Player Matchup

Nox
Nox
Darkwayz
Nox
Level 117
God Stats
5W - 0L
1,879 SR
Queue Stats
176W - 184L
1,495 Elo+
Party 1
Khepri
Khepri
LeonidasDrago
Khepri
Level 140
God Stats
4W - 2L
1,571 SR
Queue Stats
110W - 102L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Menzath
Ah Muzen Cab
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
423W - 426L
1,535 Elo+
Solo
Raijin
Raijin
Toaststomper
Raijin
Level 129
God Stats
5W - 7L
1,224 SR
Queue Stats
410W - 417L
1,530 Elo+
Party 1
Fenrir
Fenrir
TunX
Fenrir
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
68W - 55L
1,515 Elo+
Solo
Team Averages
Level 136
1,495 SR
1,534 Elo+

VS

Team Averages
Level 151
1,496 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AealelWelkin
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 124L
1,521 Elo+
Solo
Serqet
Serqet
LethalDmecrc
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Cthulhu
Cthulhu
rOq3000
Cthulhu
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 62L
1,775 Elo+
Solo
Izanami
Izanami
teximexi
Izanami
Level 148
God Stats
1W - 3L
1,481 SR
Queue Stats
171W - 164L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
8,669
963
5,725
5,809
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 13
9,086
1,010
4,964
16,613
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Menzath
Ah Muzen Cab
14
4 / 2 / 12
8,561
951
14,387
10,212
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
2 / 2 / 10
7,994
888
7,633
7,040
4,299
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TunX
Fenrir
15
6 / 2 / 11
8,855
984
8,519
12,766
19,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 1
7,768
863
9,319
10,005
6,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
AealelWelkin
Morgan Le Fay
16
3 / 4 / 5
9,031
1,003
11,855
10,177
5,269
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
10
0 / 2 / 2
6,298
700
987
3,617
2,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
rOq3000
Cthulhu
16
1 / 3 / 5
8,545
949
9,557
14,427
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
teximexi
Izanami
13
2 / 5 / 4
7,666
852
5,520
10,462
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
18
Kills
9
9
Deaths
18
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
1
0.88
L
Morgan Le Fay
AealelWelkin
Morgan Le Fay
3
4
5
1.38
W
3
1
14
10
W
3
2
13
4.75
L
Serqet
0
2
2
0.5
W
Ah Muzen Cab
Menzath
Ah Muzen Cab
4
2
12
5
W
Raijin
2
2
10
3.5
W
Fenrir
TunX
Fenrir
6
2
11
5.75
L
Cthulhu
rOq3000
Cthulhu
1
3
5
1.17
L
Izanami
teximexi
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,228
Damage
37,238
52,440
Taken
48,688
53,176
Mitigated
39,849
17,929
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,319
3,990
0
2,175
10,005
6,201
971
3,509
6,199
0
20,774
L
Morgan Le Fay
AealelWelkin
Morgan Le Fay
11,855
1,724
579
1,766
10,177
5,269
734
4,052
5,651
29,428
0
W
5,725
666
1,516
1,087
5,809
4,008
1,584
2,424
3,385
11,340
0
W
4,964
265
1,175
4,380
16,613
19,042
186
6,754
9,859
8,776
0
L
Serqet
987
309
0
0
3,617
2,270
224
1,448
2,097
0
1,343
W
Ah Muzen Cab
Menzath
Ah Muzen Cab
14,387
5,759
1,762
2,749
10,212
6,650
3,433
4,123
6,089
0
39,371
W
Raijin
7,633
643
2,622
1,294
7,040
4,299
1,035
3,715
3,325
18,192
0
W
Fenrir
TunX
Fenrir
8,519
1,562
129
1,215
12,766
19,177
547
4,396
8,370
0
9,373
L
Cthulhu
rOq3000
Cthulhu
9,557
253
2,786
4,398
14,427
18,356
120
4,682
9,340
15,023
0
L
Izanami
teximexi
Izanami
5,520
3,841
0
938
10,462
7,753
24
3,750
6,360
0
10,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
39,308
117
Minions Killed
105
0
Camps Cleared
0
851,499
Distance Traveled
749,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,768
863
28
3
0
137,057
0
L
Morgan Le Fay
9,031
1,003
40
4
0
174,447
0
W
Nox
8,669
963
22
2
0
163,452
0
W
Khepri
9,086
1,010
10
1
0
173,411
0
L
Serqet
6,298
700
5
1
0
116,021
0
W
Ah Muzen Cab
8,561
951
52
6
0
176,549
0
W
Raijin
7,994
888
28
3
0
143,031
0
W
Fenrir
8,855
984
5
1
0
195,056
0
L
Cthulhu
8,545
949
18
2
0
190,454
0
L
Izanami
7,666
852
14
2
0
131,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role