Player Matchup

Cerberus
Cerberus
BartTheFart9485
Cerberus
Level 44
God Stats
2W - 2L
1,313 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Chaoticwiz1508
Baron Samedi
Level 125
God Stats
2W - 2L
1,613 SR
Queue Stats
37W - 32L
1,562 Elo+
Solo
Chiron
Chiron
l Vendetta l750
Chiron
Level 122
God Stats
1W - 2L
1,269 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 1
Team Averages
Level 97
1,399 SR
1,485 Elo+

VS

Team Averages
Level 125
1,541 SR
1,508 Elo+
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChooseLove8842
Ne Zha
Level 167
God Stats
6W - 6L
1,623 SR
Queue Stats
136W - 129L
1,562 Elo+
Solo
Cthulhu
Cthulhu
chucho1235657
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 264L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 8
8,340
834
4,222
10,540
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Chaoticwiz1508
Baron Samedi
12
2 / 1 / 8
7,931
793
8,435
9,165
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 4
8,942
894
9,420
7,051
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 6 / 1
6,701
670
5,609
11,573
6,037
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 1
6,885
689
6,701
7,952
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
1 / 2 / 0
7,286
729
9,321
7,414
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
1
0.08
W
Cerberus
2
0
8
6
W
Baron Samedi
Chaoticwiz1508
Baron Samedi
2
1
8
6
L
0
3
1
0.17
L
Cthulhu
1
2
0
0.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
21,631
26,756
Taken
26,939
17,029
Mitigated
13,679
12,490
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,609
441
210
1,822
11,573
6,037
420
6,573
5,000
21,327
0
W
Cerberus
4,222
573
0
3,342
10,540
10,052
186
5,245
4,548
16,072
0
W
Baron Samedi
Chaoticwiz1508
Baron Samedi
8,435
792
1,986
3,742
9,165
4,278
456
4,948
4,046
39,058
0
L
6,701
911
0
1,137
7,952
3,374
0
3,287
4,665
0
28,864
L
Cthulhu
9,321
325
247
406
7,414
4,268
0
2,855
4,559
35,134
0
W
9,420
3,219
690
2,730
7,051
2,699
630
3,626
3,190
0
34,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
20,872
179
Minions Killed
138
0
Camps Cleared
0
576,778
Distance Traveled
537,333
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,701
670
41
4
0
159,434
0
W
Cerberus
8,340
834
57
6
0
184,374
0
W
Baron Samedi
7,931
793
61
6
0
193,562
2
L
Ne Zha
6,885
689
33
3
0
172,928
0
L
Cthulhu
7,286
729
64
6
0
204,971
4
W
Chiron
8,942
894
61
6
0
198,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role