Player Matchup

Kuzenbo
Kuzenbo
BurritoZee
Kuzenbo
Level 101
God Stats
6W - 8L
1,500 SR
Queue Stats
195W - 179L
1,492 Elo+
Solo
Loki
Loki
DeadgloryStinkt
Loki
Level 96
God Stats
2W - 2L
1,835 SR
Queue Stats
35W - 32L
1,475 Elo+
Party 2
Merlin
Merlin
DunningKrüger
Merlin
Level 65
God Stats
44W - 60L
1,448 SR
Queue Stats
396W - 431L
1,490 Elo+
Solo
Anubis
Anubis
Gygydiamons
Anubis
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
230W - 242L
1,435 Elo+
Solo
Apollo
Apollo
Kieferdaddy
Apollo
Level 69
God Stats
18W - 15L
1,450 SR
Queue Stats
288W - 299L
1,403 Elo+
Party 2
Team Averages
Level 87
1,547 SR
1,459 Elo+

VS

Team Averages
Level 75
1,567 SR
1,455 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BeMajestiX
Atlas
Level 39
God Stats
3W - 5L
1,836 SR
Queue Stats
31W - 45L
1,412 Elo+
Solo
Bellona
Bellona
FixTix
Bellona
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,451 Elo+
Party 1
Ullr
Ullr
Kulikoff320
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BurritoZee
Kuzenbo
8
3 / 1 / 6
5,588
559
5,202
7,425
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 4
6,539
654
5,089
7,830
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 0
7,172
717
5,699
4,983
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
10
0 / 1 / 0
5,813
581
2,565
5,447
2,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
9
3 / 0 / 5
5,801
580
5,346
6,790
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 3 / 0
5,890
589
5,942
9,560
3,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
 
Discordia
10
0 / 2 / 1
5,144
514
1,871
6,268
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
7
0 / 2 / 2
5,139
514
2,983
7,292
4,637
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
FixTix
Bellona
11
1 / 0 / 0
6,151
615
3,668
6,352
4,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 7 / 1
4,338
434
4,141
9,245
4,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
L
Discordia
 
Discordia
0
2
1
0.25
L
Atlas
0
2
2
0.5
W
Kuzenbo
BurritoZee
Kuzenbo
3
1
6
6
W
4
1
4
6
W
4
1
0
4
L
Bellona
FixTix
Bellona
1
0
0
1
W
Anubis
0
1
0
0
W
Apollo
3
0
5
5.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
18,605
32,475
Taken
38,717
16,593
Mitigated
19,206
11,021
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,942
1,466
0
2,153
9,560
3,240
0
3,375
6,076
0
41,878
L
Discordia
 
Discordia
1,871
94
0
750
6,268
2,024
0
2,985
3,157
26,351
0
L
Atlas
2,983
1,510
1,281
2,050
7,292
4,637
0
1,753
5,485
10,853
0
W
Kuzenbo
BurritoZee
Kuzenbo
5,202
2,717
0
1,729
7,425
6,962
0
1,373
6,052
11,287
0
W
5,089
1,579
0
690
7,830
2,504
0
700
7,130
0
45,715
W
5,699
270
0
1,335
4,983
1,691
300
1,425
3,558
56,458
0
L
Bellona
FixTix
Bellona
3,668
1,258
0
2,035
6,352
4,964
0
2,087
3,787
4,394
39,694
W
Anubis
2,565
129
0
3,061
5,447
2,905
0
185
5,262
42,833
0
W
Apollo
5,346
3,507
0
4,206
6,790
2,531
0
1,356
5,434
0
38,357
L
4,141
1,913
0
555
9,245
4,341
0
2,499
6,746
0
17,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
26,662
326
Minions Killed
246
0
Camps Cleared
0
1,027,792
Distance Traveled
1,006,422
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,890
589
62
6
0
227,745
0
L
Discordia
5,144
514
46
5
0
187,322
2
L
Atlas
5,139
514
21
2
0
186,998
4
W
Kuzenbo
5,588
559
5
1
0
194,087
3
W
Loki
6,539
654
72
7
0
265,709
0
W
Merlin
7,172
717
105
11
0
203,045
2
L
Bellona
6,151
615
92
9
0
212,535
2
W
Anubis
5,813
581
81
8
0
186,729
3
W
Apollo
5,801
580
63
6
0
178,222
0
L
Ullr
4,338
434
25
3
0
191,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role