Player Matchup

Ymir
Ymir
Dark Chaos3
Ymir
Level 108
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 3L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
EmoShadowSlayer
Nu Wa
Level 32
God Stats
1W - 3L
1,712 SR
Queue Stats
12W - 7L
1,652 Elo+
Party 2
King Arthur
King Arthur
GaSmxXxTiGgEr
King Arthur
Level 126
God Stats
1W - 0L
1,312 SR
Queue Stats
10W - 3L
1,652 Elo+
Party 2
Team Averages
Level 89
1,589 SR
1,652 Elo+

VS

Team Averages
Level 68
1,529 SR
1,423 Elo+
Chaac
Chaac
GibbyHasRecoil
Chaac
Level 22
God Stats
1W - 3L
1,671 SR
Queue Stats
31W - 38L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
PsilocybinChump
Nu Wa
Level 60
God Stats
71W - 65L
1,486 SR
Queue Stats
137W - 133L
1,382 Elo+
Solo
Vulcan
Vulcan
x_Xetros_x
Vulcan
Level 121
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,099
810
5,841
6,655
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 7
7,244
724
7,074
5,112
1,534
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GaSmxXxTiGgEr
King Arthur
12
2 / 1 / 6
7,603
760
5,108
7,774
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,026
603
5,184
7,950
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
6,969
697
3,590
7,717
2,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
x_Xetros_x
Vulcan
9
0 / 3 / 1
6,120
612
3,870
4,697
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
1
0
7
4.5
W
King Arthur
GaSmxXxTiGgEr
King Arthur
2
1
6
5
L
0
2
1
0.25
L
1
3
0
0.33
L
Vulcan
x_Xetros_x
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
12,644
19,541
Taken
20,364
9,739
Mitigated
9,581
5,388
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,841
910
0
1,965
6,655
3,736
234
2,164
4,240
30,515
0
W
7,074
3,190
0
1,700
5,112
1,534
1,069
3,622
1,340
31,759
0
W
King Arthur
GaSmxXxTiGgEr
King Arthur
5,108
157
0
1,723
7,774
4,469
145
2,735
4,726
0
30,397
L
5,184
237
0
2,938
7,950
5,221
0
5,936
2,014
962
17,654
L
3,590
1,804
0
1,216
7,717
2,446
771
4,707
3,010
30,274
0
L
Vulcan
x_Xetros_x
Vulcan
3,870
1,897
0
221
4,697
1,914
0
2,334
2,363
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
19,115
151
Minions Killed
120
0
Camps Cleared
0
568,486
Distance Traveled
472,877
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,099
810
53
5
0
194,990
2
W
Nu Wa
7,244
724
47
5
0
176,640
0
W
King Arthur
7,603
760
51
5
0
196,856
2
L
Chaac
6,026
603
36
4
0
174,040
0
L
Nu Wa
6,969
697
55
6
0
149,129
0
L
Vulcan
6,120
612
29
3
0
149,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role