Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ATOMIC ROBO5205
Chiron
Level 69
God Stats
2W - 7L
1,221 SR
Queue Stats
245W - 240L
1,408 Elo+
Party 1
Scylla
Scylla
Coffeewithmemes
Scylla
Level 79
God Stats
14W - 12L
1,731 SR
Queue Stats
276W - 300L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
IndominusJ
Sun Wukong
Level 108
God Stats
10W - 7L
1,637 SR
Queue Stats
53W - 40L
1,551 Elo+
Party 1
Thanatos
Thanatos
SmrtKnight
Thanatos
Level 11
God Stats
3W - 1L
1,273 SR
Queue Stats
9W - 14L
1,157 Elo+
Party 1
Team Averages
Level 85
1,472 SR
1,404 Elo+

VS

Team Averages
Level 109
1,571 SR
1,504 Elo+
Anubis
Anubis
AlAbASt3R_0wN
Anubis
Level 107
God Stats
14W - 9L
1,594 SR
Queue Stats
138W - 127L
1,474 Elo+
Solo
Awilix
Awilix
Gr8byStereO
Awilix
Level 155
God Stats
17W - 13L
1,443 SR
Queue Stats
143W - 141L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Mkingz619
Hou Yi
Level 23
God Stats
0W - 3L
1,269 SR
Queue Stats
96W - 109L
1,508 Elo+
Party 2
Maui
Maui
opkillerbee
Maui
Level 156
God Stats
3W - 2L
1,890 SR
Queue Stats
287W - 252L
1,557 Elo+
Party 2
Tyr
Tyr
zeeacks
Tyr
Level 105
God Stats
3W - 3L
1,661 SR
Queue Stats
130W - 105L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 2
4,876
610
4,099
5,862
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,041
630
3,777
3,662
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 3
4,669
584
2,643
2,630
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IndominusJ
Sun Wukong
10
1 / 0 / 2
5,667
708
3,743
5,070
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
SmrtKnight
Thanatos
9
2 / 1 / 2
5,387
673
1,851
6,131
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,205
651
3,673
4,568
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
1
0 / 0 / 0
3,024
378
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
Mkingz619
Hou Yi
7
0 / 1 / 0
3,730
466
1,763
4,860
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 1
4,394
549
2,027
6,487
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
8
0 / 1 / 1
4,546
568
3,157
7,972
3,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
2
2
W
1
0
0
1
L
2
2
1
1.25
W
0
1
3
1.5
L
Awilix
0
0
0
0
W
Sun Wukong
IndominusJ
Sun Wukong
1
0
2
2
L
Hou Yi
Mkingz619
Hou Yi
0
1
0
0
W
Thanatos
SmrtKnight
Thanatos
2
1
2
3
L
1
1
1
1.5
L
Tyr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
10,620
23,355
Taken
23,887
10,679
Mitigated
10,949
12,633
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,099
1,664
322
2,242
5,862
4,011
0
1,996
3,866
18,931
10,949
W
3,777
1,634
443
1,746
3,662
1,292
681
840
2,822
0
30,534
L
3,673
54
0
969
4,568
2,151
0
2,396
2,172
31,806
0
W
2,643
130
0
250
2,630
704
94
1,108
1,522
24,598
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
IndominusJ
Sun Wukong
3,743
682
0
2,250
5,070
2,265
0
0
5,070
0
39,738
L
Hou Yi
Mkingz619
Hou Yi
1,763
785
0
1,967
4,860
1,558
0
767
4,093
0
16,796
W
Thanatos
SmrtKnight
Thanatos
1,851
411
0
5,380
6,131
2,407
0
1,756
4,375
0
35,619
L
2,027
589
0
2,540
6,487
4,007
0
1,818
4,669
12,256
0
L
Tyr
3,157
845
0
3,753
7,972
3,233
0
1,344
6,628
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
20,899
266
Minions Killed
143
0
Camps Cleared
0
782,678
Distance Traveled
636,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,876
610
37
5
0
144,620
0
W
Chiron
5,041
630
58
7
0
158,902
0
L
Anubis
5,205
651
57
7
0
142,355
2
W
Scylla
4,669
584
34
4
0
147,982
0
L
Awilix
3,024
378
0
0
0
0
0
W
Sun Wukong
5,667
708
77
10
0
152,609
0
L
Hou Yi
3,730
466
19
2
0
137,893
0
W
Thanatos
5,387
673
60
8
0
178,565
0
L
Maui
4,394
549
16
2
0
162,029
0
L
Tyr
4,546
568
51
6
0
194,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role