Player Matchup

Sol
Sol
Dalex2589
Sol
Level 152
God Stats
1W - 1L
1,687 SR
Queue Stats
169W - 153L
1,574 Elo+
Party 2
Thor
Thor
DeusUruqVult
Thor
Level 119
God Stats
0W - 3L
1,744 SR
Queue Stats
168W - 150L
1,577 Elo+
Party 2
Osiris
Osiris
Rawcane
Osiris
Level 125
God Stats
0W - 1L
1,257 SR
Queue Stats
173W - 156L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
X-Bero97
Cabrakan
Level 115
God Stats
1W - 2L
1,326 SR
Queue Stats
221W - 200L
1,537 Elo+
Solo
Chang'e
Chang'e
iI D4RK II 8
Chang'e
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,538 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,560 Elo+

VS

Team Averages
Level 83
1,555 SR
1,471 Elo+
Sol
Sol
B-ALEJANDRO-B
Sol
Level 145
God Stats
28W - 33L
1,563 SR
Queue Stats
401W - 398L
1,467 Elo+
Solo
Ravana
Ravana
ConsuGod
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,401 Elo+
Party 1
Medusa
Medusa
Kyotonachi04
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,436 Elo+
Party 1
King Arthur
King Arthur
NHTNxo6wyAa
King Arthur
Level 115
God Stats
18W - 26L
1,714 SR
Queue Stats
317W - 305L
1,486 Elo+
Solo
Bacchus
Bacchus
RawPyro
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 85L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,708
482
5,804
10,793
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 0
7,546
472
4,064
11,800
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Rawcane
Osiris
11
1 / 4 / 2
7,325
458
5,269
15,933
16,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
X-Bero97
Cabrakan
14
3 / 2 / 1
8,691
543
12,618
18,609
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
iI D4RK II 8
Chang'e
14
2 / 2 / 2
8,318
520
11,661
12,617
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
7,935
496
8,576
13,156
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
ConsuGod
Ravana
14
4 / 1 / 6
8,342
521
9,301
10,386
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
15
2 / 1 / 3
8,782
549
7,987
9,266
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NHTNxo6wyAa
King Arthur
13
3 / 4 / 3
8,005
500
12,009
16,626
11,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
RawPyro
Bacchus
13
4 / 0 / 7
8,477
530
8,541
10,434
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
14
15
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Ravana
ConsuGod
Ravana
4
1
6
7
L
0
4
0
0
L
1
3
0
0.33
W
Medusa
2
1
3
3.5
W
King Arthur
NHTNxo6wyAa
King Arthur
3
4
3
1.13
W
Bacchus
RawPyro
Bacchus
4
0
7
7.5
L
Osiris
Rawcane
Osiris
1
4
2
0.5
L
Cabrakan
X-Bero97
Cabrakan
3
2
1
1.75
L
Chang'e
iI D4RK II 8
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
46,414
69,752
Taken
59,868
51,857
Mitigated
37,399
21,793
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,576
2,577
422
7,800
13,156
6,138
941
6,770
6,299
66,120
6,029
W
Ravana
ConsuGod
Ravana
9,301
2,791
0
1,995
10,386
5,043
0
3,836
6,344
0
63,092
L
5,804
487
0
2,101
10,793
3,937
809
1,395
9,398
63,179
0
L
4,064
1,187
0
1,476
11,800
4,321
0
1,776
10,024
0
58,150
W
Medusa
7,987
4,470
0
4,679
9,266
3,693
270
3,152
5,707
0
83,243
W
King Arthur
NHTNxo6wyAa
King Arthur
12,009
1,811
0
2,945
16,626
11,324
0
9,864
5,818
1,552
52,209
W
Bacchus
RawPyro
Bacchus
8,541
1,483
752
3,954
10,434
11,201
0
3,993
6,075
24,727
0
L
Osiris
Rawcane
Osiris
5,269
1,303
2,089
2,088
15,933
16,566
0
7,180
8,753
0
17,115
L
Cabrakan
X-Bero97
Cabrakan
12,618
2,213
0
6,966
18,609
21,774
0
3,343
15,266
62,146
499
L
Chang'e
iI D4RK II 8
Chang'e
11,661
173
1,437
5,636
12,617
5,259
0
3,953
8,664
71,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
41,541
436
Minions Killed
432
0
Camps Cleared
0
1,575,053
Distance Traveled
1,652,162
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,935
496
108
7
0
316,667
0
W
Ravana
8,342
521
83
5
0
364,365
0
L
Sol
7,708
482
107
7
0
314,786
3
L
Thor
7,546
472
86
5
0
342,674
5
W
Medusa
8,782
549
124
8
0
320,217
5
W
King Arthur
8,005
500
86
5
0
296,788
1
W
Bacchus
8,477
530
31
2
0
354,125
8
L
Osiris
7,325
458
26
2
0
331,010
0
L
Cabrakan
8,691
543
92
6
0
256,427
0
L
Chang'e
8,318
520
125
8
0
330,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role