Player Matchup

Fafnir
Fafnir
DrPlug
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 1
Chiron
Chiron
KingDiscreet
Chiron
Level 41
God Stats
8W - 10L
1,500 SR
Queue Stats
745W - 786L
1,466 Elo+
Solo
Izanami
Izanami
MEEP8828
Izanami
Level 158
God Stats
1W - 0L
1,467 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 1
Zeus
Zeus
gnashpotatoes
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,621 Elo+
Party 1
Hel
Hel
kamalbfk
Hel
Level 126
God Stats
1W - 1L
1,208 SR
Queue Stats
13W - 10L
1,671 Elo+
Party 1
Team Averages
Level 117
1,435 SR
1,527 Elo+

VS

Team Averages
Level 99
1,542 SR
1,513 Elo+
Discordia
Discordia
BannedOnSmiteLUL
Discordia
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
157W - 133L
1,516 Elo+
Solo
Chaac
Chaac
DaddyAnime95
Chaac
Level 141
God Stats
0W - 2L
1,266 SR
Queue Stats
205W - 218L
1,492 Elo+
Party 2
Hel
Hel
DaddySolaire
Hel
Level 127
God Stats
4W - 1L
1,618 SR
Queue Stats
185W - 196L
1,526 Elo+
Party 2
Da Ji
Da Ji
DeliteHD
Da Ji
Level 47
God Stats
3W - 2L
1,609 SR
Queue Stats
139W - 127L
1,444 Elo+
Solo
Ravana
Ravana
MercifulAsp775
Ravana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DrPlug
Fafnir
16
2 / 5 / 18
10,123
779
3,930
20,782
26,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
17
6 / 5 / 11
10,991
845
19,069
16,362
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MEEP8828
Izanami
20
8 / 7 / 10
12,092
930
21,808
22,137
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 4
10,151
781
6,781
6,890
2,213
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 5 / 14
11,354
873
12,421
17,927
7,703
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
10 / 5 / 13
12,348
950
31,018
14,905
7,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 4 / 14
11,323
871
18,838
23,654
26,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 10
9,352
719
7,402
9,324
4,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DeliteHD
Da Ji
15
4 / 8 / 8
9,616
740
6,551
13,942
6,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 13
10,023
771
9,806
25,282
23,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
84
23
Kills
26
26
Deaths
26
57
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
10
5
13
3.3
L
7
4
14
3.5
L
2
2
10
3.5
L
Da Ji
DeliteHD
Da Ji
4
8
8
1
W
Fafnir
DrPlug
Fafnir
2
5
18
2.2
W
Chiron
6
5
11
2.3
W
Izanami
MEEP8828
Izanami
8
7
10
1.86
L
3
7
13
1.36
W
3
4
4
1.25
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,009
Damage
73,615
84,098
Taken
87,107
52,332
Mitigated
67,281
30,166
Healing
30,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
31,018
1,972
1,040
1,857
14,905
7,025
3,419
3,587
11,318
55,199
0
L
18,838
2,209
2,352
10,006
23,654
26,135
201
6,433
17,221
0
33,851
L
7,402
323
5,926
3,561
9,324
4,097
108
2,090
7,234
19,925
0
L
Da Ji
DeliteHD
Da Ji
6,551
1,258
443
319
13,942
6,283
414
4,885
9,057
0
11,412
W
Fafnir
DrPlug
Fafnir
3,930
2,074
1,969
3,580
20,782
26,795
634
7,560
13,222
7,849
0
W
Chiron
19,069
5,818
2,995
3,120
16,362
6,469
1,386
9,050
7,312
0
33,003
W
Izanami
MEEP8828
Izanami
21,808
17,238
687
2,548
22,137
9,152
4,028
10,136
12,001
0
41,013
L
9,806
2,089
487
4,938
25,282
23,741
307
6,137
19,145
0
12,223
W
6,781
441
0
0
6,890
2,213
1,471
3,444
3,446
14,082
0
W
12,421
536
8,509
6,758
17,927
7,703
1,161
8,230
9,697
33,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
52,662
127
Minions Killed
137
0
Camps Cleared
0
977,034
Distance Traveled
1,030,344
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,348
950
59
5
0
178,839
0
L
Chaac
11,323
871
24
2
0
243,864
0
L
Hel
9,352
719
34
3
0
166,792
0
L
Da Ji
9,616
740
14
1
0
202,262
0
W
Fafnir
10,123
779
6
0
0
223,741
0
W
Chiron
10,991
845
22
2
0
217,357
0
W
Izanami
12,092
930
42
3
0
183,646
0
L
Ravana
10,023
771
6
0
0
238,587
0
W
Zeus
10,151
781
10
1
0
86,695
0
W
Hel
11,354
873
47
4
0
265,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role