Player Matchup

Hades
Hades
gabrielleigh
Hades
Level 144
God Stats
83W - 74L
1,528 SR
Queue Stats
335W - 427L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
portsunpiece
Cernunnos
Level 151
God Stats
17W - 8L
1,528 SR
Queue Stats
367W - 453L
1,382 Elo+
Party 1
Ganesha
Ganesha
theryosukef
Ganesha
Level 134
God Stats
77W - 105L
1,473 SR
Queue Stats
400W - 502L
1,387 Elo+
Party 1
Team Averages
Level 143
1,509 SR
1,394 Elo+

VS

Team Averages
Level 93
1,395 SR
1,292 Elo+
Xing Tian
Xing Tian
FSP BeNeRd
Xing Tian
Level 16
God Stats
44W - 63L
1,305 SR
Queue Stats
133W - 217L
1,207 Elo+
Party 2
Izanami
Izanami
SniperMomQc
Izanami
Level 109
God Stats
8W - 9L
1,383 SR
Queue Stats
340W - 450L
1,200 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
Level 153
God Stats
14W - 16L
1,497 SR
Queue Stats
154W - 160L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
11,074
738
16,025
16,009
11,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
portsunpiece
Cernunnos
17
8 / 1 / 2
11,743
783
11,687
10,412
5,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
theryosukef
Ganesha
18
0 / 1 / 10
12,060
804
7,450
12,914
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FSP BeNeRd
Xing Tian
14
0 / 5 / 4
9,949
663
1,619
16,045
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SniperMomQc
Izanami
16
3 / 2 / 2
11,223
748
5,098
9,538
3,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
UncleSirWayne
Morgan Le Fay
16
2 / 4 / 3
10,919
728
13,670
17,172
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FSP BeNeRd
Xing Tian
0
5
4
0.4
L
Izanami
SniperMomQc
Izanami
3
2
2
2
L
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
2
4
3
0.88
W
3
3
6
2
W
Cernunnos
portsunpiece
Cernunnos
8
1
2
9
W
Ganesha
theryosukef
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
20,387
39,335
Taken
42,755
36,944
Mitigated
29,471
17,862
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FSP BeNeRd
Xing Tian
1,619
89
0
1,810
16,045
18,889
0
7,027
8,558
8,541
0
L
Izanami
SniperMomQc
Izanami
5,098
2,105
460
1,067
9,538
3,332
0
5,052
4,374
0
29,962
L
Morgan Le Fay
UncleSirWayne
Morgan Le Fay
13,670
581
79
3,690
17,172
7,250
0
10,470
6,313
63,850
0
W
16,025
177
520
7,418
16,009
11,375
120
5,163
10,846
58,759
0
W
Cernunnos
portsunpiece
Cernunnos
11,687
5,534
0
5,484
10,412
5,369
2,668
3,928
6,484
0
79,563
W
Ganesha
theryosukef
Ganesha
7,450
186
0
4,440
12,914
20,200
378
6,265
6,649
29,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
32,091
211
Minions Killed
163
0
Camps Cleared
0
845,189
Distance Traveled
679,090
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,949
663
11
1
0
229,093
0
L
Izanami
11,223
748
60
4
0
199,321
0
L
Morgan Le Fay
10,919
728
92
6
0
250,676
0
W
Hades
11,074
738
98
7
0
255,919
8
W
Cernunnos
11,743
783
107
7
0
291,755
4
W
Ganesha
12,060
804
6
0
0
297,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role