Player Matchup

Loki
Loki
MIKE327
Loki
Level 157
God Stats
13W - 9L
1,604 SR
Queue Stats
649W - 678L
1,488 Elo+
Solo
Anhur
Anhur
ROBAMEYANG
Anhur
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 70L
1,014 Elo+
Solo
Chronos
Chronos
l Donqe
Chronos
Level 157
God Stats
8W - 0L
1,410 SR
Queue Stats
258W - 261L
1,650 Elo+
Solo
Danzaburou
Danzaburou
ondrejvole
Danzaburou
Level 50
God Stats
4W - 3L
1,599 SR
Queue Stats
74W - 79L
1,460 Elo+
Solo
Janus
Janus
punctdani
Janus
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
911W - 936L
1,513 Elo+
Solo
Team Averages
Level 126
1,522 SR
1,425 Elo+

VS

Team Averages
Level 150
1,531 SR
1,458 Elo+
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DOCTORDEDOVERDE
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
KH199
Zhong Kui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,295 Elo+
Party 2
Pele
Pele
jumox77
Pele
Level 158
God Stats
8W - 10L
1,653 SR
Queue Stats
719W - 740L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MIKE327
Loki
17
5 / 0 / 14
9,161
833
10,629
5,439
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
18
7 / 2 / 15
10,096
918
17,377
10,240
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
l Donqe
Chronos
17
8 / 3 / 13
9,718
883
12,812
12,692
5,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ondrejvole
Danzaburou
13
1 / 2 / 17
8,018
729
8,196
7,440
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
punctdani
Janus
14
2 / 3 / 17
8,684
789
11,152
9,205
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 5 / 1
8,644
786
9,230
10,260
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
13
1 / 5 / 4
7,744
704
4,828
19,763
11,040
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
DOCTORDEDOVERDE
Charybdis
14
1 / 5 / 4
7,802
709
6,361
10,798
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
KH199
Zhong Kui
14
3 / 4 / 3
8,174
743
10,680
12,107
10,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
jumox77
Pele
15
2 / 4 / 6
8,602
782
7,393
11,611
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
23
Kills
10
10
Deaths
23
76
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
1
0.7
L
Mulan
 
Mulan
1
5
4
0.6
L
Charybdis
DOCTORDEDOVERDE
Charybdis
1
5
4
0.6
L
Zhong Kui
KH199
Zhong Kui
3
4
3
1.13
W
Loki
MIKE327
Loki
5
0
14
12
W
Anhur
7
2
15
7.25
L
Pele
jumox77
Pele
2
4
6
1.25
W
Chronos
l Donqe
Chronos
8
3
13
4.83
W
Danzaburou
ondrejvole
Danzaburou
1
2
17
4.75
W
Janus
punctdani
Janus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
38,492
45,016
Taken
64,539
20,034
Mitigated
33,908
20,803
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,230
144
709
2,668
10,260
3,748
0
3,540
6,720
22,950
0
L
Mulan
 
Mulan
4,828
189
465
4,495
19,763
11,040
0
7,562
12,201
0
7,307
L
Charybdis
DOCTORDEDOVERDE
Charybdis
6,361
2,805
556
1,541
10,798
4,191
0
5,127
5,671
0
15,095
L
Zhong Kui
KH199
Zhong Kui
10,680
821
438
3,548
12,107
10,254
0
3,191
8,916
23,945
0
W
Loki
MIKE327
Loki
10,629
637
2,337
2,073
5,439
2,565
424
2,540
2,899
0
26,937
W
Anhur
17,377
9,687
810
3,211
10,240
4,997
384
3,948
6,292
0
27,975
L
Pele
jumox77
Pele
7,393
279
1,394
2,748
11,611
4,675
0
4,544
7,067
0
21,244
W
Chronos
l Donqe
Chronos
12,812
2,820
1,114
3,562
12,692
5,675
657
6,270
6,422
26,695
0
W
Danzaburou
ondrejvole
Danzaburou
8,196
2,079
1,386
2,129
7,440
3,197
200
3,803
3,637
0
12,102
W
Janus
punctdani
Janus
11,152
280
2,318
1,863
9,205
3,600
295
3,349
5,856
19,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
40,966
128
Minions Killed
133
0
Camps Cleared
0
1,089,042
Distance Traveled
953,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,644
786
40
4
0
211,867
0
L
Mulan
7,744
704
5
0
0
177,135
0
L
Charybdis
7,802
709
15
1
0
183,675
0
L
Zhong Kui
8,174
743
44
4
0
173,073
0
W
Loki
9,161
833
15
1
0
258,580
0
W
Anhur
10,096
918
38
3
0
214,462
0
L
Pele
8,602
782
29
3
0
207,805
0
W
Chronos
9,718
883
42
4
0
208,602
0
W
Danzaburou
8,018
729
7
1
0
214,373
0
W
Janus
8,684
789
26
2
0
193,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role