Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HENRYNFFC
Anubis
Level 40
God Stats
35W - 34L
1,545 SR
Queue Stats
57W - 69L
1,445 Elo+
Party 2
Apollo
Apollo
YETE21
Apollo
Level 118
God Stats
4W - 2L
1,549 SR
Queue Stats
186W - 171L
1,541 Elo+
Solo
Fenrir
Fenrir
hasekilii
Fenrir
Level 93
God Stats
3W - 5L
1,438 SR
Queue Stats
124W - 135L
1,476 Elo+
Party 2
Surtr
Surtr
the_cyber_howl
Surtr
Level 109
God Stats
8W - 11L
1,468 SR
Queue Stats
103W - 94L
1,420 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,476 Elo+

VS

Team Averages
Level 94
1,574 SR
1,523 Elo+
Freya
Freya
FallenAngel8825
Freya
Level 98
God Stats
8W - 1L
1,500 SR
Queue Stats
180W - 181L
1,514 Elo+
Solo
Heimdallr
Heimdallr
JED-ORTON
Heimdallr
Level 125
God Stats
208W - 176L
1,493 SR
Queue Stats
1,575W - 1,530L
1,553 Elo+
Party 3
Thanatos
Thanatos
NOFEAR839
Thanatos
Level 41
God Stats
3W - 7L
1,259 SR
Queue Stats
43W - 67L
1,561 Elo+
Party 1
Horus
Horus
TargaryenVa
Horus
Level 79
God Stats
20W - 16L
1,631 SR
Queue Stats
162W - 146L
1,536 Elo+
Party 3
Hades
Hades
abosmra1481997
Hades
Level 128
God Stats
2W - 1L
1,985 SR
Queue Stats
34W - 50L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 2 / 7
6,861
490
5,977
6,351
4,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
HENRYNFFC
Anubis
14
8 / 1 / 4
8,593
614
15,042
10,961
5,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
YETE21
Apollo
13
1 / 5 / 2
7,183
513
5,023
9,491
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
hasekilii
Fenrir
13
5 / 1 / 3
8,014
572
7,740
10,570
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 0
8,018
573
7,698
7,926
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,318
451
5,157
11,880
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JED-ORTON
Heimdallr
14
4 / 1 / 1
8,138
581
7,668
7,737
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
NOFEAR839
Thanatos
11
1 / 4 / 1
6,709
479
3,662
12,839
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
6,738
481
2,597
14,130
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 2
6,968
498
6,854
15,295
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
8
10
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
7
2.25
L
0
4
0
0
W
Anubis
HENRYNFFC
Anubis
8
1
4
10
L
Heimdallr
JED-ORTON
Heimdallr
4
1
1
4.5
L
Thanatos
NOFEAR839
Thanatos
1
4
1
0.38
L
1
2
2
1
W
Apollo
YETE21
Apollo
1
5
2
0.4
L
2
6
2
0.5
W
Fenrir
hasekilii
Fenrir
5
1
3
6.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
25,938
45,299
Taken
61,881
25,468
Mitigated
31,569
21,784
Healing
28,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,977
1,196
640
1,799
6,351
4,223
188
2,203
4,148
29,719
0
L
5,157
1,858
0
4,273
11,880
4,211
0
338
11,009
43,738
0
W
Anubis
HENRYNFFC
Anubis
15,042
1,402
0
6,801
10,961
5,700
0
3,998
6,963
76,785
0
L
Heimdallr
JED-ORTON
Heimdallr
7,668
4,750
0
4,970
7,737
3,591
0
486
7,251
0
68,193
L
Thanatos
NOFEAR839
Thanatos
3,662
914
0
8,403
12,839
4,477
0
4,442
8,268
0
39,045
L
2,597
1,224
584
4,315
14,130
13,325
0
6,747
7,383
0
17,283
W
Apollo
YETE21
Apollo
5,023
3,048
0
1,932
9,491
3,528
0
272
9,219
0
53,554
L
6,854
655
569
5,439
15,295
5,965
0
9,394
5,901
45,889
0
W
Fenrir
hasekilii
Fenrir
7,740
3,073
0
7,514
10,570
4,541
0
2,389
8,181
0
57,793
W
7,698
2,592
0
3,098
7,926
7,476
0
3,263
4,663
1,177
51,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
34,871
417
Minions Killed
366
0
Camps Cleared
0
1,388,247
Distance Traveled
1,317,511
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,861
490
42
3
0
238,813
0
L
Freya
6,318
451
83
6
0
217,145
3
W
Anubis
8,593
614
109
8
0
284,238
0
L
Heimdallr
8,138
581
115
8
0
268,892
4
L
Thanatos
6,709
479
62
4
0
301,900
0
L
Horus
6,738
481
25
2
0
284,867
4
W
Apollo
7,183
513
91
7
0
306,783
2
L
Hades
6,968
498
81
6
0
244,707
0
W
Fenrir
8,014
572
78
6
0
334,425
0
W
Surtr
8,018
573
97
7
0
223,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role