Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Kranzzzz
Ganesha
Gold V
Level 106
God Stats
4W - 1L
1,766 SR
Queue Stats
16W - 7L
1,797 MMR
Party 2
Surtr
Surtr
Gold V
LenTiko
Surtr
Gold V
Level 122
God Stats
1W - 1L
1,374 SR
Queue Stats
17W - 7L
1,797 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,547 SR
1,698 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,753 SR
1,847 MMR
Hera
Hera
Platinum III
IIJOK3RII
Hera
Platinum III
Level 157
God Stats
29W - 28L
1,678 SR
Queue Stats
233W - 217L
1,833 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
P3rQ
Jormungandr
Diamond V
Level 178
God Stats
2W - 2L
1,946 SR
Queue Stats
136W - 118L
2,069 MMR
Party 1
Neith
Neith
Gold II
Ssakion
Neith
Gold II
Level 100
God Stats
4W - 4L
1,635 SR
Queue Stats
92W - 99L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 3
8,367
761
7,748
6,239
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Kranzzzz
Ganesha
13
0 / 0 / 6
8,281
753
3,677
12,590
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
LenTiko
Surtr
14
3 / 0 / 3
8,041
731
12,282
12,406
12,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangAtlasNe ZhaAchillesThoth

VS

Bans
KuzenboHerculesCabrakanGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 1
7,300
664
9,923
5,134
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
P3rQ
Jormungandr
12
1 / 1 / 1
8,223
748
6,025
11,598
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Ssakion
Neith
11
0 / 4 / 1
7,036
640
7,988
10,308
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
3
2.25
L
Hera
1
1
1
1.5
W
Ganesha
Kranzzzz
Ganesha
0
0
6
3
W
Surtr
LenTiko
Surtr
3
0
3
4.5
L
Jormungandr
P3rQ
Jormungandr
1
1
1
1.5
L
Neith
Ssakion
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
23,936
31,235
Taken
27,040
30,263
Mitigated
18,038
9,993
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,748
160
0
420
6,239
3,227
744
3,740
2,363
41,964
0
L
Hera
9,923
2,352
0
500
5,134
2,493
0
2,409
2,663
31,137
0
W
Ganesha
Kranzzzz
Ganesha
3,677
602
2,801
2,951
12,590
14,249
292
7,115
5,041
17,909
0
W
Surtr
LenTiko
Surtr
12,282
3,380
403
3,418
12,406
12,787
281
4,338
7,847
695
25,887
L
Jormungandr
P3rQ
Jormungandr
6,025
1,361
1,849
2,067
11,598
11,046
0
5,406
6,021
25,624
0
L
Neith
Ssakion
Neith
7,988
1,966
0
2,410
10,308
4,499
112
3,642
6,445
0
29,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
22,559
136
Minions Killed
156
0
Camps Cleared
0
639,821
Distance Traveled
568,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,367
761
78
7
0
185,463
0
L
Hera
7,300
664
67
6
0
187,976
0
W
Ganesha
8,281
753
5
0
0
220,451
0
W
Surtr
8,041
731
53
5
0
233,907
0
L
Jormungandr
8,223
748
39
4
0
204,655
0
L
Neith
7,036
640
50
5
0
175,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role