Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
GumbyLV426
Persephone
Level 87
God Stats
7W - 7L
1,337 SR
Queue Stats
155W - 155L
1,457 Elo+
Party 3
Da Ji
Da Ji
JoexMidgley
Da Ji
Level 65
God Stats
14W - 13L
1,450 SR
Queue Stats
511W - 496L
1,440 Elo+
Party 2
Bacchus
Bacchus
UncIeBuck
Bacchus
Level 27
God Stats
2W - 1L
1,732 SR
Queue Stats
101W - 84L
1,486 Elo+
Party 2
Olorun
Olorun
xzMichael
Olorun
Level 39
God Stats
11W - 5L
1,603 SR
Queue Stats
307W - 281L
1,448 Elo+
Party 2
Team Averages
Level 71
1,524 SR
1,466 Elo+

VS

Team Averages
Level 101
1,415 SR
1,449 Elo+
Shiva
Shiva
DJDestro32
Shiva
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,484 Elo+
Party 1
Atlas
Atlas
HungryYachats
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 1
Chronos
Chronos
TheSteed95
Chronos
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,327 Elo+
Solo
Hera
Hera
Ubermench91
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,457 Elo+
Party 1
He Bo
He Bo
schwag9863
He Bo
Level 107
God Stats
4W - 15L
1,074 SR
Queue Stats
806W - 845L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
1 / 1 / 12
8,670
788
10,390
6,046
3,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
GumbyLV426
Persephone
14
1 / 2 / 9
8,503
773
7,520
5,725
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 13
9,198
836
8,284
9,709
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
UncIeBuck
Bacchus
16
3 / 3 / 17
9,801
891
7,862
14,696
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
xzMichael
Olorun
18
12 / 3 / 6
10,587
962
16,658
10,610
6,464
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
6 / 4 / 3
8,376
761
10,518
15,530
20,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 5
7,956
723
5,889
13,021
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos
TheSteed95
Chronos
15
2 / 3 / 7
8,291
754
9,465
13,003
7,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
7,541
686
5,829
11,618
5,353
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
8
0 / 4 / 3
6,139
558
3,752
5,208
2,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
21
Kills
9
10
Deaths
21
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
1
12
7
L
Shiva
6
4
3
1.88
W
Persephone
GumbyLV426
Persephone
1
2
9
2.75
L
0
4
5
0.63
W
4
1
13
10.5
L
Chronos
TheSteed95
Chronos
2
3
7
1.83
L
1
6
3
0.42
W
Bacchus
UncIeBuck
Bacchus
3
3
17
3.83
L
He Bo
0
4
3
0.38
W
Olorun
xzMichael
Olorun
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,714
Damage
35,453
46,786
Taken
58,380
39,458
Mitigated
51,727
21,199
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,390
832
740
2,300
6,046
3,485
1,026
3,974
2,064
23,222
0
L
Shiva
10,518
1,262
2,738
3,558
15,530
20,296
0
10,647
4,883
0
17,615
W
Persephone
GumbyLV426
Persephone
7,520
165
1,076
1,337
5,725
2,435
222
2,063
3,659
18,230
0
L
5,889
1,697
638
1,415
13,021
16,329
0
9,852
3,169
14,493
0
W
8,284
1,489
1,263
2,346
9,709
5,351
1,044
6,391
3,284
0
12,335
L
Chronos
TheSteed95
Chronos
9,465
2,912
994
4,246
13,003
7,646
1,059
9,550
3,453
21,676
0
L
5,829
1,073
732
2,610
11,618
5,353
39
8,932
2,686
15,658
0
W
Bacchus
UncIeBuck
Bacchus
7,862
945
997
3,921
14,696
21,723
512
6,633
7,945
12,435
0
L
He Bo
3,752
288
145
268
5,208
2,103
45
3,449
1,759
5,804
0
W
Olorun
xzMichael
Olorun
16,658
7,339
2,603
4,616
10,610
6,464
1,776
5,677
4,898
35,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
38,303
122
Minions Killed
86
0
Camps Cleared
0
1,032,481
Distance Traveled
907,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,670
788
32
3
0
190,380
0
L
Shiva
8,376
761
17
2
0
201,319
0
W
Persephone
8,503
773
19
2
0
190,120
0
L
Atlas
7,956
723
19
2
0
191,646
0
W
Da Ji
9,198
836
13
1
0
240,052
0
L
Chronos
8,291
754
32
3
0
195,750
0
L
Hera
7,541
686
15
1
0
205,206
0
W
Bacchus
9,801
891
12
1
0
229,571
0
L
He Bo
6,139
558
3
0
0
113,820
0
W
Olorun
10,587
962
46
4
0
182,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role