Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
EOE289
Nu Wa
Masters
Level 179
God Stats
320W - 251L
1,658 SR
Queue Stats
518W - 473L
2,486 MMR
Solo
Nemesis
Nemesis
Masters
HighlySus
Nemesis
Masters
Level 141
God Stats
1W - 4L
1,402 SR
Queue Stats
107W - 101L
2,631 MMR
Solo
Jing Wei
Jing Wei
Diamond I
PlayingWithBots
Jing Wei
Diamond I
Level 65
God Stats
0W - 3L
1,262 SR
Queue Stats
142W - 116L
2,592 MMR
Solo
Maui
Maui
Diamond II
Protof
Maui
Diamond II
Level 109
God Stats
1W - 2L
1,522 SR
Queue Stats
152W - 128L
2,405 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,469 SR
2,323 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,592 SR
1,895 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Cаrtiеr
Ra
Diamond I
Level 141
God Stats
4W - 5L
1,678 SR
Queue Stats
226W - 186L
2,523 MMR
Party 1
Susano
Susano
Diamond II
Mіmi
Susano
Diamond II
Level 144
God Stats
13W - 4L
1,783 SR
Queue Stats
67W - 39L
2,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 0
5,770
577
3,951
10,475
8,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
EOE289
Nu Wa
8
0 / 4 / 0
5,106
511
5,749
6,620
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HighlySus
Nemesis
9
0 / 3 / 0
4,973
497
4,690
8,588
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
9
0 / 2 / 1
5,161
516
4,282
7,018
2,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Protof
Maui
8
1 / 2 / 0
5,120
512
1,878
8,941
5,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SurtrAgniAo KuangJanus

VS

Bans
TiamatHe BoThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 1 / 1
6,182
618
5,652
6,436
2,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
11
0 / 0 / 2
6,134
613
4,413
8,128
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
 
Yemoja
10
2 / 0 / 3
5,904
590
4,716
7,702
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 1
6,549
655
3,898
6,659
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Mіmi
Susano
11
5 / 0 / 4
6,378
638
6,272
6,596
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Heimdallr
 
Heimdallr
3
1
1
3.5
W
Sun Wukong
 
Sun Wukong
0
0
2
1
W
Yemoja
 
Yemoja
2
0
3
3.5
W
2
0
1
2.5
L
Nu Wa
EOE289
Nu Wa
0
4
0
0
L
Nemesis
HighlySus
Nemesis
0
3
0
0
W
Susano
Mіmi
Susano
5
0
4
7
L
Jing Wei
0
2
1
0.25
L
Maui
Protof
Maui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
24,951
41,642
Taken
35,521
22,287
Mitigated
18,775
13,344
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,951
507
0
5,065
10,475
8,461
0
0
10,475
529
47,797
W
Heimdallr
 
Heimdallr
5,652
3,639
0
1,192
6,436
2,679
0
916
5,520
0
45,691
W
Sun Wukong
 
Sun Wukong
4,413
987
0
3,351
8,128
4,729
0
435
7,693
0
51,602
W
Yemoja
 
Yemoja
4,716
1,667
973
2,870
7,702
6,012
0
2,447
5,255
18,503
0
W
3,898
638
1,135
3,106
6,659
2,746
0
3,172
3,487
61,472
0
L
Nu Wa
EOE289
Nu Wa
5,749
1,144
0
926
6,620
2,190
0
2,839
3,781
44,363
0
L
Nemesis
HighlySus
Nemesis
4,690
1,576
0
970
8,588
3,135
0
1,449
7,139
0
37,425
W
Susano
Mіmi
Susano
6,272
2,182
0
938
6,596
2,609
0
1,012
5,584
0
38,192
L
Jing Wei
4,282
3,020
0
2,131
7,018
2,540
0
1,158
5,860
0
39,344
L
Maui
Protof
Maui
1,878
569
1,539
2,713
8,941
5,961
0
3,168
5,773
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
31,147
301
Minions Killed
391
0
Camps Cleared
0
1,039,616
Distance Traveled
1,081,064
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,770
577
94
9
0
202,001
0
W
Heimdallr
6,182
618
79
8
0
186,101
0
W
Sun Wukong
6,134
613
103
10
0
205,957
1
W
Yemoja
5,904
590
21
2
0
202,305
3
W
Ra
6,549
655
129
13
0
236,701
4
L
Nu Wa
5,106
511
67
7
0
184,152
2
L
Nemesis
4,973
497
56
6
0
263,226
0
W
Susano
6,378
638
59
6
0
250,000
0
L
Jing Wei
5,161
516
74
7
0
211,591
0
L
Maui
5,120
512
10
1
0
178,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role