Player Matchup

Achilles
Achilles
BHVE
Achilles
Level 66
God Stats
7W - 5L
1,605 SR
Queue Stats
27W - 27L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Edelectix
Ah Puch
Level 68
God Stats
5W - 6L
1,547 SR
Queue Stats
472W - 459L
1,564 Elo+
Solo
Loki
Loki
NewbiePanda
Loki
Level 37
God Stats
2W - 2L
1,261 SR
Queue Stats
39W - 55L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
kingofsnipers
Baron Samedi
Level 149
God Stats
15W - 15L
1,632 SR
Queue Stats
282W - 267L
1,487 Elo+
Solo
Chiron
Chiron
maylandmax
Chiron
Level 86
God Stats
9W - 14L
1,554 SR
Queue Stats
147W - 129L
1,401 Elo+
Solo
Team Averages
Level 81
1,520 SR
1,442 Elo+

VS

Team Averages
Level 66
1,540 SR
1,438 Elo+
Medusa
Medusa
Archi86Beast
Medusa
Level 40
God Stats
3W - 6L
1,305 SR
Queue Stats
44W - 53L
1,435 Elo+
Solo
Thoth
Thoth
RohiniBAngerZ
Thoth
Level 108
God Stats
94W - 109L
1,636 SR
Queue Stats
608W - 583L
1,502 Elo+
Solo
Cabrakan
Cabrakan
manxninja23
Cabrakan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,377 Elo+
Solo
Mercury
Mercury
tomazzo12
Mercury
Level 68
God Stats
13W - 6L
1,760 SR
Queue Stats
84W - 73L
1,530 Elo+
Solo
Nu Wa
Nu Wa
零二我的达令
Nu Wa
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
47W - 54L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BHVE
Achilles
12
0 / 3 / 0
6,505
434
3,868
14,707
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Edelectix
Ah Puch
12
1 / 6 / 1
7,071
471
6,323
15,166
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 5 / 1
7,944
530
9,146
12,003
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kingofsnipers
Baron Samedi
12
2 / 3 / 4
7,748
517
4,764
12,425
8,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
maylandmax
Chiron
10
0 / 0 / 4
6,323
422
5,113
5,062
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 2 / 3
7,195
480
3,729
9,364
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 3 / 2
9,624
642
15,206
8,951
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
manxninja23
Cabrakan
11
1 / 4 / 2
7,720
515
2,712
11,261
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
tomazzo12
Mercury
18
7 / 1 / 5
10,637
709
7,482
11,316
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
9,467
631
11,421
7,602
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
17
17
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
2
3
0.75
L
Achilles
BHVE
Achilles
0
3
0
0
L
Ah Puch
Edelectix
Ah Puch
1
6
1
0.25
L
8
5
1
1.7
W
7
3
2
2.67
L
Baron Samedi
kingofsnipers
Baron Samedi
2
3
4
1.33
W
Cabrakan
manxninja23
Cabrakan
1
4
2
0.5
L
Chiron
maylandmax
Chiron
0
0
4
2
W
Mercury
tomazzo12
Mercury
7
1
5
9.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
40,550
59,363
Taken
48,494
32,659
Mitigated
26,464
15,849
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,729
1,361
0
1,440
9,364
3,448
3,004
1,532
7,731
0
47,518
L
Achilles
BHVE
Achilles
3,868
200
0
3,725
14,707
12,286
0
9,545
5,162
1,813
45,847
L
Ah Puch
Edelectix
Ah Puch
6,323
226
0
3,231
15,166
5,549
61
9,863
5,303
49,615
0
L
9,146
2,289
0
370
12,003
4,219
0
4,121
7,882
0
43,754
W
15,206
359
0
1,474
8,951
3,273
0
5,353
3,249
72,762
0
L
Baron Samedi
kingofsnipers
Baron Samedi
4,764
580
1,529
4,328
12,425
8,848
12
5,093
7,332
31,203
0
W
Cabrakan
manxninja23
Cabrakan
2,712
510
0
2,215
11,261
12,439
594
2,206
8,956
13,507
0
L
Chiron
maylandmax
Chiron
5,113
1,069
562
2,104
5,062
1,757
356
717
4,345
0
37,063
W
Mercury
tomazzo12
Mercury
7,482
4,355
0
1,892
11,316
4,905
5
2,427
8,863
0
104,998
W
11,421
5,214
0
3,019
7,602
2,399
472
532
6,408
73,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
44,643
321
Minions Killed
485
0
Camps Cleared
0
1,320,700
Distance Traveled
1,426,178
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,195
480
78
5
0
268,966
0
L
Achilles
6,505
434
75
5
0
267,968
0
L
Ah Puch
7,071
471
80
5
0
261,152
1
L
Loki
7,944
530
66
4
0
324,339
0
W
Thoth
9,624
642
129
9
0
301,232
0
L
Baron Samedi
7,748
517
35
2
0
258,504
3
W
Cabrakan
7,720
515
29
2
0
255,713
0
L
Chiron
6,323
422
65
4
0
208,737
4
W
Mercury
10,637
709
138
9
0
350,927
5
W
Nu Wa
9,467
631
111
7
0
249,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role