Player Matchup

Chang'e
Chang'e
Cookie Wizrd
Chang'e
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 130L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
ForOhFour
Hou Yi
Level 143
God Stats
1W - 2L
1,697 SR
Queue Stats
57W - 55L
1,438 Elo+
Party 1
Pele
Pele
Mays Pond
Pele
Level 109
God Stats
0W - 1L
1,261 SR
Queue Stats
42W - 38L
1,340 Elo+
Party 1
Cerberus
Cerberus
SonWil915
Cerberus
Level 110
God Stats
6W - 7L
1,614 SR
Queue Stats
911W - 945L
1,498 Elo+
Solo
Sobek
Sobek
grgggrg
Sobek
Level 86
God Stats
0W - 2L
1,863 SR
Queue Stats
17W - 25L
1,104 Elo+
Party 1
Team Averages
Level 114
1,587 SR
1,351 Elo+

VS

Team Averages
Level 115
1,679 SR
1,480 Elo+
Ra
Ra
Blue408
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 80L
1,409 Elo+
Solo
Ah Puch
Ah Puch
Danielsnowly
Ah Puch
Level 109
God Stats
7W - 4L
1,775 SR
Queue Stats
228W - 241L
1,429 Elo+
Solo
Ymir
Ymir
Goonervor
Ymir
Level 123
God Stats
3W - 4L
1,751 SR
Queue Stats
328W - 330L
1,464 Elo+
Solo
Artemis
Artemis
Seabass823
Artemis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 140L
1,439 Elo+
Solo
Anubis
Anubis
Yert777
Anubis
Level 79
God Stats
1W - 0L
1,869 SR
Queue Stats
22W - 12L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cookie Wizrd
Chang'e
16
1 / 10 / 10
9,591
685
8,073
19,414
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ForOhFour
Hou Yi
20
13 / 5 / 5
11,783
842
29,912
20,226
12,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
17
5 / 7 / 7
10,182
727
17,476
19,338
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
SonWil915
Cerberus
15
0 / 7 / 12
9,531
681
8,851
24,285
31,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
grgggrg
Sobek
16
2 / 6 / 8
9,655
690
5,681
21,759
27,235
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 24
12,465
890
13,309
18,910
11,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Danielsnowly
Ah Puch
20
10 / 3 / 17
12,813
915
31,094
15,718
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
17
1 / 4 / 26
11,409
815
10,411
23,683
36,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Seabass823
Artemis
19
15 / 4 / 14
12,737
910
23,885
16,433
8,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Yert777
Anubis
14
1 / 8 / 21
9,988
713
15,383
13,719
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
21
Kills
35
35
Deaths
23
42
Assists
102
Player
Kills
Deaths
Assists
KDA
W
8
4
24
5
L
Chang'e
Cookie Wizrd
Chang'e
1
10
10
0.6
W
Ah Puch
Danielsnowly
Ah Puch
10
3
17
6.17
L
Hou Yi
ForOhFour
Hou Yi
13
5
5
3.1
W
Ymir
1
4
26
3.5
L
Pele
5
7
7
1.21
W
Artemis
Seabass823
Artemis
15
4
14
5.5
L
Cerberus
SonWil915
Cerberus
0
7
12
0.86
W
Anubis
Yert777
Anubis
1
8
21
1.44
L
Sobek
grgggrg
Sobek
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,993
Damage
94,082
105,022
Taken
88,463
90,210
Mitigated
74,381
35,098
Healing
41,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,309
1,697
12,656
9,145
18,910
11,634
1,782
3,995
14,915
39,680
0
L
Chang'e
Cookie Wizrd
Chang'e
8,073
510
3,241
2,691
19,414
9,311
0
13,215
6,199
23,437
0
W
Ah Puch
Danielsnowly
Ah Puch
31,094
1,877
1,821
6,438
15,718
9,193
1,766
2,715
13,003
54,506
0
L
Hou Yi
ForOhFour
Hou Yi
29,912
16,775
544
7,336
20,226
12,508
0
14,508
5,718
0
54,228
W
Ymir
10,411
865
1,110
3,096
23,683
36,663
916
5,860
17,823
16,140
0
L
Pele
17,476
2,177
1,043
5,454
19,338
9,525
0
11,114
8,224
0
29,408
W
Artemis
Seabass823
Artemis
23,885
15,971
1,444
3,495
16,433
8,980
3,958
4,698
11,735
0
42,325
L
Cerberus
SonWil915
Cerberus
8,851
374
194
7,631
24,285
31,631
0
15,299
8,986
17,155
490
W
Anubis
Yert777
Anubis
15,383
521
448
1,532
13,719
7,911
1,035
4,847
8,872
21,230
0
L
Sobek
grgggrg
Sobek
5,681
113
2,100
4,864
21,759
27,235
0
16,061
5,698
13,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
59,412
177
Minions Killed
136
0
Camps Cleared
0
1,073,000
Distance Traveled
1,150,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,465
890
41
3
0
221,259
0
L
Chang'e
9,591
685
28
2
0
205,087
0
W
Ah Puch
12,813
915
38
3
0
251,194
0
L
Hou Yi
11,783
842
78
6
0
212,051
0
W
Ymir
11,409
815
12
1
0
241,645
0
L
Pele
10,182
727
22
2
0
202,699
0
W
Artemis
12,737
910
35
3
0
226,057
0
L
Cerberus
9,531
681
42
3
0
206,781
0
W
Anubis
9,988
713
10
1
0
210,662
0
L
Sobek
9,655
690
7
1
0
246,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role