Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GilesG181113
Persephone
Level 96
God Stats
3W - 1L
1,280 SR
Queue Stats
287W - 257L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
HunterDMR123
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Larrypaa
Cthulhu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,524 Elo+
Solo
Scylla
Scylla
blackwoodbeast
Scylla
Level 68
God Stats
7W - 4L
1,482 SR
Queue Stats
694W - 632L
1,574 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,550 Elo+

VS

Team Averages
Level 118
1,593 SR
1,540 Elo+
Achilles
Achilles
ElkhrizxDxdxD
Achilles
Level 155
God Stats
9W - 3L
1,808 SR
Queue Stats
476W - 442L
1,595 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Julioxp
Kumbhakarna
Level 99
God Stats
1W - 1L
1,498 SR
Queue Stats
69W - 80L
1,464 Elo+
Solo
Chiron
Chiron
KILLER_DESTROY01
Chiron
Level 124
God Stats
3W - 6L
1,452 SR
Queue Stats
366W - 360L
1,539 Elo+
Party 2
Xing Tian
Xing Tian
itsgugy
Xing Tian
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
34W - 33L
1,560 Elo+
Party 3
Jing Wei
Jing Wei
raspberritic
Jing Wei
Level 123
God Stats
2W - 7L
1,507 SR
Queue Stats
309W - 247L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 10
8,682
868
13,849
10,924
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
GilesG181113
Persephone
14
2 / 1 / 13
9,016
902
7,597
7,894
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
HunterDMR123
Xbalanque
18
9 / 2 / 8
10,658
1,066
11,944
9,534
4,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Larrypaa
Cthulhu
13
2 / 4 / 15
8,615
862
9,659
13,236
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 11
10,217
1,022
10,752
8,955
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElkhrizxDxdxD
Achilles
15
4 / 6 / 3
8,340
834
8,455
15,816
20,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Julioxp
Kumbhakarna
7
0 / 0 / 1
5,875
588
391
2,290
1,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

16
3 / 5 / 4
8,584
858
8,085
13,028
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
itsgugy
Xing Tian
12
1 / 6 / 2
7,232
723
3,246
15,958
13,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
raspberritic
Jing Wei
15
1 / 6 / 5
7,757
776
10,712
13,374
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
23
Kills
9
13
Deaths
23
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
10
2
L
Achilles
ElkhrizxDxdxD
Achilles
4
6
3
0.92
W
Persephone
GilesG181113
Persephone
2
1
13
8.5
W
Xbalanque
HunterDMR123
Xbalanque
9
2
8
6.5
L
Kumbhakarna
Julioxp
Kumbhakarna
0
0
1
0.5
L
3
5
4
1
W
Cthulhu
Larrypaa
Cthulhu
2
4
15
2.38
W
7
2
11
6.25
L
Xing Tian
itsgugy
Xing Tian
1
6
2
0.33
L
Jing Wei
raspberritic
Jing Wei
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,801
Damage
30,889
50,543
Taken
60,466
34,827
Mitigated
50,600
19,711
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,849
4,578
989
1,776
10,924
4,684
836
636
10,191
0
26,232
L
Achilles
ElkhrizxDxdxD
Achilles
8,455
1,200
938
3,937
15,816
20,984
0
6,026
9,533
0
13,117
W
Persephone
GilesG181113
Persephone
7,597
745
1,628
3,031
7,894
3,208
1,145
363
7,291
14,317
0
W
Xbalanque
HunterDMR123
Xbalanque
11,944
5,701
1,615
1,525
9,534
4,759
4,591
638
8,768
0
32,616
L
Kumbhakarna
Julioxp
Kumbhakarna
391
0
0
295
2,290
1,714
0
696
1,545
528
0
L
8,085
2,949
327
3,749
13,028
6,895
0
7,627
5,222
0
26,474
W
Cthulhu
Larrypaa
Cthulhu
9,659
342
1,408
2,472
13,236
17,283
382
1,410
11,644
14,113
0
W
10,752
1,334
2,199
3,068
8,955
4,893
1,843
590
8,088
24,675
0
L
Xing Tian
itsgugy
Xing Tian
3,246
161
1,231
1,669
15,958
13,890
0
5,410
10,285
6,809
0
L
Jing Wei
raspberritic
Jing Wei
10,712
8,511
245
2,304
13,374
7,117
0
7,194
5,873
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
37,788
127
Minions Killed
82
0
Camps Cleared
0
1,030,996
Distance Traveled
770,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,682
868
14
1
0
203,267
0
L
Achilles
8,340
834
12
1
0
208,013
0
W
Persephone
9,016
902
20
2
0
213,751
0
W
Xbalanque
10,658
1,066
39
4
0
200,276
0
L
Kumbhakarna
5,875
588
1
0
0
53,044
0
L
Chiron
8,584
858
39
4
0
157,758
0
W
Cthulhu
8,615
862
21
2
0
207,362
0
W
Scylla
10,217
1,022
33
3
0
206,340
0
L
Xing Tian
7,232
723
5
1
0
169,370
0
L
Jing Wei
7,757
776
25
3
0
182,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role