
Olorun
XxJdawgxX
Olorun
3
1
1
3.5
W
Loki
3
1
1
3.5
L
Chaac
xbatte
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
22,718
44,303
Taken
36,238
21,016
Mitigated
19,280
16,061
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,074
313
0
1,026
5,271
5,718
0
0
5,271
0
53,513
L
Neith
HeHeWaa
Neith
6,218
1,872
0
1,433
8,757
2,921
0
1,755
7,002
0
34,639
W
Rama
8,662
6,875
0
6,066
10,356
3,766
842
1,846
8,510
0
55,441
L
1,635
141
1,725
4,442
9,749
6,696
0
2,241
7,508
13,276
0
W
4,212
362
386
2,070
5,424
4,032
52
952
4,472
14,647
0
W
3,954
766
169
2,088
7,091
2,965
0
3,831
3,260
51,228
0
L
Ne Zha
Taftpanda
Ne Zha
2,704
1,200
0
935
9,318
3,303
0
1,478
7,840
0
33,125
L
Olorun
XxJdawgxX
Olorun
7,433
4,004
50
4,702
8,895
3,789
0
2,692
6,203
62,632
0
W
Loki
3,816
1,317
0
3,335
8,096
2,799
0
2,439
5,657
0
42,585
L
Chaac
xbatte
Chaac
2,690
360
0
2,774
7,584
4,307
0
0
7,584
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
34,672
307
Minions Killed
378
0
Camps Cleared
0
1,129,202
Distance Traveled
1,269,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,352
613
106
9
0
235,559
0
L
Neith
4,904
409
47
4
0
207,491
0
W
Rama
6,885
574
100
8
0
227,712
0
L
Sobek
5,442
454
16
1
0
237,663
1
W
Maui
6,765
564
15
1
0
250,220
0
W
Ra
6,586
549
79
7
0
246,850
3
L
Ne Zha
5,996
500
50
4
0
255,364
0
L
Olorun
7,605
634
110
9
0
236,146
2
W
Loki
7,084
590
78
7
0
309,139
3
L
Chaac
6,388
532
84
7
0
192,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role