Player Matchup

Martichoras
Martichoras
ArsèneP5R
Martichoras
Level 107
God Stats
2W - 7L
1,437 SR
Queue Stats
2W - 24L
1,234 Elo+
Party 2
Bakasura
Bakasura
LonelyFrost
Bakasura
Level 119
God Stats
2W - 3L
1,754 SR
Queue Stats
339W - 321L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
MoriartyPoison
Sun Wukong
Level 18
God Stats
35W - 47L
1,287 SR
Queue Stats
36W - 50L
1,276 Elo+
Party 2
Khepri
Khepri
YouWantIceScream
Khepri
Level 28
God Stats
1W - 4L
1,187 SR
Queue Stats
51W - 55L
1,388 Elo+
Party 2
Chernobog
Chernobog
darkigusy
Chernobog
Level 118
God Stats
3W - 3L
1,757 SR
Queue Stats
518W - 487L
1,437 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,360 Elo+

VS

Team Averages
Level 96
1,588 SR
1,497 Elo+
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
H4deS_Bsk
Mulan
Level 88
God Stats
14W - 8L
1,707 SR
Queue Stats
144W - 136L
1,497 Elo+
Party 1
Horus
Horus
RobertoBLK1028
Horus
Level 86
God Stats
4W - 6L
1,498 SR
Queue Stats
44W - 56L
1,362 Elo+
Solo
Artemis
Artemis
double-shot26
Artemis
Level 81
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 2L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ArsèneP5R
Martichoras
11
2 / 4 / 1
7,362
460
10,820
16,515
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
LonelyFrost
Bakasura
15
6 / 5 / 3
9,171
573
12,003
19,553
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MoriartyPoison
Sun Wukong
11
0 / 5 / 2
6,902
431
3,875
13,196
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 3 / 1
7,063
441
2,026
9,932
7,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
darkigusy
Chernobog
14
2 / 5 / 5
7,828
489
11,847
13,747
5,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 1 / 2
10,482
655
8,571
14,628
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
 
Tiamat
14
1 / 6 / 5
8,568
536
8,282
11,403
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
H4deS_Bsk
Mulan
15
5 / 0 / 4
9,887
618
15,968
13,745
13,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 5
8,033
502
7,676
17,592
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
13
3 / 2 / 3
7,657
479
12,694
11,260
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
22
22
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
1
2
13
W
Tiamat
 
Tiamat
1
6
5
0.58
L
Martichoras
ArsèneP5R
Martichoras
2
4
1
0.63
W
Mulan
H4deS_Bsk
Mulan
5
0
4
7
L
Bakasura
LonelyFrost
Bakasura
6
5
3
1.5
L
Sun Wukong
MoriartyPoison
Sun Wukong
0
5
2
0.2
W
1
1
5
3.5
L
0
3
1
0.17
L
Chernobog
darkigusy
Chernobog
2
5
5
0.9
W
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
53,191
72,943
Taken
68,628
37,084
Mitigated
50,072
23,084
Healing
36,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,571
2,815
0
14,564
14,628
6,546
0
0
14,628
0
79,911
W
Tiamat
 
Tiamat
8,282
704
0
1,550
11,403
7,209
543
191
11,003
58,102
0
L
Martichoras
ArsèneP5R
Martichoras
10,820
4,784
0
6,768
16,515
7,354
48
492
15,875
0
53,425
W
Mulan
H4deS_Bsk
Mulan
15,968
2,547
0
8,066
13,745
13,334
229
0
12,944
6,658
71,340
L
Bakasura
LonelyFrost
Bakasura
12,003
7,610
0
5,111
19,553
8,264
415
2,170
17,131
0
61,066
L
Sun Wukong
MoriartyPoison
Sun Wukong
3,875
732
97
3,809
13,196
8,345
0
366
12,108
0
42,592
W
7,676
3,691
984
6,722
17,592
17,932
43
1,134
16,107
0
33,828
L
2,026
290
1,459
1,630
9,932
7,658
0
858
9,074
23,620
0
L
Chernobog
darkigusy
Chernobog
11,847
7,267
0
4,210
13,747
5,463
0
5,483
8,074
0
58,834
W
Artemis
12,694
7,901
0
4,917
11,260
5,051
513
701
10,349
0
51,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
44,627
373
Minions Killed
416
0
Camps Cleared
0
1,543,931
Distance Traveled
1,525,518
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,482
655
95
6
0
348,475
0
W
Tiamat
8,568
536
93
6
0
287,777
4
L
Martichoras
7,362
460
67
4
0
285,293
2
W
Mulan
9,887
618
127
8
0
287,846
0
L
Bakasura
9,171
573
100
6
0
352,907
0
L
Sun Wukong
6,902
431
78
5
0
328,803
1
W
Horus
8,033
502
32
2
0
335,038
2
L
Khepri
7,063
441
29
2
0
275,366
0
L
Chernobog
7,828
489
99
6
0
301,562
6
W
Artemis
7,657
479
69
4
0
266,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role