Player Matchup

Yemoja
Yemoja
Kylepo1s
Yemoja
Level 32
God Stats
1W - 0L
1,081 SR
Queue Stats
3W - 10L
1,105 Elo+
Party 3
Baba Yaga
Baba Yaga
Notredame515
Baba Yaga
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 141L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
PabloGras77
Sun Wukong
Level 18
God Stats
4W - 0L
1,876 SR
Queue Stats
25W - 27L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
tompo67
Jing Wei
Level 13
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 3
Loki
Loki
urmomisloki
Loki
Level 63
God Stats
19W - 11L
1,602 SR
Queue Stats
125W - 109L
1,539 Elo+
Party 1
Team Averages
Level 33
1,493 SR
1,367 Elo+

VS

Team Averages
Level 38
1,420 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Anti_Sober_
Sun Wukong
Level 15
God Stats
16W - 22L
1,500 SR
Queue Stats
737W - 683L
1,500 Elo+
Party 2
Artemis
Artemis
DoubleM1201
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,179 Elo+
Party 2
Kuzenbo
Kuzenbo
Dra330gon
Kuzenbo
Level 45
God Stats
4W - 10L
1,317 SR
Queue Stats
5W - 11L
1,303 Elo+
Party 2
Vulcan
Vulcan
ftgcalltheevac
Vulcan
Level 40
God Stats
5W - 10L
1,401 SR
Queue Stats
25W - 30L
1,421 Elo+
Solo
Danzaburou
Danzaburou
temp-DontPullOut
Danzaburou
Level 82
God Stats
63W - 44L
1,383 SR
Queue Stats
120W - 103L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kylepo1s
Yemoja
15
0 / 1 / 6
9,522
414
3,916
14,665
19,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Notredame515
Baba Yaga
20
8 / 2 / 5
13,192
574
16,545
15,827
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
PabloGras77
Sun Wukong
15
0 / 4 / 2
9,703
422
6,954
19,600
17,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
tompo67
Jing Wei
16
1 / 2 / 6
9,959
433
11,250
16,585
8,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 1
14,322
623
21,629
17,827
9,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anti_Sober_
Sun Wukong
16
3 / 4 / 1
10,478
456
10,727
20,575
19,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
DoubleM1201
Artemis
14
1 / 4 / 1
8,338
363
6,442
10,623
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Dra330gon
Kuzenbo
11
1 / 1 / 1
8,028
349
4,971
12,934
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 7 / 1
10,286
447
9,788
14,879
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
temp-DontPullOut
Danzaburou
15
3 / 6 / 3
10,219
444
15,239
20,310
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
9
9
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anti_Sober_
Sun Wukong
3
4
1
0.88
L
Artemis
DoubleM1201
Artemis
1
4
1
0.38
L
Kuzenbo
Dra330gon
Kuzenbo
1
1
1
1.5
W
Yemoja
Kylepo1s
Yemoja
0
1
6
3
W
Baba Yaga
Notredame515
Baba Yaga
8
2
5
5.25
W
Sun Wukong
PabloGras77
Sun Wukong
0
4
2
0.25
L
1
7
1
0.21
L
Danzaburou
temp-DontPullOut
Danzaburou
3
6
3
0.75
W
Jing Wei
tompo67
Jing Wei
1
2
6
2
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,294
Damage
47,167
84,504
Taken
79,321
62,140
Mitigated
49,982
20,992
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anti_Sober_
Sun Wukong
10,727
2,547
0
4,610
20,575
19,076
978
1,448
19,127
81
65,222
L
Artemis
DoubleM1201
Artemis
6,442
2,301
0
1,989
10,623
3,508
0
3,980
6,643
0
39,556
L
Kuzenbo
Dra330gon
Kuzenbo
4,971
1,815
79
2,997
12,934
14,199
0
3,303
9,631
19,827
189
W
Yemoja
Kylepo1s
Yemoja
3,916
1,047
4,165
2,656
14,665
19,624
529
2,791
11,869
27,446
0
W
Baba Yaga
Notredame515
Baba Yaga
16,545
722
0
3,677
15,827
7,266
959
5,462
10,050
113,947
0
W
Sun Wukong
PabloGras77
Sun Wukong
6,954
1,641
0
4,703
19,600
17,140
312
662
18,936
0
68,857
L
9,788
1,758
0
2,028
14,879
5,492
0
8,393
6,486
70,546
0
L
Danzaburou
temp-DontPullOut
Danzaburou
15,239
7,908
0
5,554
20,310
7,707
1,335
3,337
16,973
0
84,135
W
Jing Wei
tompo67
Jing Wei
11,250
10,302
0
5,166
16,585
8,726
1,885
2,679
13,900
0
85,797
W
21,629
8,502
0
625
17,827
9,384
2,709
2,586
15,098
0
157,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
47,349
602
Minions Killed
399
0
Camps Cleared
0
2,109,791
Distance Traveled
1,961,242
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,478
456
94
4
0
445,048
0
L
Artemis
8,338
363
51
2
0
379,677
0
L
Kuzenbo
8,028
349
22
1
0
294,484
3
W
Yemoja
9,522
414
30
1
0
360,043
0
W
Baba Yaga
13,192
574
177
8
0
454,702
0
W
Sun Wukong
9,703
422
75
3
0
410,417
0
L
Vulcan
10,286
447
141
6
0
409,243
1
L
Danzaburou
10,219
444
91
4
0
432,790
8
W
Jing Wei
9,959
433
138
6
0
390,874
0
W
Loki
14,322
623
182
8
0
493,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role