Player Matchup

Nike
Nike
Gold V
BA1SH
Nike
Gold V
Level 171
God Stats
9W - 4L
1,700 SR
Queue Stats
267W - 273L
1,464 MMR
Party 1
He Bo
He Bo
Platinum V
CMG
He Bo
Platinum V
Level 125
God Stats
11W - 8L
1,724 SR
Queue Stats
179W - 183L
1,738 MMR
Party 1
Merlin
Merlin
Platinum IV
OldTimberWolf
Merlin
Platinum IV
Level 142
God Stats
5W - 10L
1,541 SR
Queue Stats
263W - 264L
1,648 MMR
Solo
Rama
Rama
Gold I
ToggleMuteMe
Rama
Gold I
Level 130
God Stats
13W - 16L
1,524 SR
Queue Stats
74W - 77L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Vаnvidd
Baron Samedi
Platinum III
Level 161
God Stats
10W - 6L
1,862 SR
Queue Stats
527W - 529L
1,639 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,670 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,589 SR
1,594 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
Destro369
Olorun
Gold II
Level 108
God Stats
11W - 6L
1,670 SR
Queue Stats
168W - 154L
1,662 MMR
Solo
Da Ji
Da Ji
Gold II
PickleeeRick
Da Ji
Gold II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 129L
1,593 MMR
Solo
Sylvanus
Sylvanus
Gold III
Tanskuuu
Sylvanus
Gold III
Level 168
God Stats
9W - 4L
1,743 SR
Queue Stats
63W - 45L
1,617 MMR
Solo
Odin
Odin
Platinum V
xMarsu-_-
Odin
Platinum V
Level 149
God Stats
12W - 4L
1,534 SR
Queue Stats
648W - 640L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BA1SH
Nike
6
2 / 1 / 1
3,847
769
2,900
3,973
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
CMG
He Bo
7
1 / 0 / 2
3,755
751
1,067
1,242
341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,324
665
1,870
2,519
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 0
2,624
525
245
1,173
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Vаnvidd
Baron Samedi
5
0 / 1 / 0
3,054
611
238
1,937
976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CliodhnaFreyaArachneAo Kuang

VS

Bans
MercurySusanoAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
1 / 0 / 0
3,659
732
1,794
2,534
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Destro369
Olorun
6
2 / 0 / 0
4,078
816
1,204
1,170
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 1 / 0
3,546
709
811
3,539
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Tanskuuu
Sylvanus
5
0 / 0 / 2
3,728
746
539
1,487
947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
5
0 / 2 / 1
3,460
692
1,146
4,533
2,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
0
1
L
Nike
BA1SH
Nike
2
1
1
2.5
L
He Bo
CMG
He Bo
1
0
2
2
W
Olorun
Destro369
Olorun
2
0
0
2
L
0
1
0
0
W
1
1
0
1
W
Sylvanus
Tanskuuu
Sylvanus
0
0
2
1
L
0
1
0
0
L
Baron Samedi
Vаnvidd
Baron Samedi
0
1
0
0
W
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,320
Damage
5,494
10,844
Taken
13,263
5,255
Mitigated
5,331
3,290
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,794
286
0
757
2,534
872
0
1,336
1,198
21,749
0
L
Nike
BA1SH
Nike
2,900
569
0
1,505
3,973
2,794
0
0
3,973
0
20,427
L
He Bo
CMG
He Bo
1,067
198
0
718
1,242
341
0
377
865
14,537
0
W
Olorun
Destro369
Olorun
1,204
771
27
215
1,170
395
0
74
1,096
25,668
0
L
1,870
156
0
483
2,519
802
0
1,507
1,012
16,148
0
W
811
219
0
615
3,539
1,116
0
380
3,120
0
12,673
W
Sylvanus
Tanskuuu
Sylvanus
539
241
914
741
1,487
947
0
745
742
9,216
0
L
245
235
0
181
1,173
342
0
719
454
0
3,667
L
Baron Samedi
Vаnvidd
Baron Samedi
238
50
0
403
1,937
976
0
934
1,003
9,972
0
W
Odin
1,146
464
0
1,869
4,533
2,001
0
640
3,570
0
14,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,604
Gold Earned
18,471
125
Minions Killed
158
0
Camps Cleared
0
440,132
Distance Traveled
496,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,659
732
38
8
0
106,158
0
L
Nike
3,847
769
31
6
0
96,529
0
L
He Bo
3,755
751
35
7
0
130,381
0
W
Olorun
4,078
816
53
11
0
85,888
0
L
Merlin
3,324
665
35
7
0
100,363
0
W
Da Ji
3,546
709
33
7
0
114,412
0
W
Sylvanus
3,728
746
8
2
0
88,384
0
L
Rama
2,624
525
10
2
0
26,474
0
L
Baron Samedi
3,054
611
14
3
0
86,385
0
W
Odin
3,460
692
26
5
0
101,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role