Player Matchup

Cernunnos
Cernunnos
BuildingDawn862
Cernunnos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,495 Elo+
Solo
Hachiman
Hachiman
KîSâMê
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Horus
Horus
WizeGoat
Horus
Level 158
God Stats
4W - 7L
1,402 SR
Queue Stats
630W - 619L
1,584 Elo+
Solo
Agni
Agni
pulling4hairs
Agni
Level 128
God Stats
12W - 5L
1,816 SR
Queue Stats
869W - 846L
1,484 Elo+
Solo
Danzaburou
Danzaburou
thesaddestsloth
Danzaburou
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 173L
1,510 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,515 Elo+

VS

Team Averages
Level 150
1,616 SR
1,563 Elo+
Ganesha
Ganesha
 
Ganesha
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DillerDadler
Rama
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
332W - 327L
1,572 Elo+
Solo
Chronos
Chronos
Nesquikgo
Chronos
Level 154
God Stats
29W - 36L
1,531 SR
Queue Stats
927W - 921L
1,570 Elo+
Solo
Skadi
Skadi
šutam
Skadi
Level 128
God Stats
4W - 0L
1,863 SR
Queue Stats
138W - 118L
1,608 Elo+
Solo
Horus
Horus
涂山容容
Horus
Level 105
God Stats
5W - 1L
1,686 SR
Queue Stats
424W - 416L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuildingDawn862
Cernunnos
16
1 / 4 / 10
8,991
749
16,194
15,683
10,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
KîSâMê
Hachiman
12
1 / 8 / 3
7,749
646
10,192
13,607
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
WizeGoat
Horus
15
2 / 5 / 8
9,171
764
5,167
22,397
25,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 4 / 8
9,169
764
20,990
13,121
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
thesaddestsloth
Danzaburou
18
9 / 3 / 4
10,425
869
18,811
14,705
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 16
9,702
809
8,183
17,838
24,533
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 3 / 12
10,620
885
16,044
13,713
6,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
Nesquikgo
Chronos
17
7 / 5 / 13
10,769
897
20,555
20,004
10,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
šutam
Skadi
17
6 / 2 / 15
10,357
863
16,784
15,415
7,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 15
9,785
815
5,609
19,381
23,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
14
Kills
23
24
Deaths
15
33
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
16
2.67
L
Cernunnos
BuildingDawn862
Cernunnos
1
4
10
1.5
W
7
3
12
4.33
L
Hachiman
KîSâMê
Hachiman
1
8
3
0.31
W
Chronos
Nesquikgo
Chronos
7
5
13
2.7
L
Horus
WizeGoat
Horus
2
5
8
1.2
L
1
4
8
1.25
L
Danzaburou
thesaddestsloth
Danzaburou
9
3
4
3.67
W
Skadi
šutam
Skadi
6
2
15
6.75
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,354
Damage
67,175
79,513
Taken
86,351
57,992
Mitigated
73,482
30,125
Healing
40,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,183
156
3,811
3,782
17,838
24,533
438
4,548
13,290
21,177
0
L
Cernunnos
BuildingDawn862
Cernunnos
16,194
4,619
961
2,516
15,683
10,557
1,497
4,600
11,083
0
35,721
W
16,044
13,114
1,456
3,086
13,713
6,903
4,961
3,578
10,135
0
34,428
L
Hachiman
KîSâMê
Hachiman
10,192
4,219
503
710
13,607
6,524
1,057
4,433
9,174
0
15,518
W
Chronos
Nesquikgo
Chronos
20,555
8,748
933
2,671
20,004
10,496
1,137
4,053
15,951
39,619
0
L
Horus
WizeGoat
Horus
5,167
2,209
7,918
7,810
22,397
25,290
100
7,123
15,274
0
7,382
L
20,990
698
943
2,541
13,121
7,038
0
4,795
8,326
34,954
0
L
Danzaburou
thesaddestsloth
Danzaburou
18,811
7,142
1,300
4,923
14,705
8,583
1,332
7,787
6,918
0
29,775
W
Skadi
šutam
Skadi
16,784
6,821
3,174
2,878
15,415
7,899
1,653
3,124
12,291
0
31,096
W
5,609
2,605
10,209
8,194
19,381
23,651
103
5,687
13,694
0
9,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
51,233
117
Minions Killed
144
0
Camps Cleared
0
1,025,899
Distance Traveled
1,135,962
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,702
809
2
0
0
205,773
0
L
Cernunnos
8,991
749
40
3
0
185,285
0
W
Rama
10,620
885
55
5
0
207,602
0
L
Hachiman
7,749
646
13
1
0
195,439
0
W
Chronos
10,769
897
49
4
0
213,982
0
L
Horus
9,171
764
6
1
0
235,073
6
L
Agni
9,169
764
35
3
0
214,355
0
L
Danzaburou
10,425
869
23
2
0
195,747
0
W
Skadi
10,357
863
27
2
0
242,746
0
W
Horus
9,785
815
11
1
0
265,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role