Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ence888
Hades
Level 98
God Stats
2W - 2L
1,247 SR
Queue Stats
142W - 148L
1,464 Elo+
Solo
Vamana
Vamana
HeroBreaker
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,468 Elo+
Solo
Merlin
Merlin
SchoolRiver3
Merlin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 140L
1,338 Elo+
Solo
Cerberus
Cerberus
XxJunkiebrautxX
Cerberus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 101L
1,607 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,476 Elo+

VS

Team Averages
Level 73
1,600 SR
1,434 Elo+
Ganesha
Ganesha
 
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H0j1
Danzaburou
Level 56
God Stats
6W - 4L
1,463 SR
Queue Stats
405W - 426L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaltoidSpace
Kumbhakarna
Level 73
God Stats
1W - 2L
1,676 SR
Queue Stats
130W - 164L
1,397 Elo+
Solo
Maui
Maui
Miihaai10
Maui
Level 72
God Stats
1W - 2L
1,693 SR
Queue Stats
215W - 223L
1,414 Elo+
Solo
King Arthur
King Arthur
jimmysindy
King Arthur
Level 107
God Stats
1W - 1L
1,670 SR
Queue Stats
217W - 215L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 7
8,249
917
10,930
5,975
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Ence888
Hades
14
4 / 2 / 3
8,236
915
9,233
7,391
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
14
2 / 2 / 7
7,734
859
7,387
8,502
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
14
1 / 2 / 6
7,652
850
4,239
4,989
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
13
0 / 1 / 8
7,725
858
3,616
8,605
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 6
7,215
802
7,514
13,325
12,627
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
H0j1
Danzaburou
14
1 / 2 / 3
7,650
850
9,929
7,518
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MaltoidSpace
Kumbhakarna
15
2 / 4 / 3
8,154
906
4,078
10,134
9,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
1
0 / 0 / 0
2,376
264
0
0
0
King Arthur
jimmysindy
King Arthur
15
4 / 1 / 1
7,726
858
6,919
9,342
7,975
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
10
Kills
7
7
Deaths
10
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
7
6.5
L
Ganesha
 
Ganesha
0
3
6
1
W
Hades
Ence888
Hades
4
2
3
2.75
L
Danzaburou
H0j1
Danzaburou
1
2
3
1.25
W
Vamana
2
2
7
2.75
L
Kumbhakarna
MaltoidSpace
Kumbhakarna
2
4
3
0.88
L
Maui
0
0
0
0
W
Merlin
1
2
6
2
W
Cerberus
0
1
8
4
L
King Arthur
jimmysindy
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
28,440
35,462
Taken
40,319
25,331
Mitigated
33,399
15,845
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,930
8,203
1,318
2,982
5,975
2,891
1,325
2,376
3,497
0
21,235
L
Ganesha
 
Ganesha
7,514
662
573
3,247
13,325
12,627
0
5,214
7,822
14,762
0
W
Hades
Ence888
Hades
9,233
1,364
1,548
2,639
7,391
4,952
0
1,907
5,305
19,599
0
L
Danzaburou
H0j1
Danzaburou
9,929
2,942
154
2,596
7,518
3,654
0
4,484
2,909
0
22,284
W
Vamana
7,387
3,562
681
1,864
8,502
6,911
495
2,368
5,988
0
10,743
L
Kumbhakarna
MaltoidSpace
Kumbhakarna
4,078
131
1,048
910
10,134
9,143
0
2,919
6,978
17,156
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
4,239
572
383
467
4,989
2,491
0
2,290
2,627
12,958
0
W
Cerberus
3,616
312
860
3,103
8,605
8,086
0
2,651
5,782
10,776
0
L
King Arthur
jimmysindy
King Arthur
6,919
632
1,131
2,923
9,342
7,975
0
4,471
4,656
0
10,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
33,121
119
Minions Killed
76
0
Camps Cleared
0
795,730
Distance Traveled
634,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,249
917
33
4
0
157,952
0
L
Ganesha
7,215
802
0
0
0
145,766
0
W
Hades
8,236
915
28
3
0
161,072
0
L
Danzaburou
7,650
850
35
4
0
149,737
0
W
Vamana
7,734
859
7
1
0
140,358
0
L
Kumbhakarna
8,154
906
26
3
0
157,445
0
L
Maui
2,376
264
0
0
0
0
0
W
Merlin
7,652
850
21
2
0
178,314
0
W
Cerberus
7,725
858
30
3
0
158,034
0
L
King Arthur
7,726
858
15
2
0
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role