Player Matchup

Anubis
Anubis
Seawrd
Anubis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,533 Elo+
Solo
Thanatos
Thanatos
TheLastQuincyDce
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 396L
1,401 Elo+
Solo
Bellona
Bellona
littletpumpkin
Bellona
Level 96
God Stats
7W - 3L
1,602 SR
Queue Stats
22W - 24L
1,398 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,444 Elo+

VS

Team Averages
Level 91
1,500 SR
1,322 Elo+
Loki
Loki
GrayRoseJay
Loki
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
White God119
Kukulkan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,371 Elo+
Party 1
Nike
Nike
ZombifiedSaint
Nike
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Seawrd
Anubis
17
5 / 2 / 3
11,280
752
14,834
11,543
6,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
8,336
556
2,607
5,645
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 5
9,854
657
9,100
18,032
15,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,752
650
4,911
10,359
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
White God119
Kukulkan
18
5 / 2 / 2
11,933
796
17,429
11,030
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 3
9,217
614
4,905
11,869
10,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
7
7
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Anubis
Seawrd
Anubis
5
2
3
3.25
L
1
1
2
2
W
Kukulkan
White God119
Kukulkan
5
2
2
3
W
1
2
3
1.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
27,245
35,220
Taken
33,258
23,801
Mitigated
19,105
13,282
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,911
437
0
1,680
10,359
3,640
1,531
4,137
6,178
0
29,602
L
Anubis
Seawrd
Anubis
14,834
0
0
5,647
11,543
6,004
196
7,902
3,641
54,074
0
L
2,607
114
0
4,357
5,645
2,745
0
2,492
3,153
0
16,396
W
Kukulkan
White God119
Kukulkan
17,429
1,837
0
3,139
11,030
4,583
1,226
5,101
5,773
84,757
0
W
4,905
238
0
2,164
11,869
10,882
773
5,984
5,761
0
14,276
L
9,100
2,951
398
2,880
18,032
15,052
0
7,059
10,973
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
30,902
154
Minions Killed
180
0
Camps Cleared
0
673,151
Distance Traveled
823,103
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,752
650
36
2
0
289,191
2
L
Anubis
11,280
752
89
6
0
237,103
0
L
Thanatos
8,336
556
26
2
0
173,607
0
W
Kukulkan
11,933
796
129
9
0
265,602
0
W
Nike
9,217
614
15
1
0
268,310
0
L
Bellona
9,854
657
39
3
0
262,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role