Player Matchup

Izanami
Izanami
Ziegenmann_1
Izanami
Level 98
God Stats
0W - 6L
1,285 SR
Queue Stats
32W - 36L
1,227 Elo+
Party 1
Baron Samedi
Baron Samedi
Ziegenmann_2
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
Ziegenmann__5
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,279 Elo+
Party 1
Team Averages
Level 57
1,428 SR
1,262 Elo+

VS

Team Averages
Level 137
1,415 SR
1,564 Elo+
Cupid
Cupid
RedRoomSatan
Cupid
Level 127
God Stats
2W - 0L
1,642 SR
Queue Stats
4W - 0L
1,764 Elo+
Solo
He Bo
He Bo
SerpentsTonguE
He Bo
Level 128
God Stats
17W - 25L
1,008 SR
Queue Stats
264W - 171L
1,469 Elo+
Solo
Atlas
Atlas
Vixsinationz
Atlas
Level 157
God Stats
7W - 2L
1,594 SR
Queue Stats
228W - 259L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ziegenmann_1
Izanami
16
0 / 1 / 0
9,289
619
5,630
11,207
5,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ziegenmann_2
Baron Samedi
14
0 / 3 / 0
8,853
590
6,587
11,340
6,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ziegenmann__5
Jormungandr
13
0 / 1 / 0
8,309
554
6,909
14,448
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,944
663
6,043
8,844
4,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 0 / 3
10,681
712
14,984
6,174
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 0 / 3
11,490
766
10,728
10,604
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
2
0
3
3.5
W
2
0
3
3.5
L
Izanami
Ziegenmann_1
Izanami
0
1
0
0
L
Baron Samedi
Ziegenmann_2
Baron Samedi
0
3
0
0
L
Jormungandr
Ziegenmann__5
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,126
Damage
31,755
36,995
Taken
25,622
29,468
Mitigated
21,570
4,701
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,043
2,910
1,610
3,522
8,844
4,200
1,535
3,033
5,646
0
34,552
W
14,984
55
0
2,084
6,174
2,827
1,347
3,235
2,630
71,305
0
W
10,728
3,633
643
4,653
10,604
14,543
528
5,720
4,052
29,071
0
L
Izanami
Ziegenmann_1
Izanami
5,630
3,912
50
2,251
11,207
5,805
0
8,606
2,384
0
53,744
L
Baron Samedi
Ziegenmann_2
Baron Samedi
6,587
181
27
1,123
11,340
6,460
0
8,605
2,567
28,003
0
L
Jormungandr
Ziegenmann__5
Jormungandr
6,909
583
125
1,125
14,448
17,203
0
7,736
6,273
15,931
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,451
Gold Earned
32,115
161
Minions Killed
196
0
Camps Cleared
0
804,248
Distance Traveled
859,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,944
663
57
4
0
273,968
0
W
He Bo
10,681
712
118
8
0
297,796
1
W
Atlas
11,490
766
21
1
0
288,064
0
L
Izanami
9,289
619
104
7
0
271,638
1
L
Baron Samedi
8,853
590
45
3
0
234,009
0
L
Jormungandr
8,309
554
12
1
0
298,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role