Player Matchup

Izanami
Izanami
Mathsama07
Izanami
Level 63
God Stats
10W - 7L
1,805 SR
Queue Stats
189W - 190L
1,440 Elo+
Solo
Bacchus
Bacchus
Pancho__0604_
Bacchus
Level 107
God Stats
16W - 9L
1,744 SR
Queue Stats
378W - 371L
1,486 Elo+
Solo
Surtr
Surtr
SyniD28
Surtr
Level 96
God Stats
19W - 21L
1,559 SR
Queue Stats
167W - 171L
1,520 Elo+
Solo
Kukulkan
Kukulkan
big-niel
Kukulkan
Level 157
God Stats
1W - 2L
1,844 SR
Queue Stats
31W - 21L
1,721 Elo+
Solo
Hun Batz
Hun Batz
raukikibuaka2311
Hun Batz
Level 121
God Stats
17W - 26L
1,427 SR
Queue Stats
240W - 234L
1,465 Elo+
Solo
Team Averages
Level 109
1,676 SR
1,526 Elo+

VS

Team Averages
Level 92
1,623 SR
1,475 Elo+
Mercury
Mercury
Rudik321
Mercury
Level 103
God Stats
2W - 2L
1,284 SR
Queue Stats
220W - 222L
1,534 Elo+
Solo
Izanami
Izanami
SoK FanToMaTIK
Izanami
Level 67
God Stats
6W - 5L
1,608 SR
Queue Stats
43W - 37L
1,452 Elo+
Solo
Scylla
Scylla
iTheBlinded
Scylla
Level 105
God Stats
8W - 7L
1,803 SR
Queue Stats
226W - 258L
1,452 Elo+
Solo
Chang'e
Chang'e
ivanlobato2
Chang'e
Level 129
God Stats
11W - 2L
1,758 SR
Queue Stats
81W - 76L
1,446 Elo+
Solo
Cabrakan
Cabrakan
ka76357
Cabrakan
Level 57
God Stats
17W - 19L
1,663 SR
Queue Stats
224W - 218L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mathsama07
Izanami
16
3 / 0 / 2
9,252
578
6,482
7,731
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
2 / 3 / 4
7,879
492
8,073
12,157
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
SyniD28
Surtr
12
4 / 4 / 1
7,670
479
7,724
12,192
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
big-niel
Kukulkan
14
2 / 3 / 0
8,430
527
7,463
8,553
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 3
7,859
491
6,665
13,422
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rudik321
Mercury
14
6 / 0 / 5
8,985
562
9,213
13,596
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 4 / 1
8,177
511
3,747
9,830
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
3 / 1 / 3
8,683
543
5,678
7,847
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ivanlobato2
Chang'e
15
3 / 6 / 6
9,285
580
10,068
13,944
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ka76357
Cabrakan
10
1 / 3 / 2
6,828
427
4,368
12,362
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
13
13
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Mathsama07
Izanami
3
0
2
4
L
Bacchus
2
3
4
1.33
W
Mercury
Rudik321
Mercury
6
0
5
8.5
W
0
4
1
0.13
L
Surtr
SyniD28
Surtr
4
4
1
1.13
L
Kukulkan
big-niel
Kukulkan
2
3
0
0.67
W
Scylla
3
1
3
4.5
W
Chang'e
ivanlobato2
Chang'e
3
6
6
1
W
Cabrakan
ka76357
Cabrakan
1
3
2
0.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
33,074
54,055
Taken
57,579
31,370
Mitigated
30,857
18,948
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Mathsama07
Izanami
6,482
4,352
0
5,288
7,731
2,954
517
71
7,660
0
91,995
L
Bacchus
8,073
1,107
0
4,109
12,157
13,542
0
5,607
6,427
21,513
0
W
Mercury
Rudik321
Mercury
9,213
4,918
0
611
13,596
6,002
1,003
4,477
9,119
0
61,893
W
3,747
3,063
0
3,486
9,830
4,478
525
2,085
7,745
0
80,727
L
Surtr
SyniD28
Surtr
7,724
3,804
0
4,912
12,192
6,732
0
6,710
5,482
1,275
44,329
L
Kukulkan
big-niel
Kukulkan
7,463
597
0
500
8,553
3,303
69
3,342
5,061
75,798
0
W
Scylla
5,678
362
0
890
7,847
3,138
440
3,771
4,076
60,541
0
W
Chang'e
ivanlobato2
Chang'e
10,068
962
542
5,127
13,944
4,900
796
656
13,288
70,359
0
W
Cabrakan
ka76357
Cabrakan
4,368
1,125
0
3,235
12,362
12,339
0
4,916
7,446
13,685
0
L
6,665
2,092
0
4,139
13,422
4,839
0
4,045
9,311
0
52,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
41,958
467
Minions Killed
475
0
Camps Cleared
0
1,473,982
Distance Traveled
1,500,700
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,252
578
162
10
0
292,709
2
L
Bacchus
7,879
492
24
2
0
302,923
3
W
Mercury
8,985
562
74
5
0
378,995
3
W
Izanami
8,177
511
145
9
0
261,599
0
L
Surtr
7,670
479
70
4
0
226,590
0
L
Kukulkan
8,430
527
131
8
0
313,304
3
W
Scylla
8,683
543
118
7
0
306,082
4
W
Chang'e
9,285
580
124
8
0
260,484
0
W
Cabrakan
6,828
427
14
1
0
293,540
1
L
Hun Batz
7,859
491
80
5
0
338,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role