Player Matchup

Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItMoises22
Sun Wukong
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 101L
1,354 Elo+
Solo
Geb
Geb
Scar4845
Geb
Level 129
God Stats
0W - 2L
1,770 SR
Queue Stats
172W - 151L
1,454 Elo+
Party 2
Discordia
Discordia
ScurvyMoss90
Discordia
Level 109
God Stats
0W - 1L
1,281 SR
Queue Stats
172W - 154L
1,454 Elo+
Party 2
Merlin
Merlin
Shaynkz
Merlin
Level 119
God Stats
1W - 1L
1,396 SR
Queue Stats
97W - 108L
1,385 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,429 Elo+

VS

Team Averages
Level 107
1,513 SR
1,492 Elo+
Surtr
Surtr
Drakova01
Surtr
Level 140
God Stats
4W - 4L
1,341 SR
Queue Stats
55W - 70L
1,446 Elo+
Party 1
Poseidon
Poseidon
Rusty_Doom
Poseidon
Level 145
God Stats
4W - 0L
1,613 SR
Queue Stats
91W - 86L
1,518 Elo+
Party 1
Achilles
Achilles
ShadowGT19
Achilles
Level 109
God Stats
32W - 28L
1,535 SR
Queue Stats
121W - 117L
1,431 Elo+
Solo
Chaac
Chaac
got_cha_1bld
Chaac
Level 21
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 9L
1,613 Elo+
Party 1
Anubis
Anubis
yugimoto173
Anubis
Level 120
God Stats
3W - 4L
1,342 SR
Queue Stats
65W - 93L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 3 / 0
5,122
466
2,174
9,794
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ItMoises22
Sun Wukong
11
1 / 1 / 0
6,007
546
4,050
8,756
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 1
6,091
554
2,781
9,884
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
ScurvyMoss90
Discordia
10
2 / 1 / 1
6,003
546
4,587
4,592
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Shaynkz
Merlin
12
2 / 2 / 2
6,664
606
3,510
7,357
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Drakova01
Surtr
12
4 / 1 / 1
6,977
634
5,232
10,396
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Rusty_Doom
Poseidon
10
1 / 1 / 2
5,838
531
5,461
4,348
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ShadowGT19
Achilles
11
1 / 1 / 0
6,284
571
3,825
7,034
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,899
536
4,431
8,066
4,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
2 / 5 / 3
6,052
550
4,317
7,629
3,691
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
9
9
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Surtr
Drakova01
Surtr
4
1
1
4.5
L
Sun Wukong
ItMoises22
Sun Wukong
1
1
0
1
W
Poseidon
Rusty_Doom
Poseidon
1
1
2
2
L
2
2
1
1.25
L
Discordia
ScurvyMoss90
Discordia
2
1
1
2.5
W
Achilles
ShadowGT19
Achilles
1
1
0
1
L
Merlin
Shaynkz
Merlin
2
2
2
1.5
W
1
0
2
2
W
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
23,266
40,383
Taken
37,473
20,288
Mitigated
19,743
12,943
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,174
1,858
0
3,393
9,794
3,475
0
3,712
6,082
0
31,844
W
Surtr
Drakova01
Surtr
5,232
2,207
0
2,949
10,396
5,144
0
2,996
7,400
175
57,358
L
Sun Wukong
ItMoises22
Sun Wukong
4,050
441
0
1,731
8,756
7,415
0
25
8,731
0
42,420
W
Poseidon
Rusty_Doom
Poseidon
5,461
1,220
159
1,367
4,348
1,430
676
1,574
2,774
41,119
0
L
2,781
279
0
3,315
9,884
6,037
0
3,037
6,847
14,500
0
L
Discordia
ScurvyMoss90
Discordia
4,587
145
0
1,230
4,592
1,299
0
1,574
3,018
40,130
0
W
Achilles
ShadowGT19
Achilles
3,825
591
0
1,972
7,034
4,710
0
225
6,809
0
36,007
L
Merlin
Shaynkz
Merlin
3,510
277
0
3,274
7,357
2,062
0
1,528
5,829
54,686
0
W
4,431
1,012
0
4,769
8,066
4,768
202
1,562
6,504
0
31,281
W
Anubis
4,317
210
0
1,634
7,629
3,691
0
4,521
3,108
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
31,050
324
Minions Killed
345
0
Camps Cleared
0
1,066,526
Distance Traveled
1,094,279
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,122
466
64
6
0
200,224
0
W
Surtr
6,977
634
95
9
0
247,450
0
L
Sun Wukong
6,007
546
80
7
0
212,517
5
W
Poseidon
5,838
531
81
7
0
224,921
4
L
Geb
6,091
554
17
2
0
232,604
0
L
Discordia
6,003
546
78
7
0
225,204
0
W
Achilles
6,284
571
67
6
0
206,388
0
L
Merlin
6,664
606
85
8
0
195,977
0
W
Chaac
5,899
536
47
4
0
222,254
2
W
Anubis
6,052
550
55
5
0
193,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role