Player Matchup

Janus
Janus
A Creepert
Janus
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 171L
1,183 Elo+
Party 1
Cerberus
Cerberus
Infrigilis
Cerberus
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
274W - 289L
1,377 Elo+
Party 1
Da Ji
Da Ji
hatsunesong
Da Ji
Level 18
God Stats
10W - 12L
1,316 SR
Queue Stats
155W - 191L
1,196 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,252 Elo+

VS

Team Averages
Level 69
1,274 SR
1,281 Elo+
Amaterasu
Amaterasu
Shadowshurikhan
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Olorun
Olorun
The Sko0n D
Olorun
Level 83
God Stats
2W - 6L
960 SR
Queue Stats
31W - 106L
1,090 Elo+
Solo
Baron Samedi
Baron Samedi
savage wolf1913
Baron Samedi
Level 66
God Stats
42W - 56L
1,362 SR
Queue Stats
600W - 692L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
6 / 2 / 8
8,278
920
9,239
5,499
2,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Infrigilis
Cerberus
12
4 / 0 / 9
8,013
890
5,575
8,961
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
5 / 0 / 9
7,474
830
4,596
6,123
2,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Shadowshurikhan
Amaterasu
9
0 / 7 / 0
5,651
628
3,726
12,238
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
10
1 / 2 / 1
6,300
700
3,759
4,240
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
savage wolf1913
Baron Samedi
7
1 / 6 / 0
5,468
608
4,149
8,927
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
8
5
W
Cerberus
Infrigilis
Cerberus
4
0
9
8.5
L
Amaterasu
Shadowshurikhan
Amaterasu
0
7
0
0
L
Olorun
1
2
1
0.75
W
5
0
9
9.5
L
Baron Samedi
savage wolf1913
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
11,634
20,583
Taken
25,405
11,208
Mitigated
14,729
6,884
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,239
2,472
0
93
5,499
2,233
651
2,788
2,555
29,297
0
W
Cerberus
Infrigilis
Cerberus
5,575
534
1,740
2,822
8,961
6,616
285
2,379
6,422
16,540
0
L
Amaterasu
Shadowshurikhan
Amaterasu
3,726
944
0
927
12,238
9,518
0
7,186
5,031
0
10,499
L
Olorun
3,759
911
520
1,147
4,240
1,612
0
3,014
1,216
14,610
0
W
4,596
1,720
0
2,229
6,123
2,359
1,357
2,757
3,214
0
18,711
L
Baron Samedi
savage wolf1913
Baron Samedi
4,149
84
124
1,249
8,927
3,599
0
4,591
4,332
10,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
17,419
115
Minions Killed
52
0
Camps Cleared
0
479,052
Distance Traveled
335,554
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,278
920
59
7
0
140,373
0
W
Cerberus
8,013
890
31
3
0
175,752
0
L
Amaterasu
5,651
628
17
2
0
116,400
0
L
Olorun
6,300
700
23
3
0
113,272
3
W
Da Ji
7,474
830
25
3
0
162,927
0
L
Baron Samedi
5,468
608
12
1
0
105,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role