Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arte_Twitch
Ra
Level 154
God Stats
7W - 7L
1,518 SR
Queue Stats
517W - 519L
1,443 Elo+
Solo
Artemis
Artemis
Dr Trissy
Artemis
Level 37
God Stats
1W - 5L
1,324 SR
Queue Stats
44W - 47L
1,318 Elo+
Party 1
Odin
Odin
MrTinyFish
Odin
Level 49
God Stats
0W - 2L
1,292 SR
Queue Stats
40W - 42L
1,354 Elo+
Party 1
Vamana
Vamana
RUDEBOI HEFF
Vamana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,500 Elo+
Solo
Team Averages
Level 93
1,427 SR
1,423 Elo+

VS

Team Averages
Level 106
1,528 SR
1,440 Elo+
Sobek
Sobek
Baliger
Sobek
Level 81
God Stats
8W - 9L
1,572 SR
Queue Stats
388W - 387L
1,400 Elo+
Solo
Janus
Janus
RTlachi
Janus
Level 126
God Stats
14W - 22L
1,677 SR
Queue Stats
428W - 408L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
SantiiHG18
Ao Kuang
Level 89
God Stats
1W - 1L
1,292 SR
Queue Stats
90W - 108L
1,446 Elo+
Solo
Yemoja
Yemoja
guydolf
Yemoja
Level 148
God Stats
8W - 7L
1,521 SR
Queue Stats
478W - 471L
1,468 Elo+
Solo
Surtr
Surtr
naMgiPreaB
Surtr
Level 88
God Stats
9W - 5L
1,581 SR
Queue Stats
22W - 9L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 4 / 1
5,790
526
3,363
8,622
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 3 / 3
7,096
645
10,462
10,307
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Dr Trissy
Artemis
9
0 / 2 / 0
4,865
442
2,551
5,508
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
5,370
488
2,679
4,370
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
9
0 / 3 / 0
5,024
457
1,972
9,851
9,301
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baliger
Sobek
9
2 / 2 / 4
5,716
520
3,772
10,464
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
RTlachi
Janus
10
2 / 6 / 3
6,328
575
6,907
8,502
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
SantiiHG18
Ao Kuang
11
5 / 0 / 1
6,668
606
4,928
8,983
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
guydolf
Yemoja
9
0 / 1 / 4
6,060
551
1,776
7,118
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
13
4 / 0 / 1
7,864
715
7,790
8,044
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
13
13
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
L
5
3
3
2.17
W
Sobek
Baliger
Sobek
2
2
4
2
L
Artemis
Dr Trissy
Artemis
0
2
0
0
L
2
1
0
2
W
Janus
RTlachi
Janus
2
6
3
0.58
L
Vamana
0
3
0
0
W
Ao Kuang
SantiiHG18
Ao Kuang
5
0
1
5.5
W
Yemoja
guydolf
Yemoja
0
1
4
2
W
Surtr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
25,173
38,658
Taken
43,111
20,514
Mitigated
20,821
6,720
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,363
1,456
0
516
8,622
3,132
0
3,152
5,470
0
31,400
L
10,462
935
153
3,801
10,307
4,222
0
8,079
2,228
57,223
0
W
Sobek
Baliger
Sobek
3,772
1,136
0
2,138
10,464
5,450
568
1,972
8,347
20,934
0
L
Artemis
Dr Trissy
Artemis
2,551
883
0
1,109
5,508
1,794
0
3,188
2,320
0
22,600
L
2,679
694
0
284
4,370
2,065
0
2,368
2,002
0
20,936
W
Janus
RTlachi
Janus
6,907
1,219
0
550
8,502
3,062
245
5,579
2,923
40,216
0
L
Vamana
1,972
870
0
857
9,851
9,301
0
876
8,975
0
23,153
W
Ao Kuang
SantiiHG18
Ao Kuang
4,928
1,261
0
1,630
8,983
2,945
0
1,834
7,110
31,971
0
W
Yemoja
guydolf
Yemoja
1,776
247
1,034
2,169
7,118
5,404
318
1,077
5,879
20,019
0
W
Surtr
7,790
3,646
0
1,786
8,044
3,960
57
0
8,044
491
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
32,636
271
Minions Killed
258
0
Camps Cleared
0
1,097,437
Distance Traveled
1,083,661
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,790
526
54
5
0
274,069
2
L
Ra
7,096
645
88
8
0
243,275
2
W
Sobek
5,716
520
31
3
0
199,954
0
L
Artemis
4,865
442
32
3
0
164,598
0
L
Odin
5,370
488
48
4
0
209,597
0
W
Janus
6,328
575
60
5
0
204,550
2
L
Vamana
5,024
457
49
4
0
205,898
0
W
Ao Kuang
6,668
606
50
5
0
263,651
2
W
Yemoja
6,060
551
20
2
0
176,313
3
W
Surtr
7,864
715
97
9
0
239,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role