Player Matchup

Kukulkan
Kukulkan
Buckeroos
Kukulkan
Level 55
God Stats
3W - 1L
1,656 SR
Queue Stats
26W - 30L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
McAdoo2284
Ne Zha
Level 47
God Stats
2W - 1L
1,420 SR
Queue Stats
18W - 24L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
toanui21
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,506 Elo+
Party 1
Team Averages
Level 49
1,525 SR
1,500 Elo+

VS

Team Averages
Level 70
1,625 SR
1,535 Elo+
Cernunnos
Cernunnos
Akoopla
Cernunnos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,544 Elo+
Party 2
Hercules
Hercules
MarioEN25
Hercules
Level 87
God Stats
1W - 1L
1,779 SR
Queue Stats
77W - 73L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
MoenEmDownnn
Zhong Kui
Level 84
God Stats
15W - 13L
1,596 SR
Queue Stats
123W - 126L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buckeroos
Kukulkan
20
10 / 2 / 5
13,815
863
26,231
6,448
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
McAdoo2284
Ne Zha
17
3 / 1 / 12
11,448
716
16,666
21,669
16,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
toanui21
Gilgamesh
17
2 / 0 / 12
12,259
766
11,209
20,673
28,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Akoopla
Cernunnos
15
1 / 4 / 1
10,476
655
19,199
18,920
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MarioEN25
Hercules
15
0 / 5 / 2
9,804
613
8,743
20,444
21,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
MoenEmDownnn
Zhong Kui
17
2 / 6 / 0
11,896
744
10,270
23,116
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Akoopla
Cernunnos
1
4
1
0.38
W
Kukulkan
Buckeroos
Kukulkan
10
2
5
6.25
L
Hercules
MarioEN25
Hercules
0
5
2
0.2
W
Ne Zha
McAdoo2284
Ne Zha
3
1
12
9
L
Zhong Kui
MoenEmDownnn
Zhong Kui
2
6
0
0.33
W
Gilgamesh
toanui21
Gilgamesh
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,106
Damage
38,212
48,790
Taken
62,480
49,024
Mitigated
45,733
16,234
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Akoopla
Cernunnos
19,199
8,939
0
4,928
18,920
7,101
649
6,951
11,969
0
61,142
W
Kukulkan
Buckeroos
Kukulkan
26,231
3,320
0
1,976
6,448
3,790
2,007
1,523
4,873
90,256
0
L
Hercules
MarioEN25
Hercules
8,743
3,258
0
5,683
20,444
21,188
255
10,876
9,568
1,075
16,777
W
Ne Zha
McAdoo2284
Ne Zha
16,666
3,650
0
7,139
21,669
16,534
483
5,710
15,465
0
59,108
L
Zhong Kui
MoenEmDownnn
Zhong Kui
10,270
1,549
1,093
7,980
23,116
17,444
873
8,750
14,366
54,457
0
W
Gilgamesh
toanui21
Gilgamesh
11,209
1,359
0
7,119
20,673
28,700
642
4,085
16,151
298
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
32,176
215
Minions Killed
195
0
Camps Cleared
0
979,532
Distance Traveled
738,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,476
655
87
5
0
237,556
1
W
Kukulkan
13,815
863
145
9
0
286,468
0
L
Hercules
9,804
613
16
1
0
275,887
2
W
Ne Zha
11,448
716
53
3
0
347,951
0
L
Zhong Kui
11,896
744
92
6
0
224,776
0
W
Gilgamesh
12,259
766
17
1
0
345,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role