Player Matchup

Sol
Sol
LaGroughinette
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,462 Elo+
Solo
Ravana
Ravana
Purgatorío
Ravana
Level 107
God Stats
1W - 3L
1,570 SR
Queue Stats
74W - 72L
1,468 Elo+
Solo
Bastet
Bastet
Quah88
Bastet
Level 68
God Stats
4W - 3L
1,640 SR
Queue Stats
111W - 105L
1,452 Elo+
Solo
Scylla
Scylla
amr10
Scylla
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 149L
1,476 Elo+
Solo
Cerberus
Cerberus
paddifee
Cerberus
Level 156
God Stats
20W - 12L
1,673 SR
Queue Stats
122W - 123L
1,518 Elo+
Solo
Team Averages
Level 109
1,577 SR
1,475 Elo+

VS

Team Averages
Level 120
1,607 SR
1,529 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Hope2Live
Camazotz
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,641 Elo+
Party 1
Anubis
Anubis
VEEEEEEERSACE
Anubis
Level 106
God Stats
14W - 6L
1,875 SR
Queue Stats
27W - 22L
1,568 Elo+
Solo
Lancelot
Lancelot
anticancer39170
Lancelot
Level 107
God Stats
3W - 4L
1,584 SR
Queue Stats
233W - 268L
1,460 Elo+
Solo
Bellona
Bellona
diablo04
Bellona
Level 108
God Stats
13W - 7L
1,575 SR
Queue Stats
107W - 95L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,136
479
8,898
12,504
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
14
1 / 4 / 0
8,736
514
9,265
13,406
14,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Quah88
Bastet
13
0 / 4 / 1
7,695
453
6,726
15,880
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
amr10
Scylla
17
1 / 2 / 0
10,043
591
6,194
8,805
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
paddifee
Cerberus
10
1 / 4 / 2
7,113
418
6,114
17,040
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 3
8,591
505
10,721
12,332
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Hope2Live
Camazotz
16
7 / 1 / 7
10,472
616
16,915
19,284
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 6
10,397
612
6,952
8,395
4,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
13
2 / 0 / 5
8,867
522
6,352
13,871
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
diablo04
Bellona
15
2 / 1 / 3
9,347
550
8,446
15,315
16,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
19
19
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
3
1.5
W
Camazotz
Hope2Live
Camazotz
7
1
7
10.5
L
2
5
1
0.5
L
Ravana
1
4
0
0.25
L
Bastet
Quah88
Bastet
0
4
1
0.13
W
5
1
6
8
L
Scylla
amr10
Scylla
1
2
0
0.5
W
Lancelot
2
0
5
4.5
W
Bellona
diablo04
Bellona
2
1
3
3.5
L
Cerberus
paddifee
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
49,386
67,635
Taken
69,197
42,507
Mitigated
46,483
20,217
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,721
3,900
0
2,299
12,332
4,255
0
7,628
4,704
0
68,201
W
Camazotz
Hope2Live
Camazotz
16,915
4,940
0
10,897
19,284
8,273
0
4,971
14,189
0
98,199
L
8,898
4,659
0
3,235
12,504
4,531
835
189
12,315
69,301
0
L
Ravana
9,265
2,673
0
3,208
13,406
14,631
0
2,514
10,168
462
65,209
L
Bastet
Quah88
Bastet
6,726
1,984
0
6,426
15,880
5,450
0
1,855
13,974
0
56,831
W
6,952
93
0
5,189
8,395
4,075
1,128
4,336
3,819
86,922
0
L
Scylla
amr10
Scylla
6,194
596
0
2,731
8,805
2,915
0
913
7,892
84,513
0
W
Lancelot
6,352
1,391
0
3,412
13,871
13,009
0
7,147
6,724
0
32,990
W
Bellona
diablo04
Bellona
8,446
2,789
0
5,480
15,315
16,871
400
1,080
14,175
0
69,608
L
Cerberus
paddifee
Cerberus
6,114
130
0
4,617
17,040
14,980
0
1,481
15,508
18,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
47,674
506
Minions Killed
488
0
Camps Cleared
0
1,637,040
Distance Traveled
1,793,027
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,591
505
93
5
0
344,557
2
W
Camazotz
10,472
616
102
6
0
401,793
0
L
Sol
8,136
479
100
6
0
327,303
0
L
Ravana
8,736
514
125
7
0
275,939
0
L
Bastet
7,695
453
96
6
0
367,307
0
W
Anubis
10,397
612
158
9
0
327,399
0
L
Scylla
10,043
591
157
9
0
325,815
3
W
Lancelot
8,867
522
27
2
0
426,520
3
W
Bellona
9,347
550
108
6
0
292,758
0
L
Cerberus
7,113
418
28
2
0
340,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role