Player Matchup

Khepri
Khepri
Biig__Mikeee
Khepri
Level 21
God Stats
7W - 4L
1,508 SR
Queue Stats
22W - 38L
1,476 Elo+
Party 1
Odin
Odin
CalvinCalzone
Odin
Level 120
God Stats
426W - 382L
1,582 SR
Queue Stats
584W - 585L
1,504 Elo+
Solo
Merlin
Merlin
KiII Kill
Merlin
Level 109
God Stats
5W - 5L
1,819 SR
Queue Stats
221W - 219L
1,533 Elo+
Solo
Mercury
Mercury
LostJuiceWrld
Mercury
Level 83
God Stats
7W - 5L
1,645 SR
Queue Stats
99W - 95L
1,511 Elo+
Solo
Medusa
Medusa
vRobalodon
Medusa
Level 62
God Stats
2W - 4L
1,395 SR
Queue Stats
52W - 98L
1,422 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,489 Elo+

VS

Team Averages
Level 102
1,578 SR
1,554 Elo+
Fenrir
Fenrir
BrothaChez
Fenrir
Level 35
God Stats
8W - 7L
1,592 SR
Queue Stats
151W - 152L
1,498 Elo+
Solo
Skadi
Skadi
Dr Crozz
Skadi
Level 128
God Stats
22W - 6L
1,911 SR
Queue Stats
797W - 699L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Dr_Viniih
Guan Yu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,650 Elo+
Solo
Eset
Eset
Gardevoix
Eset
Level 126
God Stats
13W - 6L
1,633 SR
Queue Stats
471W - 414L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alefrxnk_
Morgan Le Fay
Level 139
God Stats
7W - 15L
1,254 SR
Queue Stats
411W - 388L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 2
5,496
393
1,200
9,588
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 0
7,333
524
3,262
8,093
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
KiII Kill
Merlin
9
2 / 2 / 0
6,078
434
5,787
5,108
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
2 / 4 / 2
7,410
529
4,532
11,622
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
vRobalodon
Medusa
12
1 / 1 / 2
6,596
471
3,312
6,364
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrothaChez
Fenrir
13
7 / 2 / 1
8,285
592
6,863
13,212
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Dr Crozz
Skadi
15
2 / 2 / 1
8,281
592
6,953
7,884
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Dr_Viniih
Guan Yu
14
1 / 0 / 1
8,146
582
4,141
7,538
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
12
0 / 1 / 2
7,017
501
2,699
7,286
4,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
alefrxnk_
Morgan Le Fay
12
0 / 1 / 3
6,679
477
6,589
5,462
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
10
10
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
2
1
W
Fenrir
BrothaChez
Fenrir
7
2
1
3.75
L
1
2
0
0.5
W
Skadi
Dr Crozz
Skadi
2
2
1
1.25
W
Guan Yu
Dr_Viniih
Guan Yu
1
0
1
1.5
W
Eset
0
1
2
1
L
Merlin
KiII Kill
Merlin
2
2
0
1
L
Mercury
2
4
2
0.75
W
Morgan Le Fay
alefrxnk_
Morgan Le Fay
0
1
3
1.5
L
Medusa
vRobalodon
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
27,245
40,775
Taken
41,382
22,395
Mitigated
20,957
11,189
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,200
182
0
630
9,588
8,020
0
5,008
4,580
18,222
0
W
Fenrir
BrothaChez
Fenrir
6,863
1,580
0
4,179
13,212
5,789
0
1,001
12,211
0
61,616
L
3,262
754
0
1,250
8,093
6,445
0
0
7,383
0
48,624
W
Skadi
Dr Crozz
Skadi
6,953
3,296
0
1,005
7,884
2,933
0
508
7,376
0
74,890
W
Guan Yu
Dr_Viniih
Guan Yu
4,141
385
0
2,419
7,538
5,477
28
0
7,538
0
57,570
W
Eset
2,699
309
522
3,509
7,286
4,744
91
2,194
5,092
23,606
0
L
Merlin
KiII Kill
Merlin
5,787
583
0
1,944
5,108
1,600
0
2,138
2,970
38,799
0
L
Mercury
4,532
2,584
0
4,960
11,622
4,054
0
1,617
10,005
0
59,604
W
Morgan Le Fay
alefrxnk_
Morgan Le Fay
6,589
623
0
750
5,462
2,014
355
3,284
2,178
55,332
0
L
Medusa
vRobalodon
Medusa
3,312
1,118
0
2,405
6,364
2,276
0
525
5,839
0
40,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
38,408
351
Minions Killed
473
0
Camps Cleared
0
1,281,817
Distance Traveled
1,405,134
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,496
393
13
1
0
261,611
2
W
Fenrir
8,285
592
79
6
0
318,745
0
L
Odin
7,333
524
104
7
0
233,560
0
W
Skadi
8,281
592
139
10
0
258,855
5
W
Guan Yu
8,146
582
116
8
0
263,654
1
W
Eset
7,017
501
40
3
0
283,001
2
L
Merlin
6,078
434
65
5
0
175,231
0
L
Mercury
7,410
529
92
7
0
348,375
0
W
Morgan Le Fay
6,679
477
99
7
0
280,879
2
L
Medusa
6,596
471
77
6
0
263,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role