Player Matchup

Medusa
Medusa
MrLazyBlaze
Medusa
Level 147
God Stats
1W - 1L
1,308 SR
Queue Stats
132W - 112L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Nous SKUM
Gilgamesh
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 155L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The WoggyWizard
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 52L
1,474 Elo+
Party 1
Khepri
Khepri
Zhuus
Khepri
Level 82
God Stats
3W - 3L
1,478 SR
Queue Stats
278W - 284L
1,475 Elo+
Solo
Ishtar
Ishtar
xxkingbxx
Ishtar
Level 23
God Stats
1W - 1L
1,227 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo
Team Averages
Level 109
1,403 SR
1,497 Elo+

VS

Team Averages
Level 109
1,480 SR
1,444 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BrickedUpBarry
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 268L
1,503 Elo+
Solo
Hades
Hades
Cosmicnukeon
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 255L
1,246 Elo+
Solo
Heimdallr
Heimdallr
HimmlischeLiebe
Heimdallr
Level 171
God Stats
15W - 10L
1,398 SR
Queue Stats
1,620W - 1,685L
1,578 Elo+
Solo
Cabrakan
Cabrakan
follinm
Cabrakan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 258L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 3 / 12
13,280
830
25,660
17,396
12,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Nous SKUM
Gilgamesh
14
6 / 8 / 10
10,361
648
11,471
13,545
5,781
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
The WoggyWizard
Ah Muzen Cab
20
6 / 2 / 20
12,359
772
21,788
10,233
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Zhuus
Khepri
20
5 / 2 / 22
12,731
796
9,653
17,952
25,495
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
xxkingbxx
Ishtar
20
5 / 2 / 24
12,554
785
19,400
14,509
10,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 7 / 5
12,039
752
17,308
22,473
12,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 7 / 10
10,162
635
8,222
25,127
40,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 7
9,730
608
4,168
9,863
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
HimmlischeLiebe
Heimdallr
19
4 / 8 / 7
10,900
681
12,518
18,906
10,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
follinm
Cabrakan
16
2 / 8 / 6
9,480
593
10,254
20,223
15,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
33
Kills
17
17
Deaths
34
88
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
7
5
1.5
L
1
7
10
0.86
L
2
4
7
1.38
L
Heimdallr
HimmlischeLiebe
Heimdallr
4
8
7
0.94
W
Medusa
11
3
12
5.67
W
Gilgamesh
Nous SKUM
Gilgamesh
6
8
10
1.38
W
Ah Muzen Cab
The WoggyWizard
Ah Muzen Cab
6
2
20
8
W
Khepri
Zhuus
Khepri
5
2
22
8
L
Cabrakan
follinm
Cabrakan
2
8
6
0.63
W
Ishtar
xxkingbxx
Ishtar
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,972
Damage
52,470
73,635
Taken
96,592
61,252
Mitigated
87,462
22,195
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
17,308
3,945
669
6,158
22,473
12,297
0
2,238
20,235
0
31,195
L
8,222
220
1,142
5,530
25,127
40,661
0
2,939
22,188
16,636
0
L
4,168
94
966
2,937
9,863
8,264
0
518
9,345
10,574
0
L
Heimdallr
HimmlischeLiebe
Heimdallr
12,518
2,280
1,532
1,798
18,906
10,718
1,554
1,861
17,045
0
37,974
W
Medusa
25,660
12,400
376
3,786
17,396
12,099
3,673
5,917
11,429
0
48,484
W
Gilgamesh
Nous SKUM
Gilgamesh
11,471
2,823
0
87
13,545
5,781
0
3,170
8,642
0
15,447
W
Ah Muzen Cab
The WoggyWizard
Ah Muzen Cab
21,788
4,296
858
2,021
10,233
7,262
1,946
3,300
6,813
0
52,906
W
Khepri
Zhuus
Khepri
9,653
980
1,330
3,154
17,952
25,495
167
5,080
12,831
18,827
0
L
Cabrakan
follinm
Cabrakan
10,254
86
1,717
2,334
20,223
15,522
182
2,097
18,126
20,964
0
W
Ishtar
xxkingbxx
Ishtar
19,400
7,891
3,647
6,936
14,509
10,615
2,298
4,832
9,622
0
49,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,285
Gold Earned
52,311
199
Minions Killed
172
0
Camps Cleared
0
1,506,957
Distance Traveled
1,263,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,039
752
27
2
0
218,603
0
L
Sobek
10,162
635
16
1
0
238,640
0
L
Hades
9,730
608
27
2
0
301,158
0
L
Heimdallr
10,900
681
76
5
0
262,916
0
W
Medusa
13,280
830
54
3
0
326,742
0
W
Gilgamesh
10,361
648
6
0
0
252,177
0
W
Ah Muzen Cab
12,359
772
53
3
0
294,588
0
W
Khepri
12,731
796
18
1
0
346,497
0
L
Cabrakan
9,480
593
26
2
0
242,171
0
W
Ishtar
12,554
785
68
4
0
286,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role