Player Matchup

Sol
Sol
 
Sol
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
MrNiklauss
Nu Wa
Level 139
God Stats
9W - 11L
1,506 SR
Queue Stats
722W - 707L
1,525 Elo+
Solo
Thanatos
Thanatos
af04
Thanatos
Level 56
God Stats
22W - 6L
1,796 SR
Queue Stats
131W - 124L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
arsenal92
Xbalanque
Level 158
God Stats
34W - 20L
1,635 SR
Queue Stats
60W - 55L
1,504 Elo+
Party 4
Team Averages
Level 117
1,587 SR
1,521 Elo+

VS

Team Averages
Level 95
1,525 SR
1,552 Elo+
Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
S3don
Heimdallr
Level 6
God Stats
3W - 2L
1,717 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 3
Serqet
Serqet
Yourtocool1
Serqet
Level 215
God Stats
3W - 6L
1,339 SR
Queue Stats
170W - 155L
1,582 Elo+
Party 1
Discordia
Discordia
iBorwan
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
lbBlueBird12
Surtr
Level 107
God Stats
12W - 14L
1,570 SR
Queue Stats
85W - 80L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 6
5,857
586
7,285
7,010
1,927
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
 
Chronos
9
1 / 3 / 8
5,547
555
3,948
7,701
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
12
3 / 0 / 2
6,777
678
4,407
3,079
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
af04
Thanatos
11
3 / 1 / 0
6,244
624
6,699
10,893
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
arsenal92
Xbalanque
10
4 / 2 / 6
6,592
659
6,140
8,235
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 2 / 0
5,080
508
1,370
8,792
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
S3don
Heimdallr
6
0 / 4 / 1
4,287
429
4,114
9,064
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
11
3 / 3 / 1
6,305
631
4,510
9,973
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
iBorwan
Discordia
8
0 / 2 / 0
4,705
471
1,953
4,671
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
5,648
565
6,813
9,634
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
6
6
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
6
6
W
Chronos
 
Chronos
1
3
8
1.67
L
Ymir
 
Ymir
2
2
0
1
W
Nu Wa
3
0
2
4
L
Heimdallr
S3don
Heimdallr
0
4
1
0.13
L
Serqet
3
3
1
1.17
W
Thanatos
af04
Thanatos
3
1
0
3
W
Xbalanque
arsenal92
Xbalanque
4
2
6
3.5
L
Discordia
iBorwan
Discordia
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
18,760
36,918
Taken
42,134
12,829
Mitigated
18,485
19,078
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,285
2,834
0
4,141
7,010
1,927
660
1,083
5,927
36,751
0
W
Chronos
 
Chronos
3,948
1,068
0
2,267
7,701
2,218
195
789
6,912
21,515
0
L
Ymir
 
Ymir
1,370
594
0
1,880
8,792
5,105
0
4,574
4,217
14,901
0
W
Nu Wa
4,407
958
0
625
3,079
1,002
0
973
2,106
51,283
0
L
Heimdallr
S3don
Heimdallr
4,114
2,204
0
1,925
9,064
3,137
0
5,485
3,579
0
18,939
L
Serqet
4,510
809
0
850
9,973
4,208
0
2,092
7,881
0
42,777
W
Thanatos
af04
Thanatos
6,699
1,931
0
9,640
10,893
5,069
0
348
10,365
0
45,019
W
Xbalanque
arsenal92
Xbalanque
6,140
2,886
0
2,405
8,235
2,613
2,062
478
7,343
0
39,917
L
Discordia
iBorwan
Discordia
1,953
45
0
1,000
4,671
1,593
0
2,637
2,034
27,848
0
L
6,813
3,264
0
2,647
9,634
4,442
12
851
8,783
570
36,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
26,025
326
Minions Killed
208
0
Camps Cleared
0
1,003,301
Distance Traveled
928,950
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,857
586
49
5
0
216,333
2
W
Chronos
5,547
555
35
4
0
211,880
0
L
Ymir
5,080
508
15
2
0
189,267
2
W
Nu Wa
6,777
678
93
9
0
195,429
0
L
Heimdallr
4,287
429
31
3
0
165,164
0
L
Serqet
6,305
631
67
7
0
239,958
2
W
Thanatos
6,244
624
82
8
0
194,167
0
W
Xbalanque
6,592
659
67
7
0
185,492
0
L
Discordia
4,705
471
48
5
0
153,318
0
L
Surtr
5,648
565
47
5
0
181,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role