Player Matchup

Danzaburou
Danzaburou
DatDragoonite
Danzaburou
Level 37
God Stats
3W - 3L
1,315 SR
Queue Stats
3W - 3L
1,274 Elo+
Solo
Tyr
Tyr
Digitalfishstick
Tyr
Level 142
God Stats
5W - 8L
1,222 SR
Queue Stats
150W - 208L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
Flickcarrots
Xing Tian
Level 95
God Stats
2W - 3L
1,392 SR
Queue Stats
127W - 178L
1,448 Elo+
Party 2
Vulcan
Vulcan
Tubz22
Vulcan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
Vanshnee
Ratatoskr
Level 61
God Stats
14W - 10L
1,631 SR
Queue Stats
162W - 239L
1,433 Elo+
Party 2
Team Averages
Level 91
1,412 SR
1,445 Elo+

VS

Team Averages
Level 126
1,464 SR
1,493 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BishopSmooth555
Hercules
Level 234
God Stats
2W - 2L
1,397 SR
Queue Stats
241W - 216L
1,578 Elo+
Party 1
Ullr
Ullr
GyrateTuba72304
Ullr
Level 128
God Stats
28W - 29L
1,449 SR
Queue Stats
405W - 372L
1,451 Elo+
Party 3
Maui
Maui
HeBroski
Maui
Level 37
God Stats
6W - 4L
1,395 SR
Queue Stats
326W - 283L
1,480 Elo+
Party 3
Janus
Janus
Nuisince
Janus
Level 89
God Stats
6W - 6L
1,579 SR
Queue Stats
139W - 125L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatDragoonite
Danzaburou
13
2 / 6 / 0
7,344
734
9,849
12,194
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 1
7,876
788
10,355
10,232
10,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Flickcarrots
Xing Tian
12
0 / 2 / 1
6,423
642
4,050
9,318
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Tubz22
Vulcan
11
0 / 0 / 2
6,396
640
4,721
1,448
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
Vanshnee
Ratatoskr
14
0 / 3 / 3
7,318
732
6,548
9,436
5,555
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 0 / 6
7,813
781
5,816
6,682
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
4 / 0 / 6
7,957
796
12,334
14,150
19,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 2 / 5
7,888
789
4,276
9,169
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
14
3 / 1 / 8
8,080
808
3,623
12,902
13,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Nuisince
Janus
13
0 / 2 / 7
7,096
710
9,598
6,663
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
11
11
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
6
7
W
Hercules
4
0
6
7
L
Danzaburou
DatDragoonite
Danzaburou
2
6
0
0.33
L
3
0
1
3.5
L
Xing Tian
Flickcarrots
Xing Tian
0
2
1
0.25
W
0
2
5
1.25
W
Maui
3
1
8
7
W
Janus
Nuisince
Janus
0
2
7
1.75
L
Vulcan
Tubz22
Vulcan
0
0
2
1
L
Ratatoskr
Vanshnee
Ratatoskr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
35,647
42,628
Taken
49,566
31,390
Mitigated
45,279
8,042
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,816
4,093
0
1,948
6,682
4,657
0
865
5,652
0
16,987
W
Hercules
12,334
2,273
0
6,329
14,150
19,316
0
2,307
11,586
1,665
22,623
L
Danzaburou
DatDragoonite
Danzaburou
9,849
3,927
0
2,332
12,194
5,768
390
3,884
8,310
0
28,338
L
10,355
884
0
4,261
10,232
10,892
0
3,855
6,377
0
36,057
L
Xing Tian
Flickcarrots
Xing Tian
4,050
253
0
424
9,318
8,676
0
3,185
6,133
10,153
0
W
4,276
1,475
0
536
9,169
4,889
1,586
1,661
7,339
0
36,327
W
Maui
3,623
810
1,682
2,671
12,902
13,853
0
2,812
9,753
12,185
0
W
Janus
Nuisince
Janus
9,598
520
0
360
6,663
2,564
670
544
5,912
29,506
0
L
Vulcan
Tubz22
Vulcan
4,721
2,413
0
632
1,448
499
0
202
1,246
14,503
0
L
Ratatoskr
Vanshnee
Ratatoskr
6,548
1,178
0
393
9,436
5,555
0
3,285
6,151
0
26,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
38,834
206
Minions Killed
220
0
Camps Cleared
0
998,332
Distance Traveled
1,069,855
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,813
781
37
4
0
231,252
2
W
Hercules
7,957
796
23
2
0
232,606
0
L
Danzaburou
7,344
734
46
5
0
198,614
0
L
Tyr
7,876
788
67
7
0
246,574
0
L
Xing Tian
6,423
642
9
1
0
208,916
2
W
Ullr
7,888
789
80
8
0
204,134
0
W
Maui
8,080
808
18
2
0
181,552
0
W
Janus
7,096
710
62
6
0
220,311
0
L
Vulcan
6,396
640
31
3
0
105,624
0
L
Ratatoskr
7,318
732
53
5
0
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role