Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
YaknoItzDaddy
Shiva
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,588 MMR
Solo
Mercury
Mercury
Gold III
ZUCO7979
Mercury
Gold III
Level 149
God Stats
2W - 6L
1,310 SR
Queue Stats
73W - 68L
1,596 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,462 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,517 SR
1,578 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Cravo313
Sol
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,532 MMR
Party 1
Odin
Odin
Gold IV
Exeighty
Odin
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,693 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
HòtDog
Tsukuyomi
Gold II
Level 194
God Stats
3W - 5L
1,602 SR
Queue Stats
267W - 276L
1,537 MMR
Solo
Horus
Horus
Gold III
haza060
Horus
Gold III
Level 139
God Stats
4W - 1L
1,485 SR
Queue Stats
48W - 42L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 2 / 0
7,341
524
9,064
8,512
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
12
0 / 2 / 1
7,033
502
3,599
8,957
3,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
 
Ganesha
11
0 / 1 / 4
6,583
470
3,976
12,099
9,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 1
7,240
517
8,867
14,344
16,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ZUCO7979
Mercury
13
3 / 1 / 1
7,271
519
7,722
11,748
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
He BoNe ZhaSetHercules

VS

Bans
IshtarFreyaAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 1
8,115
580
5,765
8,217
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 0
8,137
581
6,516
9,305
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
13
2 / 1 / 3
7,898
564
9,467
14,659
17,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
HòtDog
Tsukuyomi
13
3 / 3 / 2
7,626
545
8,116
12,416
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
haza060
Horus
11
1 / 0 / 4
7,343
525
4,911
11,252
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Hachiman
 
Hachiman
0
2
1
0.25
L
Ganesha
 
Ganesha
0
1
4
2
W
Ra
 
Ra
4
0
1
4.5
W
0
1
0
0
W
Odin
2
1
3
3.5
W
Tsukuyomi
HòtDog
Tsukuyomi
3
3
2
1.33
L
2
4
1
0.63
L
Mercury
ZUCO7979
Mercury
3
1
1
3.5
W
Horus
haza060
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
34,775
55,660
Taken
55,849
37,613
Mitigated
40,326
12,354
Healing
24,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,064
844
0
915
8,512
3,594
0
3,548
4,964
73,545
0
L
Hachiman
 
Hachiman
3,599
1,837
0
3,947
8,957
3,136
0
2,949
6,008
0
58,033
L
Ganesha
 
Ganesha
3,976
510
2,353
3,278
12,099
9,711
0
3,938
8,147
23,882
0
W
Ra
 
Ra
5,765
600
2,181
3,404
8,217
3,763
368
4,281
3,812
84,043
0
W
6,516
2,781
0
6,691
9,305
3,694
640
706
8,589
84,165
0
W
Odin
9,467
2,573
0
4,984
14,659
17,846
0
1,213
13,424
0
58,022
W
Tsukuyomi
HòtDog
Tsukuyomi
8,116
1,657
0
1,515
12,416
4,750
29
3,430
8,915
0
59,061
L
8,867
2,151
122
1,239
14,344
16,743
0
205
14,132
2,770
44,746
L
Mercury
ZUCO7979
Mercury
7,722
4,045
0
500
11,748
4,429
0
1,619
10,128
0
58,109
W
Horus
haza060
Horus
4,911
2,295
1,670
4,256
11,252
10,273
34
4,236
6,832
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
39,119
423
Minions Killed
488
0
Camps Cleared
0
1,409,465
Distance Traveled
1,534,262
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,341
524
144
10
0
273,574
1
L
Hachiman
7,033
502
110
8
0
254,903
2
L
Ganesha
6,583
470
9
1
0
261,751
4
W
Ra
8,115
580
147
11
0
315,446
1
W
Sol
8,137
581
145
10
0
277,358
0
W
Odin
7,898
564
106
8
0
262,656
0
W
Tsukuyomi
7,626
545
82
6
0
327,929
3
L
Shiva
7,240
517
68
5
0
264,880
0
L
Mercury
7,271
519
92
7
0
354,357
0
W
Horus
7,343
525
8
1
0
350,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role