Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Aventador317
Achilles
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 294L
1,561 Elo+
Party 1
Raijin
Raijin
GOD_D_USOPP02
Raijin
Level 51
God Stats
5W - 3L
1,560 SR
Queue Stats
195W - 210L
1,539 Elo+
Party 1
Agni
Agni
Naranth
Agni
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 67L
1,619 Elo+
Party 2
Bacchus
Bacchus
Qahnaarin7Souls
Bacchus
Level 147
God Stats
4W - 3L
1,584 SR
Queue Stats
216W - 220L
1,580 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,560 Elo+

VS

Team Averages
Level 124
1,466 SR
1,500 Elo+
Skadi
Skadi
HP Activist
Skadi
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
295W - 322L
1,500 Elo+
Solo
Discordia
Discordia
PewX12101
Discordia
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 161L
1,526 Elo+
Party 3
Bellona
Bellona
destroyerwin
Bellona
Level 148
God Stats
7W - 9L
1,514 SR
Queue Stats
269W - 274L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
ll_Courtney_ll
Yu Huang
Level 139
God Stats
4W - 4L
1,317 SR
Queue Stats
368W - 389L
1,446 Elo+
Solo
Nike
Nike
ulrich97
Nike
Level 100
God Stats
7W - 7L
1,500 SR
Queue Stats
273W - 252L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 1 / 7
9,200
920
11,219
8,096
5,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Aventador317
Achilles
17
5 / 2 / 7
9,468
947
9,929
13,605
18,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 9
7,865
787
7,640
9,319
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Naranth
Agni
16
3 / 2 / 5
8,870
887
7,927
7,755
4,094
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 11
8,255
826
5,683
17,282
27,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,616
262
0
0
0
Discordia
PewX12101
Discordia
17
7 / 2 / 4
8,646
865
10,270
8,386
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
destroyerwin
Bellona
13
0 / 6 / 8
6,821
682
5,415
14,200
12,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
15
2 / 2 / 6
8,046
805
8,748
9,639
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
4 / 2 / 6
7,962
796
7,919
12,858
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
12
Kills
13
13
Deaths
12
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
7
7.5
W
Achilles
Aventador317
Achilles
5
2
7
4.25
W
0
4
9
1.13
L
0
0
0
0
W
Agni
Naranth
Agni
3
2
5
2.75
L
Discordia
PewX12101
Discordia
7
2
4
4.5
W
0
4
11
1.38
L
Bellona
destroyerwin
Bellona
0
6
8
0.67
L
Yu Huang
2
2
6
2.5
L
Nike
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
32,352
56,057
Taken
45,083
60,500
Mitigated
34,567
24,121
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,219
1,601
2,798
1,758
8,096
5,048
2,389
2,218
5,737
25,111
0
W
Achilles
Aventador317
Achilles
9,929
885
4,806
6,175
13,605
18,534
412
4,548
8,817
0
13,484
W
7,640
524
995
779
9,319
5,657
696
4,188
4,992
23,370
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Naranth
Agni
7,927
363
1,039
1,540
7,755
4,094
160
3,374
4,201
21,560
0
L
Discordia
PewX12101
Discordia
10,270
1,062
2,669
3,138
8,386
3,687
0
6,091
2,158
22,847
0
W
5,683
398
1,196
3,035
17,282
27,167
165
4,736
12,423
8,618
819
L
Bellona
destroyerwin
Bellona
5,415
789
1,204
1,043
14,200
12,944
0
10,988
3,036
0
7,598
L
Yu Huang
8,748
816
1,176
2,188
9,639
4,210
0
6,112
3,102
26,355
0
L
Nike
7,919
399
662
4,700
12,858
13,726
0
8,459
3,898
46
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
34,091
127
Minions Killed
90
0
Camps Cleared
0
1,006,426
Distance Traveled
793,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,200
920
37
4
0
218,747
0
W
Achilles
9,468
947
5
1
0
231,662
0
W
Raijin
7,865
787
41
4
0
163,178
0
L
Skadi
2,616
262
0
0
0
0
0
W
Agni
8,870
887
40
4
0
216,134
0
L
Discordia
8,646
865
22
2
0
192,216
0
W
Bacchus
8,255
826
4
0
0
176,705
0
L
Bellona
6,821
682
4
0
0
199,341
0
L
Yu Huang
8,046
805
45
5
0
202,881
0
L
Nike
7,962
796
19
2
0
198,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role