Player Matchup

Morgan Le Fay
Morgan Le Fay
CeItic Raven
Morgan Le Fay
Level 145
God Stats
15W - 9L
1,781 SR
Queue Stats
260W - 260L
1,520 Elo+
Party 2
Bellona
Bellona
PowerfulPlant36
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
happy_killer1216
Camazotz
Level 54
God Stats
1W - 1L
1,688 SR
Queue Stats
105W - 106L
1,214 Elo+
Solo
Team Averages
Level 69
1,657 SR
1,412 Elo+

VS

Team Averages
Level 85
1,482 SR
1,373 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boy-D-Tail
Ah Muzen Cab
Level 125
God Stats
166W - 128L
1,527 SR
Queue Stats
427W - 477L
1,350 Elo+
Party 1
Fenrir
Fenrir
NoToRIoUS_BaLaM
Fenrir
Level 64
God Stats
8W - 10L
1,438 SR
Queue Stats
152W - 184L
1,263 Elo+
Party 1
Olorun
Olorun
rinnegan_wrld999
Olorun
Level 67
God Stats
2W - 1L
1,481 SR
Queue Stats
196W - 202L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CeItic Raven
Morgan Le Fay
20
4 / 0 / 0
12,695
793
25,108
10,120
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 1
9,373
586
5,303
15,519
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 1 / 0
7,595
475
401
1,249
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boy-D-Tail
Ah Muzen Cab
18
5 / 1 / 2
11,582
724
5,362
10,208
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 5
10,463
654
6,077
21,626
15,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 0 / 6
10,842
678
8,497
14,990
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
7
7
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Boy-D-Tail
Ah Muzen Cab
5
1
2
6
L
Morgan Le Fay
CeItic Raven
Morgan Le Fay
4
0
0
4
W
2
3
5
1.5
L
0
6
1
0.08
L
0
1
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
19,936
26,888
Taken
46,824
24,904
Mitigated
27,898
3,335
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Boy-D-Tail
Ah Muzen Cab
5,362
2,111
740
4,642
10,208
4,820
1,494
5,801
4,275
0
42,388
L
Morgan Le Fay
CeItic Raven
Morgan Le Fay
25,108
2,549
0
2,595
10,120
5,397
0
4,406
5,714
93,942
0
W
6,077
1,854
305
8,016
21,626
15,815
0
11,552
9,556
0
22,324
L
5,303
1,424
0
652
15,519
19,194
0
4,054
11,465
0
12,254
L
401
0
0
88
1,249
313
0
51
1,198
0
2,371
W
8,497
2,309
1,846
10,230
14,990
7,263
2,460
7,926
6,937
71,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
32,887
174
Minions Killed
208
0
Camps Cleared
0
618,664
Distance Traveled
870,858
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,582
724
77
5
0
302,215
2
L
Morgan Le Fay
12,695
793
152
10
0
312,496
0
W
Fenrir
10,463
654
24
2
0
283,515
2
L
Bellona
9,373
586
21
1
0
277,111
0
L
Camazotz
7,595
475
1
0
0
29,057
0
W
Olorun
10,842
678
107
7
0
285,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role