Player Matchup

Rama
Rama
Mootman91
Rama
Level 87
God Stats
5W - 0L
1,908 SR
Queue Stats
120W - 111L
1,493 Elo+
Solo
Hachiman
Hachiman
MrCluckz
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,479 Elo+
Party 1
Discordia
Discordia
NonetheBUDweiser
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Thee0riginal
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 1
Artemis
Artemis
ZachKB215
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,450 Elo+
Party 1
Team Averages
Level 110
1,582 SR
1,470 Elo+

VS

Team Averages
Level 103
1,409 SR
1,518 Elo+
Apollo
Apollo
DaquanDaGod
Apollo
Level 67
God Stats
0W - 1L
1,582 SR
Queue Stats
21W - 13L
1,605 Elo+
Solo
Rama
Rama
Donita69
Rama
Level 109
God Stats
2W - 2L
1,350 SR
Queue Stats
173W - 187L
1,452 Elo+
Solo
Martichoras
Martichoras
Karbley
Martichoras
Level 98
God Stats
1W - 2L
1,314 SR
Queue Stats
181W - 163L
1,490 Elo+
Solo
Hera
Hera
SandyCIaw
Hera
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
56W - 60L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
cucho54
Zhong Kui
Level 115
God Stats
6W - 7L
1,500 SR
Queue Stats
616W - 659L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
6 / 5 / 8
10,982
845
9,968
11,468
5,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MrCluckz
Hachiman
17
7 / 4 / 9
10,607
816
12,677
12,711
6,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
19
2 / 1 / 13
10,865
836
13,510
5,998
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Thee0riginal
Cthulhu
18
5 / 3 / 15
11,508
885
10,210
16,872
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ZachKB215
Artemis
17
4 / 3 / 15
10,402
800
12,227
11,400
6,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 3 / 6
10,028
771
6,646
11,760
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
13
5 / 7 / 2
8,850
681
5,554
12,562
5,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
Karbley
Martichoras
17
2 / 4 / 2
9,273
713
13,810
14,562
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
2 / 4 / 6
9,265
713
11,839
9,750
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
cucho54
Zhong Kui
17
3 / 6 / 6
9,835
757
7,765
14,951
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
24
Kills
15
16
Deaths
24
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
6
2
L
Rama
5
7
2
0.86
L
Martichoras
Karbley
Martichoras
2
4
2
0.75
W
Rama
6
5
8
2
W
Hachiman
MrCluckz
Hachiman
7
4
9
2.88
W
Discordia
2
1
13
8.5
L
Hera
2
4
6
1.25
W
Cthulhu
Thee0riginal
Cthulhu
5
3
15
4.17
W
Artemis
ZachKB215
Artemis
4
3
15
3.83
L
Zhong Kui
cucho54
Zhong Kui
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,592
Damage
45,614
58,449
Taken
63,585
47,257
Mitigated
35,455
20,109
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,646
1,531
2,441
2,317
11,760
5,934
448
4,628
7,132
0
18,322
L
Rama
5,554
5,124
0
0
12,562
5,562
818
5,162
7,400
0
13,314
L
Martichoras
Karbley
Martichoras
13,810
1,463
1,984
2,224
14,562
8,140
296
4,444
10,118
0
31,568
W
Rama
9,968
4,776
3,895
1,257
11,468
5,922
3,383
4,545
6,923
0
29,375
W
Hachiman
MrCluckz
Hachiman
12,677
4,370
913
2,357
12,711
6,620
2,527
5,117
7,594
0
29,680
W
Discordia
13,510
208
1,987
1,105
5,998
2,975
414
1,390
4,608
35,575
0
L
Hera
11,839
1,824
1,919
1,736
9,750
4,697
124
4,137
5,613
25,945
0
W
Cthulhu
Thee0riginal
Cthulhu
10,210
148
1,477
3,487
16,872
25,566
31
4,068
12,804
20,387
0
W
Artemis
ZachKB215
Artemis
12,227
2,857
1,334
2,297
11,400
6,174
2,956
4,484
6,916
0
28,734
L
Zhong Kui
cucho54
Zhong Kui
7,765
362
2,119
3,324
14,951
11,122
409
5,349
9,602
14,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,364
Gold Earned
47,251
172
Minions Killed
138
0
Camps Cleared
0
1,230,007
Distance Traveled
1,141,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,028
771
31
2
0
255,414
0
L
Rama
8,850
681
19
1
0
195,955
0
L
Martichoras
9,273
713
29
2
0
235,548
0
W
Rama
10,982
845
44
3
0
204,782
0
W
Hachiman
10,607
816
36
3
0
244,904
0
W
Discordia
10,865
836
47
4
0
270,235
0
L
Hera
9,265
713
39
3
0
254,195
0
W
Cthulhu
11,508
885
23
2
0
267,450
0
W
Artemis
10,402
800
22
2
0
242,636
0
L
Zhong Kui
9,835
757
20
2
0
200,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role