Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Quality Gamer38
Bellona
Level 101
God Stats
22W - 14L
1,591 SR
Queue Stats
153W - 123L
1,543 Elo+
Party 1
Sol
Sol
SpiritBear35
Sol
Level 138
God Stats
1W - 11L
1,386 SR
Queue Stats
315W - 279L
1,520 Elo+
Party 1
Fenrir
Fenrir
Strai8t_Simping
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,420 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TTV__shibasalty
Kumbhakarna
Level 99
God Stats
0W - 2L
1,286 SR
Queue Stats
31W - 31L
1,425 Elo+
Party 3
Team Averages
Level 103
1,453 SR
1,482 Elo+

VS

Team Averages
Level 113
1,683 SR
1,367 Elo+
Apollo
Apollo
BolognaPony69
Apollo
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 10L
1,251 Elo+
Party 2
Olorun
Olorun
D_Un4Givn
Olorun
Level 125
God Stats
21W - 16L
1,715 SR
Queue Stats
267W - 265L
1,442 Elo+
Solo
Bakasura
Bakasura
JOEBALLS
Bakasura
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 2
Anubis
Anubis
TTVLiquidCourag3
Anubis
Level 152
God Stats
8W - 5L
1,887 SR
Queue Stats
123W - 111L
1,475 Elo+
Solo
Terra
Terra
tsuki_no_majo
Terra
Level 85
God Stats
2W - 0L
1,813 SR
Queue Stats
63W - 65L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 9 / 1
6,599
388
4,920
16,767
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 3
8,127
478
10,852
18,969
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 4
8,794
517
19,665
16,889
7,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 5 / 3
8,191
482
11,531
17,734
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kumbhakarna
TTV__shibasalty
Kumbhakarna
10
1 / 2 / 1
6,923
407
3,994
14,521
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
9,464
557
17,448
10,247
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
D_Un4Givn
Olorun
14
3 / 3 / 5
8,924
525
13,591
18,710
8,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JOEBALLS
Bakasura
15
6 / 2 / 4
9,471
557
13,378
19,340
9,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 3
10,413
613
13,168
15,252
8,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 8
8,303
488
4,445
12,716
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
20
20
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
9
1
0.06
W
5
0
10
10
W
Olorun
D_Un4Givn
Olorun
3
3
5
1.83
W
Bakasura
JOEBALLS
Bakasura
6
2
4
4
L
1
3
3
0.83
L
2
1
4
4
L
3
5
3
0.9
W
4
2
3
2.75
L
Kumbhakarna
TTV__shibasalty
Kumbhakarna
1
2
1
0.75
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
62,030
84,880
Taken
76,265
46,288
Mitigated
41,101
25,532
Healing
39,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,920
2,322
105
3,188
16,767
5,676
0
1,729
14,262
0
38,814
W
17,448
11,804
0
6,315
10,247
4,331
1,924
1,222
9,009
0
77,853
W
Olorun
D_Un4Givn
Olorun
13,591
5,985
1,136
8,760
18,710
8,721
1,473
11,305
6,818
68,322
0
W
Bakasura
JOEBALLS
Bakasura
13,378
9,792
0
5,075
19,340
9,094
510
4,322
14,828
0
55,842
L
10,852
2,603
0
6,068
18,969
14,561
0
11,264
7,360
0
64,997
L
19,665
5,699
0
9,293
16,889
7,117
31
10,912
5,307
76,524
0
L
11,531
2,276
0
3,892
17,734
7,616
0
3,549
13,330
0
52,248
W
13,168
1,136
0
10,292
15,252
8,206
498
1,150
14,029
93,987
0
L
Kumbhakarna
TTV__shibasalty
Kumbhakarna
3,994
256
0
2,986
14,521
11,318
0
3,750
10,326
23,264
0
W
4,445
640
4,026
3,876
12,716
10,749
0
4,706
7,811
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
46,575
389
Minions Killed
503
0
Camps Cleared
0
1,588,809
Distance Traveled
1,663,902
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,599
388
56
3
0
318,245
0
W
Apollo
9,464
557
112
7
0
328,931
0
W
Olorun
8,924
525
103
6
0
292,722
1
W
Bakasura
9,471
557
94
6
0
375,995
0
L
Bellona
8,127
478
112
7
0
334,529
0
L
Sol
8,794
517
138
8
0
315,890
3
L
Fenrir
8,191
482
63
4
0
321,081
12
W
Anubis
10,413
613
159
9
0
292,761
2
L
Kumbhakarna
6,923
407
20
1
0
299,064
4
W
Terra
8,303
488
35
2
0
373,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role