Player Matchup

He Bo
He Bo
AlejandroAlex12
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,453 Elo+
Party 1
Horus
Horus
Cawdom
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,486 Elo+
Solo
Ares
Ares
Mochi_King-
Ares
Level 127
God Stats
15W - 9L
1,300 SR
Queue Stats
459W - 464L
1,430 Elo+
Solo
Sobek
Sobek
Muscl3H4mst3rXI
Sobek
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 145L
1,415 Elo+
Solo
Ullr
Ullr
XXKiraXX2774
Ullr
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
315W - 314L
1,465 Elo+
Party 1
Team Averages
Level 91
1,460 SR
1,450 Elo+

VS

Team Averages
Level 101
1,442 SR
1,482 Elo+
Yu Huang
Yu Huang
Cheesecake030
Yu Huang
Level 141
God Stats
4W - 5L
1,273 SR
Queue Stats
354W - 342L
1,503 Elo+
Solo
Merlin
Merlin
Dezzi
Merlin
Level 119
God Stats
1W - 2L
1,436 SR
Queue Stats
48W - 57L
1,433 Elo+
Party 2
Horus
Horus
ITaqu3chi
Horus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lactose_Freedom
Tsukuyomi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 57L
1,484 Elo+
Party 2
Osiris
Osiris
R3ven
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 3
9,091
909
13,961
9,292
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Cawdom
Horus
14
0 / 2 / 16
8,702
870
7,424
18,954
20,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 12
8,936
894
7,737
13,754
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 12
8,222
822
7,541
15,400
19,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 11
9,211
921
12,672
8,001
4,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cheesecake030
Yu Huang
14
2 / 2 / 8
7,487
749
14,353
6,982
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Dezzi
Merlin
13
3 / 5 / 6
7,581
758
15,069
11,056
5,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ITaqu3chi
Horus
14
2 / 2 / 9
7,851
785
4,306
12,294
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Lactose_Freedom
Tsukuyomi
12
3 / 5 / 6
7,064
706
7,914
12,030
6,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
R3ven
Osiris
14
2 / 4 / 9
7,622
762
6,102
14,335
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
18
Kills
12
13
Deaths
18
54
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Horus
Cawdom
Horus
0
2
16
4
L
Yu Huang
Cheesecake030
Yu Huang
2
2
8
3
L
Merlin
Dezzi
Merlin
3
5
6
1.2
L
Horus
ITaqu3chi
Horus
2
2
9
3.25
L
Tsukuyomi
Lactose_Freedom
Tsukuyomi
3
5
6
1.2
W
2
1
12
8
W
1
5
12
1.4
L
Osiris
R3ven
Osiris
2
4
9
1.63
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
47,744
65,401
Taken
56,697
64,177
Mitigated
52,595
27,898
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,961
552
836
1,801
9,292
4,125
369
4,476
4,816
19,110
0
W
Horus
Cawdom
Horus
7,424
2,797
6,693
9,533
18,954
20,303
398
8,308
10,646
0
11,960
L
Yu Huang
Cheesecake030
Yu Huang
14,353
996
2,851
1,475
6,982
3,418
0
3,349
3,633
25,412
0
L
Merlin
Dezzi
Merlin
15,069
1,828
858
1,112
11,056
5,010
43
5,197
5,859
27,165
0
L
Horus
ITaqu3chi
Horus
4,306
1,873
3,509
4,048
12,294
15,771
0
6,588
5,706
0
7,895
L
Tsukuyomi
Lactose_Freedom
Tsukuyomi
7,914
1,869
1,227
1,244
12,030
6,564
0
6,782
5,248
0
11,858
W
7,737
273
2,019
2,737
13,754
16,084
1,110
6,358
7,396
12,999
0
W
7,541
232
1,149
2,419
15,400
19,282
196
6,027
9,373
18,631
0
L
Osiris
R3ven
Osiris
6,102
1,569
855
1,788
14,335
21,832
0
7,323
7,012
0
9,623
W
12,672
5,634
455
256
8,001
4,383
3,911
4,253
3,748
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
37,605
84
Minions Killed
76
0
Camps Cleared
0
915,802
Distance Traveled
853,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,091
909
10
1
0
184,176
0
W
Horus
8,702
870
13
1
0
210,459
0
L
Yu Huang
7,487
749
36
4
0
170,546
0
L
Merlin
7,581
758
26
3
0
135,615
0
L
Horus
7,851
785
3
0
0
195,614
0
L
Tsukuyomi
7,064
706
8
1
0
168,949
0
W
Ares
8,936
894
19
2
0
186,418
0
W
Sobek
8,222
822
16
2
0
170,798
0
L
Osiris
7,622
762
3
0
0
182,409
0
W
Ullr
9,211
921
26
3
0
163,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role