Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ElegantApathy
Loki
Level 63
God Stats
0W - 2L
1,405 SR
Queue Stats
64W - 62L
1,278 Elo+
Solo
Skadi
Skadi
GodlikeDSC
Skadi
Level 98
God Stats
13W - 10L
1,661 SR
Queue Stats
56W - 61L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
RicardoDilos999
Nu Wa
Level 82
God Stats
6W - 8L
1,397 SR
Queue Stats
58W - 61L
1,504 Elo+
Party 1
Maui
Maui
undeadpoptart132
Maui
Level 98
God Stats
1W - 1L
1,981 SR
Queue Stats
91W - 91L
1,445 Elo+
Solo
Team Averages
Level 90
1,589 SR
1,445 Elo+

VS

Team Averages
Level 120
1,493 SR
1,460 Elo+
Kukulkan
Kukulkan
Exotic BankX
Kukulkan
Level 108
God Stats
1W - 2L
1,249 SR
Queue Stats
81W - 66L
1,438 Elo+
Solo
Freya
Freya
YOU_MAD_BRO-BMD
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,489 Elo+
Solo
Guan Yu
Guan Yu
ZoeCas159
Guan Yu
Level 140
God Stats
73W - 47L
1,548 SR
Queue Stats
206W - 202L
1,422 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 92
God Stats
334W - 221L
1,670 SR
Queue Stats
725W - 683L
1,535 Elo+
Solo
Cthulhu
Cthulhu
iSarcxsm
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 1 / 0
6,890
530
3,979
12,314
10,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 2
5,969
459
2,360
10,694
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
10
3 / 2 / 0
6,196
477
9,745
7,884
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 0
6,763
520
6,975
6,909
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 5
6,428
494
5,585
12,187
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exotic BankX
Kukulkan
12
1 / 2 / 3
7,318
563
4,668
7,328
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
5 / 2 / 6
8,231
633
11,361
10,694
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ZoeCas159
Guan Yu
11
1 / 1 / 8
6,778
521
3,893
13,818
11,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
6 / 2 / 2
7,656
589
4,931
10,198
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iSarcxsm
Cthulhu
13
0 / 0 / 0
7,605
585
7,192
7,159
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
0
6
2
0.17
W
Kukulkan
Exotic BankX
Kukulkan
1
2
3
1.25
L
Skadi
3
2
0
1.5
L
2
2
0
1
W
5
2
6
4
W
Guan Yu
ZoeCas159
Guan Yu
1
1
8
5
W
6
2
2
3.5
W
Cthulhu
iSarcxsm
Cthulhu
0
0
0
0
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
32,045
49,988
Taken
49,197
29,470
Mitigated
28,178
12,816
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,979
639
0
4,552
12,314
10,344
0
5,885
5,238
54,251
0
L
2,360
546
0
3,339
10,694
3,578
0
2,627
7,931
0
37,069
W
Kukulkan
Exotic BankX
Kukulkan
4,668
756
0
500
7,328
2,674
370
2,665
4,477
56,024
0
L
Skadi
9,745
4,746
0
1,907
7,884
2,621
0
3,782
3,846
0
36,974
L
6,975
1,354
0
1,401
6,909
2,319
13
2,979
3,891
36,528
0
W
11,361
4,142
0
5,081
10,694
4,286
1,199
3,375
7,155
56,677
0
W
Guan Yu
ZoeCas159
Guan Yu
3,893
758
842
4,651
13,818
11,026
675
3,823
9,791
0
23,872
W
4,931
1,006
307
4,086
10,198
3,719
304
2,320
7,760
0
41,903
W
Cthulhu
iSarcxsm
Cthulhu
7,192
1,100
186
1,582
7,159
6,473
0
3,598
3,475
53,734
0
L
5,585
1,900
0
1,617
12,187
10,608
0
6,097
5,861
21,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
37,588
393
Minions Killed
403
0
Camps Cleared
0
1,227,954
Distance Traveled
1,352,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,890
530
181
14
0
238,053
0
L
Loki
5,969
459
62
5
0
290,310
0
W
Kukulkan
7,318
563
105
8
0
266,786
0
L
Skadi
6,196
477
57
4
0
200,265
0
L
Nu Wa
6,763
520
71
5
0
239,077
0
W
Freya
8,231
633
111
9
0
249,425
0
W
Guan Yu
6,778
521
30
2
0
276,125
0
W
Thor
7,656
589
63
5
0
285,503
0
W
Cthulhu
7,605
585
94
7
0
274,865
0
L
Maui
6,428
494
22
2
0
260,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role