Player Matchup

Thanatos
Thanatos
Lord_CR12
Thanatos
Level 37
God Stats
4W - 2L
1,918 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
TheHolHorse2081
Cernunnos
Level 29
God Stats
1W - 1L
1,651 SR
Queue Stats
8W - 12L
1,641 Elo+
Party 1
Chaac
Chaac
WallPuncher1312
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,641 Elo+
Party 1
Zeus
Zeus
Zzlepeed
Zeus
Level 26
God Stats
1W - 3L
1,426 SR
Queue Stats
26W - 30L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
iibbyu
Aphrodite
Level 44
God Stats
20W - 11L
1,500 SR
Queue Stats
166W - 170L
1,431 Elo+
Solo
Team Averages
Level 33
1,599 SR
1,550 Elo+

VS

Team Averages
Level 42
1,403 SR
1,400 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
JxOFF32
Bacchus
Level 26
God Stats
20W - 11L
1,626 SR
Queue Stats
349W - 319L
1,526 Elo+
Party 3
Yu Huang
Yu Huang
NeTscw
Yu Huang
Level 34
God Stats
1W - 1L
1,297 SR
Queue Stats
27W - 21L
1,549 Elo+
Solo
Jing Wei
Jing Wei
SpiritousJeans
Jing Wei
Level 12
God Stats
3W - 6L
1,410 SR
Queue Stats
5W - 6L
1,338 Elo+
Party 3
Sun Wukong
Sun Wukong
XxMiracle_
Sun Wukong
Level 31
God Stats
9W - 17L
1,181 SR
Queue Stats
202W - 225L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lord_CR12
Thanatos
12
4 / 7 / 0
7,258
518
4,891
14,807
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
TheHolHorse2081
Cernunnos
9
0 / 6 / 0
5,637
403
7,246
12,747
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,892
492
6,524
11,449
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
12
1 / 3 / 1
6,783
485
7,397
9,430
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
iibbyu
Aphrodite
10
0 / 3 / 1
6,381
456
2,467
11,351
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
17 / 0 / 2
9,973
712
11,191
9,585
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JxOFF32
Bacchus
11
2 / 0 / 10
7,477
534
9,976
10,051
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
NeTscw
Yu Huang
12
1 / 3 / 8
7,816
558
6,053
7,146
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
11
1 / 1 / 9
6,641
474
6,691
7,478
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XxMiracle_
Sun Wukong
11
0 / 2 / 6
6,599
471
4,596
11,839
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
21
22
Deaths
6
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
17
0
2
18
W
Bacchus
JxOFF32
Bacchus
2
0
10
7
L
Thanatos
Lord_CR12
Thanatos
4
7
0
0.57
W
Yu Huang
NeTscw
Yu Huang
1
3
8
1.67
W
Jing Wei
1
1
9
5.5
L
Cernunnos
TheHolHorse2081
Cernunnos
0
6
0
0
L
1
3
0
0.33
W
Sun Wukong
XxMiracle_
Sun Wukong
0
2
6
1.5
L
Zeus
1
3
1
0.5
L
Aphrodite
iibbyu
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
38,507
59,784
Taken
46,099
30,747
Mitigated
30,180
23,170
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,191
1,649
0
500
9,585
4,227
0
1,689
7,896
0
58,699
W
Bacchus
JxOFF32
Bacchus
9,976
734
0
2,314
10,051
13,351
0
2,022
8,029
26,256
0
L
Thanatos
Lord_CR12
Thanatos
4,891
1,572
0
9,538
14,807
6,970
0
2,656
12,151
0
53,474
W
Yu Huang
NeTscw
Yu Huang
6,053
317
0
731
7,146
2,715
414
3,220
3,926
50,215
0
W
Jing Wei
6,691
3,770
0
3,578
7,478
2,953
761
2,346
5,132
0
38,545
L
Cernunnos
TheHolHorse2081
Cernunnos
7,246
3,626
0
2,009
12,747
4,597
42
4,465
8,282
0
36,462
L
6,524
3,457
0
2,870
11,449
6,474
183
779
10,670
0
44,360
W
Sun Wukong
XxMiracle_
Sun Wukong
4,596
2,133
15
3,842
11,839
6,934
0
587
11,252
0
34,043
L
Zeus
7,397
1,305
0
2,341
9,430
3,291
0
3,330
6,100
48,703
0
L
Aphrodite
iibbyu
Aphrodite
2,467
798
2,198
4,214
11,351
9,415
99
4,799
6,552
23,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
38,506
324
Minions Killed
310
0
Camps Cleared
0
1,278,635
Distance Traveled
1,452,789
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,973
712
84
6
0
356,782
0
W
Bacchus
7,477
534
23
2
0
313,146
2
L
Thanatos
7,258
518
82
6
0
282,339
0
W
Yu Huang
7,816
558
90
6
0
264,895
4
W
Jing Wei
6,641
474
67
5
0
289,103
0
L
Cernunnos
5,637
403
60
4
0
237,502
0
L
Chaac
6,892
492
62
4
0
268,637
3
W
Sun Wukong
6,599
471
46
3
0
228,863
0
L
Zeus
6,783
485
88
6
0
249,144
5
L
Aphrodite
6,381
456
32
2
0
241,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role