Player Matchup

Hel
Hel
CaptainSquawks
Hel
Level 137
God Stats
5W - 1L
1,860 SR
Queue Stats
36W - 23L
1,728 Elo+
Party 1
Baron Samedi
Baron Samedi
Harvuu
Baron Samedi
Level 115
God Stats
10W - 3L
1,635 SR
Queue Stats
78W - 65L
1,641 Elo+
Party 1
Surtr
Surtr
MooseInThePoose
Surtr
Level 109
God Stats
10W - 9L
1,566 SR
Queue Stats
58W - 55L
1,635 Elo+
Party 1
Team Averages
Level 120
1,687 SR
1,668 Elo+

VS

Team Averages
Level 121
1,498 SR
1,555 Elo+
Arachne
Arachne
JABBAintheHOOD
Arachne
Level 146
God Stats
4W - 4L
1,494 SR
Queue Stats
142W - 161L
1,535 Elo+
Solo
Nu Wa
Nu Wa
MrxGuille
Nu Wa
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 61L
1,630 Elo+
Solo
Sol
Sol
pertu
Sol
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,152
906
6,654
8,087
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Harvuu
Baron Samedi
13
8 / 0 / 5
8,653
961
9,606
8,259
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 10
7,663
851
6,243
9,480
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,647
627
2,315
8,636
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
MrxGuille
Nu Wa
10
0 / 5 / 0
6,100
678
8,983
7,735
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
pertu
Sol
10
0 / 5 / 0
5,916
657
3,006
8,303
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Baron Samedi
Harvuu
Baron Samedi
8
0
5
10.5
L
0
4
0
0
W
3
0
10
8
L
Nu Wa
MrxGuille
Nu Wa
0
5
0
0
L
Sol
pertu
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
14,304
25,826
Taken
24,674
14,016
Mitigated
10,876
14,790
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,654
591
3,265
4,930
8,087
3,067
836
4,418
3,669
47,355
0
W
Baron Samedi
Harvuu
Baron Samedi
9,606
1,079
1,329
3,427
8,259
3,255
737
3,320
4,939
37,553
0
L
2,315
1,513
0
1,016
8,636
5,085
0
4,836
3,800
0
8,806
W
6,243
2,404
0
1,839
9,480
7,694
575
4,267
5,213
367
19,886
L
Nu Wa
MrxGuille
Nu Wa
8,983
1,886
0
350
7,735
2,862
0
5,448
2,287
31,659
0
L
Sol
pertu
Sol
3,006
407
0
1,364
8,303
2,929
0
6,193
2,110
16,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
17,663
183
Minions Killed
93
0
Camps Cleared
0
583,524
Distance Traveled
454,382
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,152
906
96
11
0
197,050
0
W
Baron Samedi
8,653
961
43
5
0
186,876
0
L
Arachne
5,647
627
16
2
0
143,888
1
W
Surtr
7,663
851
44
5
0
199,598
2
L
Nu Wa
6,100
678
52
6
0
152,673
0
L
Sol
5,916
657
25
3
0
157,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role