Player Matchup

Artemis
Artemis
DimplyRaindrop
Artemis
Level 141
God Stats
8W - 4L
1,639 SR
Queue Stats
270W - 294L
1,446 Elo+
Party 1
Ymir
Ymir
Dimplyraindrop
Ymir
Level 135
God Stats
2W - 1L
1,435 SR
Queue Stats
401W - 401L
1,432 Elo+
Party 1
Surtr
Surtr
Reckordzz
Surtr
Level 176
God Stats
1W - 1L
1,285 SR
Queue Stats
155W - 168L
1,543 Elo+
Party 2
Discordia
Discordia
moornrg
Discordia
Level 112
God Stats
12W - 6L
1,751 SR
Queue Stats
455W - 457L
1,469 Elo+
Party 1
Mercury
Mercury
ℓennon
Mercury
Level 123
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 2
Team Averages
Level 137
1,529 SR
1,491 Elo+

VS

Team Averages
Level 127
1,557 SR
1,469 Elo+
Sylvanus
Sylvanus
BTW iM KilLer
Sylvanus
Level 87
God Stats
1W - 6L
1,502 SR
Queue Stats
334W - 283L
1,516 Elo+
Solo
Neith
Neith
Jarrod_Seriously
Neith
Level 127
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
JuicyPiccolo889
Baron Samedi
Level 103
God Stats
0W - 2L
1,441 SR
Queue Stats
15W - 15L
1,330 Elo+
Solo
Ishtar
Ishtar
Maverick_Apollo
Ishtar
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 3
Surtr
Surtr
pistolaaaaaaka
Surtr
Level 168
God Stats
131W - 106L
1,639 SR
Queue Stats
727W - 692L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,816
582
7,355
5,558
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 4
5,962
596
2,179
9,311
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Reckordzz
Surtr
12
4 / 1 / 0
7,041
704
8,299
10,713
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
moornrg
Discordia
10
2 / 2 / 5
6,073
607
4,699
5,680
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ℓennon
Mercury
12
6 / 1 / 2
7,030
703
4,675
7,012
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BTW iM KilLer
Sylvanus
8
0 / 2 / 0
4,778
478
4,074
8,654
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,166
517
3,977
6,737
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JuicyPiccolo889
Baron Samedi
8
0 / 7 / 2
5,042
504
3,104
8,391
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
4,284
428
2,459
8,365
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,783
578
4,072
7,764
3,667

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
5
5
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BTW iM KilLer
Sylvanus
0
2
0
0
W
4
0
0
4
W
1
1
4
3
L
2
2
0
1
L
Baron Samedi
JuicyPiccolo889
Baron Samedi
0
7
2
0.14
L
0
5
0
0
W
Surtr
Reckordzz
Surtr
4
1
0
4
W
Discordia
moornrg
Discordia
2
2
5
2.25
L
3
1
0
3
W
Mercury
ℓennon
Mercury
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
17,686
38,274
Taken
39,911
19,133
Mitigated
17,162
14,929
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BTW iM KilLer
Sylvanus
4,074
1,491
1,216
2,902
8,654
5,355
0
916
7,738
19,523
0
W
7,355
3,609
0
3,202
5,558
1,668
818
1,297
4,261
0
35,223
W
2,179
325
0
4,094
9,311
5,161
58
2,880
6,431
15,009
0
L
3,977
2,052
0
2,613
6,737
2,101
0
251
6,486
0
30,005
L
Baron Samedi
JuicyPiccolo889
Baron Samedi
3,104
208
57
878
8,391
3,459
0
3,711
4,680
23,345
0
L
2,459
1,541
0
1,674
8,365
2,580
0
1,364
7,001
0
17,567
W
Surtr
Reckordzz
Surtr
8,299
3,478
0
5,278
10,713
8,141
56
73
10,640
1,227
49,125
W
Discordia
moornrg
Discordia
4,699
280
0
1,336
5,680
1,762
0
1,367
4,313
34,418
0
L
4,072
1,606
0
3,262
7,764
3,667
6
1,172
6,592
377
32,444
W
Mercury
ℓennon
Mercury
4,675
2,830
0
1,019
7,012
2,401
0
1,676
5,336
0
51,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
25,053
306
Minions Killed
189
0
Camps Cleared
0
1,062,225
Distance Traveled
886,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,778
478
27
3
0
175,542
1
W
Artemis
5,816
582
68
7
0
193,518
1
W
Ymir
5,962
596
27
3
0
180,493
0
L
Neith
5,166
517
48
5
0
165,304
2
L
Baron Samedi
5,042
504
34
3
0
174,854
1
L
Ishtar
4,284
428
25
3
0
164,085
0
W
Surtr
7,041
704
85
9
0
212,539
0
W
Discordia
6,073
607
45
5
0
215,925
3
L
Surtr
5,783
578
55
6
0
206,731
0
W
Mercury
7,030
703
81
8
0
259,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role