Player Matchup

Sol
Sol
Riverratt
Sol
Level 74
God Stats
8W - 1L
1,500 SR
Queue Stats
187W - 180L
1,200 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SLEclipse
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,327 Elo+
Solo
Heimdallr
Heimdallr
Sethtendo
Heimdallr
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 248L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
SirFennecFox
Amaterasu
Level 88
God Stats
14W - 5L
1,500 SR
Queue Stats
234W - 215L
1,418 Elo+
Party 1
Merlin
Merlin
死神来收人了
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,361 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,349 Elo+

VS

Team Averages
Level 76
1,435 SR
1,453 Elo+
King Arthur
King Arthur
GreatWhyteShart
King Arthur
Level 106
God Stats
4W - 7L
1,262 SR
Queue Stats
359W - 379L
1,491 Elo+
Party 2
Martichoras
Martichoras
JeneralJuice
Martichoras
Level 81
God Stats
3W - 8L
1,413 SR
Queue Stats
251W - 278L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
Recruit_Main663
Cabrakan
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
292W - 290L
1,485 Elo+
Solo
Awilix
Awilix
Sleepy_Who
Awilix
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 182L
1,481 Elo+
Solo
Neith
Neith
zadders
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
12,080
863
18,735
14,701
6,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SLEclipse
Tsukuyomi
17
2 / 4 / 17
10,011
715
11,182
13,618
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Sethtendo
Heimdallr
16
5 / 7 / 16
10,383
742
12,904
13,846
6,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SirFennecFox
Amaterasu
20
13 / 2 / 15
12,451
889
10,353
17,222
25,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 15
9,810
701
12,628
10,708
4,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreatWhyteShart
King Arthur
14
0 / 9 / 6
8,344
596
3,913
18,833
21,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
JeneralJuice
Martichoras
18
7 / 5 / 8
10,890
778
14,460
14,772
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
19
8 / 5 / 9
11,625
830
14,471
15,144
12,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Sleepy_Who
Awilix
16
3 / 7 / 6
9,241
660
9,407
15,565
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
zadders
Neith
17
2 / 4 / 12
9,535
681
13,436
13,404
7,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
61
30
Kills
20
20
Deaths
30
78
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GreatWhyteShart
King Arthur
0
9
6
0.33
L
Martichoras
JeneralJuice
Martichoras
7
5
8
2.2
L
Cabrakan
8
5
9
2.5
W
7
3
15
4.83
W
Tsukuyomi
SLEclipse
Tsukuyomi
2
4
17
2.63
W
Heimdallr
Sethtendo
Heimdallr
5
7
16
1.86
W
Amaterasu
SirFennecFox
Amaterasu
13
2
15
10.25
L
Awilix
Sleepy_Who
Awilix
3
7
6
0.86
L
Neith
zadders
Neith
2
4
12
2
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
55,687
70,095
Taken
77,718
48,361
Mitigated
56,834
24,441
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GreatWhyteShart
King Arthur
3,913
460
431
1,301
18,833
21,005
69
9,046
9,787
801
10,705
L
Martichoras
JeneralJuice
Martichoras
14,460
3,140
516
2,577
14,772
8,190
1,009
5,371
9,401
0
27,721
L
Cabrakan
14,471
884
1,504
3,203
15,144
12,624
197
6,482
8,662
23,794
0
W
18,735
9,365
714
7,397
14,701
6,127
3,683
2,848
11,579
49,091
0
W
Tsukuyomi
SLEclipse
Tsukuyomi
11,182
2,220
896
2,551
13,618
5,994
1,394
3,449
9,732
0
24,947
W
Heimdallr
Sethtendo
Heimdallr
12,904
3,635
982
1,290
13,846
6,404
2,649
3,034
10,513
0
24,684
W
Amaterasu
SirFennecFox
Amaterasu
10,353
2,776
1,582
7,174
17,222
25,000
601
2,794
14,196
0
19,645
L
Awilix
Sleepy_Who
Awilix
9,407
1,870
1,028
1,613
15,565
7,552
1,419
5,484
10,081
0
18,226
L
Neith
zadders
Neith
13,436
3,227
232
4,210
13,404
7,463
1,786
4,980
8,424
0
29,241
W
12,628
314
576
1,279
10,708
4,836
674
2,104
8,455
30,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
49,635
144
Minions Killed
106
0
Camps Cleared
0
1,246,098
Distance Traveled
1,260,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,344
596
14
1
0
273,328
0
L
Martichoras
10,890
778
26
2
0
255,926
0
L
Cabrakan
11,625
830
27
2
0
247,396
0
W
Sol
12,080
863
53
4
0
246,567
0
W
Tsukuyomi
10,011
715
27
2
0
258,788
0
W
Heimdallr
10,383
742
12
1
0
211,070
0
W
Amaterasu
12,451
889
25
2
0
289,113
0
L
Awilix
9,241
660
14
1
0
252,784
0
L
Neith
9,535
681
25
2
0
230,842
0
W
Merlin
9,810
701
27
2
0
240,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role